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skin engine: Remove touchregion argument from skin_get_touchaction
Nobody uses the argument, and it exposes internals unnecessarily. Change-Id: I376dc75db99ed89671175f906980526a23be70f6
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parent
56389b21b1
commit
06f0465158
5 changed files with 5 additions and 13 deletions
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@ -40,12 +40,10 @@ enum skinnable_screens {
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struct skin_stats;
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struct skin_viewport;
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struct touchregion;
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struct wps_data;
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#ifdef HAVE_TOUCHSCREEN
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int skin_get_touchaction(struct wps_data *data, int* edge_offset,
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struct touchregion **retregion);
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int skin_get_touchaction(struct wps_data *data, int* edge_offset);
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void skin_disarm_touchregions(struct wps_data *data);
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#endif
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@ -52,8 +52,7 @@ void skin_disarm_touchregions(struct wps_data *data)
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* egde_offset is a percentage value for the position of the touch
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* inside the bar for regions which arnt WPS_TOUCHREGION_ACTION type.
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*/
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int skin_get_touchaction(struct wps_data *data, int* edge_offset,
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struct touchregion **retregion)
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int skin_get_touchaction(struct wps_data *data, int* edge_offset)
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{
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int returncode = ACTION_NONE;
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short x,y;
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@ -163,8 +162,6 @@ int skin_get_touchaction(struct wps_data *data, int* edge_offset,
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/* On release, all regions are disarmed. */
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if (released)
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skin_disarm_touchregions(data);
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if (retregion && temp)
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*retregion = temp;
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if (temp && temp->press_length == LONG_PRESS)
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temp->armed = false;
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@ -307,7 +307,6 @@ void sb_bypass_touchregions(bool enable)
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int sb_touch_to_button(int context)
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{
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struct touchregion *region;
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static int last_context = -1;
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int button, offset;
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if (bypass_sb_touchregions)
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@ -317,7 +316,7 @@ int sb_touch_to_button(int context)
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skin_disarm_touchregions(skin_get_gwps(CUSTOM_STATUSBAR, SCREEN_MAIN)->data);
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last_context = context;
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button = skin_get_touchaction(skin_get_gwps(CUSTOM_STATUSBAR, SCREEN_MAIN)->data,
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&offset, ®ion);
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&offset);
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switch (button)
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{
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@ -159,9 +159,8 @@ static bool update_onvol_change(enum screen_type screen)
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static int skintouch_to_wps(struct wps_data *data)
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{
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int offset = 0;
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struct touchregion *region;
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struct wps_state *gstate = get_wps_state();
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int button = skin_get_touchaction(data, &offset, ®ion);
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int button = skin_get_touchaction(data, &offset);
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switch (button)
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{
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case ACTION_STD_PREV:
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@ -96,11 +96,10 @@ int fms_do_button_loop(bool update_screen)
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int button = skin_wait_for_action(FM_SCREEN, CONTEXT_FM|ALLOW_SOFTLOCK,
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update_screen ? TIMEOUT_NOBLOCK : HZ/5);
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#ifdef HAVE_TOUCHSCREEN
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struct touchregion *region;
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int offset;
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if (button == ACTION_TOUCHSCREEN)
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button = skin_get_touchaction(skin_get_gwps(FM_SCREEN, SCREEN_MAIN)->data,
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&offset, ®ion);
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&offset);
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switch (button)
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{
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case ACTION_WPS_STOP:
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