[1/4] Remove SH support and all archos targets

This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
This commit is contained in:
Solomon Peachy 2020-07-15 19:40:55 -04:00
parent 17f7cc92c2
commit 092c340a20
384 changed files with 648 additions and 43225 deletions

View file

@ -64,11 +64,7 @@
#endif
/* size of code+bss */
#if CONFIG_CPU == SH7034
#define CODE_SIZE 0x3000 /* 12k */
#else
#define CODE_SIZE 0x5000 /* 20k */
#endif
#define CODE_AND_UNDO_SIZE (CODE_SIZE+0x1000) /* + 4k */
@ -104,39 +100,8 @@
#define SOKOBAN_MOVE_MIN SOKOBAN_MOVE_DOWN
/* variable button definitions */
#if (CONFIG_KEYPAD == RECORDER_PAD)
#define SOKOBAN_LEFT BUTTON_LEFT
#define SOKOBAN_RIGHT BUTTON_RIGHT
#define SOKOBAN_UP BUTTON_UP
#define SOKOBAN_DOWN BUTTON_DOWN
#define SOKOBAN_MENU BUTTON_OFF
#define SOKOBAN_UNDO BUTTON_ON
#define SOKOBAN_REDO BUTTON_PLAY
#define SOKOBAN_LEVEL_DOWN BUTTON_F1
#define SOKOBAN_LEVEL_REPEAT BUTTON_F2
#define SOKOBAN_LEVEL_UP BUTTON_F3
#define SOKOBAN_PAUSE BUTTON_PLAY
#define BUTTON_SAVE BUTTON_ON
#define BUTTON_SAVE_NAME "ON"
#elif CONFIG_KEYPAD == ONDIO_PAD
#define SOKOBAN_LEFT BUTTON_LEFT
#define SOKOBAN_RIGHT BUTTON_RIGHT
#define SOKOBAN_UP BUTTON_UP
#define SOKOBAN_DOWN BUTTON_DOWN
#define SOKOBAN_MENU BUTTON_OFF
#define SOKOBAN_UNDO_PRE BUTTON_MENU
#define SOKOBAN_UNDO (BUTTON_MENU | BUTTON_REL)
#define SOKOBAN_REDO (BUTTON_MENU | BUTTON_DOWN)
#define SOKOBAN_LEVEL_DOWN (BUTTON_MENU | BUTTON_LEFT)
#define SOKOBAN_LEVEL_REPEAT (BUTTON_MENU | BUTTON_UP)
#define SOKOBAN_LEVEL_UP (BUTTON_MENU | BUTTON_RIGHT)
#define SOKOBAN_PAUSE BUTTON_MENU
#define BUTTON_SAVE BUTTON_MENU
#define BUTTON_SAVE_NAME "MENU"
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define SOKOBAN_LEFT BUTTON_LEFT
#define SOKOBAN_RIGHT BUTTON_RIGHT
#define SOKOBAN_UP BUTTON_UP
@ -1642,22 +1607,8 @@ static int sokoban_menu(void)
rb->screens[i]->clear_display();
rb->lcd_setfont(SOKOBAN_FONT);
#if (CONFIG_KEYPAD == RECORDER_PAD)
rb->lcd_putsxy(3, 6, "[OFF] Menu");
rb->lcd_putsxy(3, 16, "[ON] Undo");
rb->lcd_putsxy(3, 26, "[PLAY] Redo");
rb->lcd_putsxy(3, 36, "[F1] Down a Level");
rb->lcd_putsxy(3, 46, "[F2] Restart Level");
rb->lcd_putsxy(3, 56, "[F3] Up a Level");
#elif CONFIG_KEYPAD == ONDIO_PAD
rb->lcd_putsxy(3, 6, "[OFF] Menu");
rb->lcd_putsxy(3, 16, "[MODE] Undo");
rb->lcd_putsxy(3, 26, "[MODE+DOWN] Redo");
rb->lcd_putsxy(3, 36, "[MODE+LEFT] Previous Level");
rb->lcd_putsxy(3, 46, "[MODE+UP] Restart Level");
rb->lcd_putsxy(3, 56, "[MODE+RIGHT] Up Level");
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
rb->lcd_putsxy(3, 6, "[STOP] Menu");
rb->lcd_putsxy(3, 16, "[REC] Undo");
rb->lcd_putsxy(3, 26, "[MODE] Redo");