\subsection{Bounce}
\screenshot{plugins/images/ss-bounce}{Bounce}{img:bounce}
This demo is of the word ``Rockbox'' bouncing across the screen.
\opt{rtc}{There is also an analogue clock in the background.}
In \setting{Scroll mode} the bouncing text is replaced by a different one
scrolling from right to left.

\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
    ,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
    {\ButtonUp\ /\ \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD}%
    {\ButtonScrollBack\ /\ \ButtonScrollFwd}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown\ /\ \ButtonScrollUp}
\opt{COWON_D2_PAD}{\TouchBottomMiddle{} / \TouchTopMiddle}
       \opt{HAVEREMOTEKEYMAP}{& }
& Moves to next/previous option\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
    ,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD%
    ,IPOD_3G_PAD,SANSA_E200_PAD,IRIVER_H10_PAD,SANSA_FUZE_PAD}
    {\ButtonRight{} / \ButtonLeft}
\opt{COWON_D2_PAD}{\TouchMidRight{} / \TouchMidLeft}
       \opt{HAVEREMOTEKEYMAP}{& }
& Increases/decreases option value\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
    ,SANSA_C200_PAD,SANSA_FUZE_PAD}
    {\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{GIGABEAT_S_PAD,COWON_D2_PAD}{\ButtonMenu}
\opt{MROBE100_PAD}{\ButtonDisplay}
       \opt{HAVEREMOTEKEYMAP}{& }
& Toggles Scroll mode\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
    ,COWON_D2_PAD}{\ButtonPower}
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
       \opt{HAVEREMOTEKEYMAP}{& }
& Exits bounce demo\\
\end{btnmap}
\end{table}

Available options are:

\begin{description}
\item[Xdist/Ydist.] The distance to X axis and Y axis
respectively
\item[Xadd/Yadd.]How fast the code moves on the sine curve on
each axis
\item[Xsane/Ysane.] Changes the appearance of the bouncing.
\end{description}
