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https://github.com/keharriso/love-nuklear.git
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Update to 2.2
parent
0f67aa51ce
commit
24f43261b7
1 changed files with 33 additions and 2 deletions
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@ -115,10 +115,13 @@ Return the bounds of the current window's content region.
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Return `true` if the current window is focused, and `false` otherwise.
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Return `true` if the current window is focused, and `false` otherwise.
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#### collapsed = ui:windowIsCollapsed(name)
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#### collapsed = ui:windowIsCollapsed(name)
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Return 'true' if the given window is collapsed, and `false` otherwise.
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Return `true` if the given window is collapsed, and `false` otherwise.
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#### closed = ui:windowIsClosed(name)
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Return `true` if the given window was closed using `ui:windowClose`, and `false` otherwise.
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#### hidden = ui:windowIsHidden(name)
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#### hidden = ui:windowIsHidden(name)
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Return 'true' if the given window is hidden, and `false` otherwise.
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Return `true` if the given window is hidden, and `false` otherwise.
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#### active = ui:windowIsActive(name)
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#### active = ui:windowIsActive(name)
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Return `true` if the given window is active, and `false` otherwise.
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Return `true` if the given window is active, and `false` otherwise.
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@ -228,6 +231,28 @@ Specify the width of the next widget in a row layout started with `ui:layoutRowB
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#### ui:layoutRowEnd()
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#### ui:layoutRowEnd()
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Call after `ui:layoutRowBegin` in order to properly end the row layout.
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Call after `ui:layoutRowBegin` in order to properly end the row layout.
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#### ui:layoutTemplateBegin(height)
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Start a template layout with the given `height`. Make all of your `ui:layoutTemplatePush` and `ui:layoutTemplateEnd` calls before the widgets to be laid out. Template layouts repeat row-by-row until another layout is instituted.
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#### ui:layoutTemplatePush('dynamic')
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#### ui:layoutTemplatePush('variable'/'static', width)
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Pushes a column onto a template layout. If the column is `'dynamic'`, it grows to fit space and shrinks to zero width when there is no room. If the column is `'variable'`, it grows to fit space and shrinks to a minimum of `width` pixels when there is no room. If the column is `'static'`, it stays at a constant `width` pixels. Remember to push all of your template columns and then call `ui:layoutTemplatEnd` before creating your widgets.
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#### ui:layoutTemplateEnd()
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End a template layout declaration. Remember to call this before creating your widgets.
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Example:
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```lua
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ui:layoutTemplateBegin(100)
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ui:layoutTemplatePush('static', 25)
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ui:layoutTemplatePush('dynamic')
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ui:layoutTemplatePush('variable', 25)
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ui:layoutTemplateEnd()
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ui:button(nil, '#ff0000') -- This button will always be 25 pixels wide.
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ui:button(nil, '#00ff00') -- This button will grow to fit space and shrink to zero without space.
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ui:button(nil, '#0000ff') -- This button will grow to fit space and shrink to a minimum of 25 pixels without space.
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```
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#### ui:layoutSpaceBegin('dynamic'/'static', height, widgetCount)
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#### ui:layoutSpaceBegin('dynamic'/'static', height, widgetCount)
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Start a space layout with the given height and widget count. Call `ui:layoutSpacePush` before each proceeding widget and `ui:layoutSpaceEnd` after the layout is finished.
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Start a space layout with the given height and widget count. Call `ui:layoutSpacePush` before each proceeding widget and `ui:layoutSpaceEnd` after the layout is finished.
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@ -447,6 +472,12 @@ If given a number `current`, return the new `current`. If given a table with a n
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#### state, changed = ui:edit('simple'/'field'/'box', valueTable)
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#### state, changed = ui:edit('simple'/'field'/'box', valueTable)
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Add an editable text field widget. The first argument defines the type of editor to use: single line 'simple' and 'field', or multi-line 'box'. The `valueTable` should be a table with a string field named `value`. The field gets updated and the function returns the edit state (one of 'commited'/'activated'/'deactivated'/'active'/'inactive') followed by `true` if the text changed or `false` if the text remained the same.
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Add an editable text field widget. The first argument defines the type of editor to use: single line 'simple' and 'field', or multi-line 'box'. The `valueTable` should be a table with a string field named `value`. The field gets updated and the function returns the edit state (one of 'commited'/'activated'/'deactivated'/'active'/'inactive') followed by `true` if the text changed or `false` if the text remained the same.
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#### editFocus()
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Manually focus the following `ui:edit` widget.
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#### editUnfocus()
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Manually unfocus the following `ui:edit` widget.
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#### index = ui:combobox(index, items)
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#### index = ui:combobox(index, items)
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#### index = ui:combobox(index, items, itemHeight)
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#### index = ui:combobox(index, items, itemHeight)
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#### index = ui:combobox(index, items, itemHeight, width)
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#### index = ui:combobox(index, items, itemHeight, width)
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