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added xrick game
original xrick code by 'BigOrno' at: http://www.bigorno.net/xrick/ Rockbox port, plus bugfixes at: https://github.com/pierluigi-vicinanza/xrick Further changes: * Additonal fixes from g#3026 * Port to modern plugin API * Add Pluginlib keymap fallback * Support all >1bpp screens * Fix build warnings in miniz * Better error message when resources are missing Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
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88 changed files with 16514 additions and 62 deletions
70
apps/plugins/xrick/data/tiles.h
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70
apps/plugins/xrick/data/tiles.h
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/*
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* xrick/data/tiles.h
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*
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* Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net).
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* Copyright (C) 2008-2014 Pierluigi Vicinanza.
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* All rights reserved.
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*
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* The use and distribution terms for this software are contained in the file
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* named README, which can be found in the root of this distribution. By
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* using this software in any fashion, you are agreeing to be bound by the
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* terms of this license.
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*
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* You must not remove this notice, or any other, from this software.
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*/
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/*
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* NOTES
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*
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* A tile consists in one column and 8 rows of 8 U16 (cga encoding, two
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* bits per pixel). The tl_tiles array contains all tiles, with the
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* following structure:
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*
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* 0x0000 - 0x00FF tiles for main intro
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* 0x0100 - 0x01FF tiles for map intro
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* 0x0200 - 0x0327 unused
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* 0x0328 - 0x0427 game tiles, page 0
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* 0x0428 - 0x0527 game tiles, page 1
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* 0x0527 - 0x05FF unused
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*/
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#ifndef _TILES_H
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#define _TILES_H
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#include "xrick/system/basic_types.h"
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#include "xrick/config.h"
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#include <stddef.h> /* size_t */
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/*
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* three special tile numbers
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*/
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enum {
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TILES_BULLET = 0x01,
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TILES_BOMB = 0x02,
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TILES_RICK = 0x03
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};
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/*
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* one single tile
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*/
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enum { TILES_NBR_LINES = 0x08 };
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#ifdef GFXPC
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typedef U16 tile_t[TILES_NBR_LINES];
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#endif
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#ifdef GFXST
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typedef U32 tile_t[TILES_NBR_LINES];
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#endif
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/*
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* tiles banks (each bank is 0x100 tiles)
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*/
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enum { TILES_NBR_TILES = 0x100 };
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extern size_t tiles_nbr_banks;
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extern tile_t *tiles_data;
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#endif /* ndef _TILES_H */
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/* eof */
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