sansaclipzip: Correct simulator buttonmap for the different button layout.

Change-Id: I1b4cc257e8d85822177c377cc0fda14e8904fddb
This commit is contained in:
Thomas Martitz 2014-01-16 10:18:41 +01:00
parent 01b28ea725
commit 06d3d4adb3

View file

@ -70,6 +70,17 @@ int key_to_button(int keyboard_button)
return new_btn; return new_btn;
} }
#ifdef SANSA_CLIPZIP
struct button_map bm[] = {
{ SDLK_KP_MULTIPLY, 31, 171, 12, "Home" },
{ SDLK_KP5, 81, 211, 10, "Select" },
{ SDLK_KP8, 81, 186, 13, "Play" },
{ SDLK_KP4, 32, 211, 14, "Left" },
{ SDLK_KP6, 112, 211, 14, "Right" },
{ SDLK_KP2, 81, 231, 14, "Menu" },
{ 0, 0, 0, 0, "None" }
};
#else
struct button_map bm[] = { struct button_map bm[] = {
{ SDLK_KP_MULTIPLY, 165, 158, 17, "Home" }, { SDLK_KP_MULTIPLY, 165, 158, 17, "Home" },
{ SDLK_KP5, 102, 230, 29, "Select" }, { SDLK_KP5, 102, 230, 29, "Select" },
@ -79,3 +90,4 @@ struct button_map bm[] = {
{ SDLK_KP2, 105, 275, 22, "Menu" }, { SDLK_KP2, 105, 275, 22, "Menu" },
{ 0, 0, 0, 0, "None" } { 0, 0, 0, 0, "None" }
}; };
#endif