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added xrick game
original xrick code by 'BigOrno' at: http://www.bigorno.net/xrick/ Rockbox port, plus bugfixes at: https://github.com/pierluigi-vicinanza/xrick Further changes: * Additonal fixes from g#3026 * Port to modern plugin API * Add Pluginlib keymap fallback * Support all >1bpp screens * Fix build warnings in miniz * Better error message when resources are missing Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
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parent
6f1e67e5e3
commit
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88 changed files with 16514 additions and 62 deletions
44
apps/plugins/xrick/data/sounds.c
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44
apps/plugins/xrick/data/sounds.c
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/*
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* xrick/data/sounds.c
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*
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* Copyright (C) 2008-2014 Pierluigi Vicinanza. All rights reserved.
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*
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* The use and distribution terms for this software are contained in the file
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* named README, which can be found in the root of this distribution. By
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* using this software in any fashion, you are agreeing to be bound by the
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* terms of this license.
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*
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* You must not remove this notice, or any other, from this software.
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*/
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#include "xrick/data/sounds.h"
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#ifdef ENABLE_SOUND
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#include <stddef.h> /* NULL */
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sound_t *soundBombshht = NULL;
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sound_t *soundBonus = NULL;
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sound_t *soundBox = NULL;
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sound_t *soundBullet = NULL;
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sound_t *soundCrawl = NULL;
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sound_t *soundDie = NULL;
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sound_t *soundEntity[SOUNDS_NBR_ENTITIES];
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sound_t *soundExplode = NULL;
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sound_t *soundGameover = NULL;
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sound_t *soundJump = NULL;
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sound_t *soundPad = NULL;
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sound_t *soundSbonus1 = NULL;
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sound_t *soundSbonus2 = NULL;
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sound_t *soundStick = NULL;
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sound_t *soundTune0 = NULL;
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sound_t *soundTune1 = NULL;
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sound_t *soundTune2 = NULL;
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sound_t *soundTune3 = NULL;
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sound_t *soundTune4 = NULL;
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sound_t *soundTune5 = NULL;
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sound_t *soundWalk = NULL;
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#endif /* ENABLE_SOUND */
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/* eof */
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