Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2008-09-16 23:24:31 +00:00
parent cf978b9fa3
commit 017c25cdc1
12 changed files with 118 additions and 84 deletions

View file

@ -39,7 +39,7 @@ The default keymappings are:
\begin{sideways} \begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\end{sideways} \end{sideways}
& &
% Key "0" % Key "0"
@ -57,6 +57,7 @@ The default keymappings are:
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\end{sideways} \end{sideways}
& &
% Key "3" % Key "3"
@ -67,20 +68,23 @@ The default keymappings are:
\end{sideways} \end{sideways}
% Key "4" % Key "4"
\begin{sideways} \begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
\end{sideways} \end{sideways}
& &
% Key "5" % Key "5"
\begin{sideways} \begin{sideways}
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\end{sideways} \end{sideways}
& &
% Key "6" % Key "6"
\begin{sideways} \begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
\end{sideways} \end{sideways}
& &
% Key "7" % Key "7"
@ -96,6 +100,7 @@ The default keymappings are:
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{IAUDIO_X5_PAD}{\ButtonDown} \opt{IAUDIO_X5_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\end{sideways} \end{sideways}
& &
% Key "9" % Key "9"

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@ -7,23 +7,36 @@ This is a fully featured analogue and digital clock plugin.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOn} \ButtonLeft{} / \ButtonRight
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay} & Cycle through modes \\
\opt{SANSA_E200_PAD}{\ButtonUp} \opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
\opt{GIGABEAT_PAD}{\ButtonA} ,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
& Start / Stop Counter \\ \opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{SANSA_C200_PAD}{\ButtonVolUp{} / \ButtonVolDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
\opt{GIGABEAT_PAD}{\ButtonA} & Cycle through skins \\
(Hold) & Reset Counter \\ \opt{RECORDER_PAD}{\ButtonFOne}
\opt{RECORDER_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H300_PAD}{\ButtonMode}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Main Menu \\ & Main Menu \\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
& Start / Stop Counter \\
Long
\opt{RECORDER_PAD_PAD}{\ButtonPlay}%
\opt{IRIVER_H10_PAD}{\ButtonRew}%
\opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
& Reset Counter \\
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu + \ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
& Save Settings (if enabled) and Exit \\ & Save Settings (if enabled) and Exit \\
\end{btnmap} \end{btnmap}
\end{table} \end{table}
@ -33,7 +46,8 @@ This is a fully featured analogue and digital clock plugin.
\item[View Clock] Exits the menu and returns to the current clock mode display. \item[View Clock] Exits the menu and returns to the current clock mode display.
\item[Mode Selector] Opens a menu from which you can select a clock mode to view. \item[Mode Selector] Opens a menu from which you can select a clock mode to view.
\item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter. \item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter.
\item[Mode Settings] Opens a menu from which you can adjust settings pertaining to the current clock mode. \item[Mode Settings] Opens a menu from which you can adjust settings pertaining to
the current clock mode (analog, digital, binary).
\item[General Settings] \item[General Settings]
\begin{description} \begin{description}
\item[Reset Settings] \item[Reset Settings]

View file

@ -2,5 +2,5 @@
\subsection{Credits} \subsection{Credits}
The credits plugin scrolls the entire list of the names of all the Rockbox The credits plugin scrolls the entire list of the names of all the Rockbox
contributors after displaying the Rockbox logo and version. This plugin is contributors after displaying the Rockbox logo and version. This plugin is
called when selecting \setting{Rockbox Info} from the \setting{Info} section of called when selecting \setting{Version} from the \setting{System} section of
the Rockbox main menu. the Rockbox main menu. Exit at any time by pressing \ActionStdCancel.

View file

@ -76,23 +76,25 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\subsubsection{Keys} \subsubsection{Keys}
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Forward \\ & Move Forward \\
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\} \opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft} \ButtonLeft
& Turn Left \\ & Turn Left \\
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight} \ButtonRight
& Turn Right \\ & Turn Right \\
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonA} \opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay} \opt{MROBE100_PAD}{\ButtonDisplay}
@ -101,19 +103,19 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
& Open \\ & Open \\
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
& Escape \\ & Escape \\
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD%
{\ButtonSelect} ,GIGABEAT_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
& Enter \\ & Enter \\
% %
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
@ -121,6 +123,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd} \opt{SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD}{\ButtonVolDown} \opt{GIGABEAT_PAD}{\ButtonVolDown}
& Change Weapon \\ & Change Weapon \\
% %

