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https://github.com/keharriso/love-nuklear.git
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v1.2
parent
4c598cacf0
commit
e4752fef35
1 changed files with 76 additions and 9 deletions
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@ -442,9 +442,9 @@ Start a combobox widget. This form gives complete control over the drop-down lis
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Remember to call `nk.comboboxEnd` if the combobox is open.
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#### activated = nk.comboboxItem(text, [symbol](#symbols)/image, [align](#alignment))
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#### activated = nk.comboboxItem(text, [symbol](#symbols)/image)
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#### activated = nk.comboboxItem(text)
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#### activated = nk.comboboxItem(text, [symbol](#symbols)/image)
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#### activated = nk.comboboxItem(text, [symbol](#symbols)/image, [align](#alignment))
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Add a combobox item, optionally specifying a [symbol](#symbols), image, and/or [alignment](#alignment).
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Return `true` if the item is activated, and `false` otherwise.
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@ -475,14 +475,21 @@ Return the height of the current widget.
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#### hovered = nk.widgetIsHovered()
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Return `true` if the widget is hovered by the mouse, and `false` otherwise.
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#### clicked = nk.widgetIsMouseClicked()
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#### clicked = nk.widgetIsMouseClicked(button)
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Return `true` if the widget was just clicked by the given mouse button ('left'/'right'/'middle', defaults to 'left'), and `false` otherwise.
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#### pressed = nk.widgetHasMousePressed()
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#### pressed = nk.widgetHasMousePressed(button)
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Return `true` if the given mouse button was pressed on the current widget and has not yet been released, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### hasClick = nk.widgetHasMouseClick()
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#### hasClick = nk.widgetHasMouseClick(button)
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#### hasClick = nk.widgetHasMouseClick(button, down)
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`button` defaults to 'left', and `down` defaults to `true`. If `down` is `true`, return `true` if the mouse was pressed down on the current widget and is still being held down. If `down` is `false`, return `true` if the mouse was released on the current widget and has not since been pressed down.
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#### released = nk.widgetHasMouseReleased()
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#### released = nk.widgetHasMouseReleased(button)
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Return `true` if the given mouse button was released on the current widget and has not since been pressed, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### pressed = nk.widgetIsMousePressed()
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#### pressed = nk.widgetIsMousePressed(button)
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Return `true` if the given mouse button was pressed on the current widget this frame, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### released = nk.widgetIsMouseReleased()
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#### released = nk.widgetIsMouseReleased(button)
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Return `true` if the given mouse button was released on the current widget this frame, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### nk.spacing(cols)
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Empty space taking up the given number of columns.
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@ -517,6 +524,66 @@ Some widgets accept alignment arguments for text, symbols, and/or images. Here i
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***
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## Drawing
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Use the following functions to draw custom widgets. They use the current LÖVE line thickness and color.
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#### nk.line(x1, y1, x2, y2, ...)
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Draw a multi-segment line at the given screen coordinates.
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#### nk.curve(x1, y1, crtl1x, ctrl1y, ctrl2x, ctrl2y, x2, y2)
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Draw a Bézier curve with the given start, control, and end points.
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#### nk.polygon('fill'/'line', x1, y1, x2, y2, x3, y3, ...)
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Draw a polygon with the given draw mode and screen coordinates.
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#### nk.circle('fill'/'line', x, y, r)
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Draw a circle with the given draw mode, center screen coordinates, and radius.
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#### nk.ellipse('fill'/'line', x, y, rx, ry)
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Draw an ellipse with the given draw mode, center screen coordinates, and radii.
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#### nk.arc('fill'/'line', x, y, r, startAngle, endAngle)
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Draw an arc with the given draw mode, screen coordinates, radius, and angles.
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#### nk.rectMultiColor(x, y, width, height, [topLeftColor](#colors), [topRightColor](#colors), [bottomLeftColor](#colors), [bottomRightColor](#colors))
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Draw a gradient rectangle with the given screen coordinates, size, and corner colors.
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#### nk.scissor(x, y, width, height)
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Set the scissor area to the given screen coordinates and size.
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#### nk.image(img, x, y, width, height)
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Draw the given image at the given screen bounds.
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See [LÖVE Image](https://love2d.org/wiki/Image).
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#### nk.text(str, x, y, width, height)
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Draw the given string at the given screen bounds.
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***
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## Input
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#### hovered = nk.inputWasHovered(x, y, width, height)
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Return `true` if the given screen bounds were hovered by the mouse in the previous frame, and `false` otherwise.
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#### hovered = nk.inputIsHovered(x, y, width, height)
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Return `true` if the given screen bounds are hovered by the mouse, and `false` otherwise.
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#### pressed = nk.inputHasMousePressed(button, x, y, width, height)
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Return `true` if the given mouse button was pressed in the given screen bounds and has not yet been released, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### released = nk.inputHasMouseReleased(button, x, y, width, height)
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Return `true` if the given mouse button was released in the given screen bounds and has not since been pressed, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### pressed = nk.inputIsMousePressed(button, x, y, width, height)
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Return `true` if the given mouse button was pressed in the given screen bounds this frame, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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#### released = nk.inputIsMouseReleased(button, x, y, width, height)
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Return `true` if the given mouse button was released in the given screen bounds this frame, and `false` otherwise. `button` is one of 'left'/'right'/'middle' (defaults to 'left').
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***
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## Styling
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### Colors
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