Revert r26060. A better fix was found. The acceleration should be fixed once for all now.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26175 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-05-19 17:34:12 +00:00
parent 9c774b3849
commit 0b28594036
2 changed files with 11 additions and 14 deletions

View file

@ -73,7 +73,7 @@
/* define to activate advanced wheel acceleration code */
#define HAVE_WHEEL_ACCELERATION
/* define from which rotation speed [degree/sec] on the acceleration starts */
#define WHEEL_ACCEL_START 540
#define WHEEL_ACCEL_START 720
/* define type of acceleration (1 = ^2, 2 = ^3, 3 = ^4) */
#define WHEEL_ACCELERATION 1

View file

@ -34,7 +34,6 @@ static bool hold_button = false;
#define TIMER_TICK (KERNEL_TIMER_FREQ/HZ)/* how long a tick lasts */
#define TIMER_MS (TIMER_TICK/(1000/HZ))/* how long a ms lasts */
#define WHEEL_LOOP_INTERVAL ( 3*TIMER_MS) /* 3 ms */
#define WHEEL_REPEAT_INTERVAL (300*TIMER_MS) /* 300ms */
#define WHEEL_FAST_ON_INTERVAL ( 20*TIMER_MS) /* 20ms */
#define WHEEL_FAST_OFF_INTERVAL ( 60*TIMER_MS) /* 60ms */
@ -77,18 +76,6 @@ static void scrollwheel(unsigned int wheel_value)
{ 1, 3, 0, 2 }, /* Counter-clockwise */
};
int repeat = 1; /* assume repeat */
long time = TIMER2_VALUE + current_tick*TIMER_TICK; /* to timer unit */
long v = (time - last_wheel_post);
if (v < WHEEL_LOOP_INTERVAL) /* avoid too frequent updates */
return ;
/* interpolate velocity in timer_freq/timer_unit == 1/s */
if (v) v = TIMER_FREQ / v;
/* accumulate velocities over time with each v */
wheel_velocity = (7*wheel_velocity + v) / 8;
unsigned int btn = BUTTON_NONE;
if (old_wheel_value == wheel_tbl[0][wheel_value])
@ -102,6 +89,16 @@ static void scrollwheel(unsigned int wheel_value)
return;
}
int repeat = 1; /* assume repeat */
long time = (TIMER_TICK - TIMER2_VALUE) + current_tick*TIMER_TICK; /* to timer unit */
long v = (time - last_wheel_post);
/* interpolate velocity in timer_freq/timer_unit == 1/s */
if (v) v = TIMER_FREQ / v;
/* accumulate velocities over time with each v */
wheel_velocity = (7*wheel_velocity + v) / 8;
if (btn != wheel_repeat)
{
/* direction reversals nullify all fast mode states */