surfansf28: More fixes:

* Use 16-bit audio output
 * More audio tweaks (mute on startup, working volume control)
 * Treat the rotary input as a scroll wheel (works now)

To-dos:

 * Better global keymap (incorporate touchscreen)
 * Turn on plugins and define the approximately eight bajillion keymaps
 * Still have some audible pops when we turn on, need to figure out why
 * Default Cabbiev2 comes off as rather crappy on this device

...I don't know how much work I will do on this thing, as the limited
number of physical controls (and a lack of a line-out) mean I'd never
want to use this thing myself.

Change-Id: I37229d92766495219ee989d9ae48b5ed79bd45f5
This commit is contained in:
Solomon Peachy 2025-05-05 23:21:05 -04:00
parent 9b39c96ac7
commit 0ebfab36ba
6 changed files with 26 additions and 34 deletions

View file

@ -52,10 +52,8 @@ static const struct button_mapping button_context_wps[] =
{ ACTION_WPS_STOPSEEK, BUTTON_NEXT | BUTTON_REL, BUTTON_NEXT | BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_NEXT | BUTTON_REL, BUTTON_NONE },
{ ACTION_WPS_SKIPPREV, BUTTON_PREV | BUTTON_REL, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RIGHT | BUTTON_REPEAT , BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
LAST_ITEM_IN_LIST
};
@ -63,10 +61,8 @@ static const struct button_mapping button_context_wps[] =
static const struct button_mapping button_context_list[] =
{
{ ACTION_LIST_VOLUP, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LIST_VOLUP, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_LIST_VOLDOWN, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_LIST_VOLDOWN, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
};
@ -92,10 +88,8 @@ static const struct button_mapping button_context_listtree_scroll_without_combo[
static const struct button_mapping button_context_settings[] =
{
{ ACTION_SETTINGS_INC, BUTTON_RIGHT | BUTTON_REL, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT | BUTTON_REL, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
};
@ -118,7 +112,6 @@ static const struct button_mapping button_context_mainmenu[] =
static const struct button_mapping button_context_yesno[] =
{
{ ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_YESNO_ACCEPT, BUTTON_LEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
};
@ -138,19 +131,15 @@ static const struct button_mapping button_context_eq[] =
static const struct button_mapping button_context_keyboard[] =
{
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY | BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY | BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY | BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY | BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_PLAY | BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY | BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_PREV, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_PREV | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_NEXT | BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_NEXT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_NEXT | BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
};
@ -177,9 +166,9 @@ static const struct button_mapping button_context_quickscreen[] =
static const struct button_mapping button_context_pitchscreen[] =
{
{ ACTION_PS_INC_SMALL, BUTTON_RIGHT | BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_LEFT |BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
{ ACTION_PS_INC_SMALL, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};