builds properly with the new "libc headers"

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1038 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-06-17 13:33:47 +00:00
parent a73cb1795f
commit 0c7ebc4c96

View file

@ -46,8 +46,12 @@ $(KEYPAD) $(DISPLAY)
LDFLAGS = -lX11 -lm -lXt -lXmu -lnsl
# Use this for simulator-only files
INCLUDES = -I. -I$(DRIVERS) -I$(COMMON) -I$(FIRMWAREDIR) -I$(APPDIR) -I$(RECDIR)
# The true Rockbox Applications should use this include path:
APPINCLUDES = -I$(FIRMWAREDIR)/include $(INCLUDES)
LIBS = -lpthread
UNAME := $(shell uname)
@ -67,10 +71,12 @@ endif
CFLAGS = $(DEBUG) $(DEFINES) $(INCLUDES) -W -Wall
APPCFLAGS = $(DEBUG) $(DEFINES) $(APPINCLUDES) -W -Wall
FIRMSRCS = chartables.c lcd.c sprintf.c id3.c debug.c
APPS = main.c tree.c play.c menu.c credits.c main_menu.c sound_menu.c \
playlist.c
playlist.c showtext.c
ifeq ($(DISPLAY),-DHAVE_LCD_BITMAP)
APPS += tetris.c sokoban.c bounce.c boxes.c icons.c bmp.c
@ -136,61 +142,67 @@ $(OBJDIR)/mpegplay.o: $(PREVAPPDIR)/common/mpegplay.c
endif
$(OBJDIR)/credits.o: $(APPDIR)/credits.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/menu.o: $(APPDIR)/menu.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/main_menu.o: $(APPDIR)/main_menu.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/sound_menu.o: $(APPDIR)/sound_menu.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/icons.o: $(RECDIR)/icons.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/tetris.o: $(RECDIR)/tetris.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/sokoban.o: $(RECDIR)/sokoban.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/bounce.o: $(RECDIR)/bounce.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/boxes.o: $(RECDIR)/boxes.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/main.o: $(APPDIR)/main.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/bmp.o: $(RECDIR)/bmp.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/play.o: $(APPDIR)/play.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/tree.o: $(APPDIR)/tree.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/playlist.o: $(APPDIR)/playlist.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/showtext.o: $(APPDIR)/showtext.c
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/lcd.o: $(DRIVERS)/lcd.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/chartables.o: $(FIRMWAREDIR)/chartables.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/id3.o: $(FIRMWAREDIR)/id3.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/debug.o: $(FIRMWAREDIR)/debug.c
$(CC) $(CFLAGS) -c $< -o $@
$(OBJDIR)/sprintf.o: $(COMMON)/sprintf.c
$(CC) $(CFLAGS) -c $< -o $@
$(CC) $(APPCFLAGS) -c $< -o $@
# these ones are simulator-specific
$(OBJDIR)/%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@