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@ -9,9 +9,9 @@ a screen containing tokens of only one colour.
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight} \opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor \\ & Move the cursor \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay} \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}

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@ -24,26 +24,23 @@ the location of a mine, it can be tagged to avoid accidentally
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD} \opt{IRIVER_H10_PAD}
{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} {\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor across the minefield \\ & Move the cursor across the minefield \\
% %
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack
& Scroll through the entire minefield \\}%
%
\opt{SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack
& Scroll through the entire minefield \\}% & Scroll through the entire minefield \\}%
% %
\opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn} \opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn/\ButtonRec} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRec}
\opt{SANSA_C200_PAD}{\ButtonSelect/\ButtonVolDown} \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
\opt{GIGABEAT_PAD}{\ButtonA} \opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay} \opt{MROBE100_PAD}{\ButtonDisplay}
& Toggle flag on / off \\ & Toggle flag on / off \\
@ -53,7 +50,7 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_C200_PAD}{Long \ButtonSelect/\ButtonVolUp} \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
& Reveal the contents of the current square \\ & Reveal the contents of the current square \\
% %
\opt{RECORDER_PAD}{\ButtonFThree} \opt{RECORDER_PAD}{\ButtonFThree}

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@ -9,6 +9,7 @@ pile of blocks reach the ceiling the game is over.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\nopt{ONDIO_PAD,PLAYER_PAD}{
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
@ -16,9 +17,12 @@ pile of blocks reach the ceiling the game is over.
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA} \opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay} \opt{MROBE100_PAD}{\ButtonDisplay}
\nopt{ONDIO_PAD}{& Restart game\\} & Restart game\\
\ButtonLeft & Move left\\ }
\ButtonRight & Move right\\ \ButtonLeft
& Move left\\
\ButtonRight
& Move right\\
\opt{PLAYER_PAD}{\ButtonMenu} \opt{PLAYER_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonDown} {\ButtonDown}
@ -53,8 +57,10 @@ pile of blocks reach the ceiling the game is over.
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
& Drop\\ & Drop\\
\opt{hold_button}{\ButtonHold{} switch} \opt{hold_button}{
\ButtonHold{} switch
& Pause\\ & Pause\\
}
\opt{PLAYER_PAD}{\ButtonStop} \opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}

View file

@ -7,13 +7,14 @@ end when the snake touches either the borders of the screen or itself.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Change levels (1 is slowest, 9 is fastest)\\ & Change levels (1 is slowest, 9 is fastest)\\
% %
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
& Toggle Play/Pause\\ & Toggle Play/Pause\\

View file

@ -10,30 +10,32 @@ into itself.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline \multicolumn{2}{c}{\textbf{In menu}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
{\ButtonUp/\ButtonDown} ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Set game speed\\ & Set game speed\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
{\ButtonRight/\ButtonLeft} ,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight/\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonRight} \opt{ONDIO_PAD}{\ButtonRight}
& Select starting maze\\ & Select starting maze\\
\opt{RECORDER_PAD}{\ButtonFThree} \opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonLeft} \opt{ONDIO_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
& Select game type (A or B)\\ & Select game type (A or B)\\
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
& Start the game\\\hline & Start the game\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@ -41,12 +43,14 @@ into itself.
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
& Pause and resume the game\\ & Pause and resume the game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
& Quit\\ & Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -28,9 +28,9 @@ These are \emph{NOT} saved when saving the game.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor\\ & Move the cursor\\
% %
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}

View file

@ -66,19 +66,23 @@ Game controls:}
\renewcommand{\arraystretch}{1.0} \renewcommand{\arraystretch}{1.0}
} }
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{ \nopt{RECORDER_PAD}{
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} \ButtonLeft
{\ButtonLeft} & Turn left\\ & Turn left\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} \ButtonRight
{\ButtonRight} & Turn right\\ & Turn right\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
\opt{IPOD_4G_PAD}{\ButtonMenu} ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp} & Turn Up\\ \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{IPOD_4G_PAD}{\ButtonPlay} & Turn Up\\
\opt{IRIVER_H10_PAD}{\ButtonScrollDown} & Turn Down\\ \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
& Turn Down\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}
} }