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added xrick game
original xrick code by 'BigOrno' at: http://www.bigorno.net/xrick/ Rockbox port, plus bugfixes at: https://github.com/pierluigi-vicinanza/xrick Further changes: * Additonal fixes from g#3026 * Port to modern plugin API * Add Pluginlib keymap fallback * Support all >1bpp screens * Fix build warnings in miniz * Better error message when resources are missing Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
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88 changed files with 16514 additions and 62 deletions
60
apps/plugins/xrick/e_bonus.c
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60
apps/plugins/xrick/e_bonus.c
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/*
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* xrick/e_bonus.c
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*
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* Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net).
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* Copyright (C) 2008-2014 Pierluigi Vicinanza.
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* All rights reserved.
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*
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* The use and distribution terms for this software are contained in the file
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* named README, which can be found in the root of this distribution. By
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* using this software in any fashion, you are agreeing to be bound by the
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* terms of this license.
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*
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* You must not remove this notice, or any other, from this software.
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*/
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#include "xrick/e_bonus.h"
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#include "xrick/game.h"
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#include "xrick/ents.h"
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#include "xrick/e_rick.h"
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#include "xrick/maps.h"
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/*
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* Entity action
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*
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* ASM 242C
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*/
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void
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e_bonus_action(U8 e)
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{
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#define seq c1
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if (ent_ents[e].seq == 0) {
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if (e_rick_boxtest(e)) {
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game_score += 500;
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#ifdef ENABLE_SOUND
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syssnd_play(soundBonus, 1);
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#endif
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map_marks[ent_ents[e].mark].ent |= MAP_MARK_NACT;
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ent_ents[e].seq = 1;
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ent_ents[e].sprite = 0xad;
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ent_ents[e].front = true;
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ent_ents[e].y -= 0x08;
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}
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}
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else if (ent_ents[e].seq > 0 && ent_ents[e].seq < 10) {
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ent_ents[e].seq++;
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ent_ents[e].y -= 2;
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}
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else {
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ent_ents[e].n = 0;
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}
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}
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/* eof */
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