-- Basic skinning example. local windowHeader = love.graphics.newImage 'skin/window_header.png' local windowBody = love.graphics.newImage 'skin/window.png' local checkboxTexture = love.graphics.newImage 'skin/checkbox.png' local checkboxOff = {checkboxTexture, love.graphics.newQuad(0, 0, 51, 55, 58, 115)} local checkboxOn = {checkboxTexture, love.graphics.newQuad(0, 55, 58, 60, 58, 115)} local buttonTexture = love.graphics.newImage 'skin/button.png' local buttonNormal = {buttonTexture, love.graphics.newQuad(0, 0, 69, 52, 69, 156)} local buttonActive = {buttonTexture, love.graphics.newQuad(0, 52, 69, 52, 69, 156)} local buttonHover = {buttonTexture, love.graphics.newQuad(0, 104, 69, 52, 69, 156)} local style = { ['text'] = { ['color'] = '#000000' }, ['button'] = { ['normal'] = buttonNormal, ['hover'] = buttonHover, ['active'] = buttonActive, ['text background'] = '#00000000', ['text normal'] = '#000000', ['text hover'] = '#000000', ['text active'] = '#ffffff' }, ['checkbox'] = { ['normal'] = checkboxOff, ['hover'] = checkboxOff, ['active'] = checkboxOff, ['cursor normal'] = checkboxOn, ['cursor hover'] = checkboxOn, ['text normal'] = '#000000', ['text hover'] = '#000000', ['text active'] = '#000000', ['text background'] = '#d3ceaa' }, ['window'] = { ['header'] = { ['normal'] = windowHeader, ['hover'] = windowHeader, ['active'] = windowHeader, ['label normal'] = '#000000', ['label hover'] = '#000000', ['label active'] = '#000000', ['label padding'] = {x = 10, y = 8} }, ['fixed background'] = windowBody, ['background'] = '#d3ceaa' } } local check = {value = false} return function (ui) ui:stylePush(style) if ui:windowBegin('Skin Example', 200, 200, 350, 200, 'title', 'movable') then ui:layoutSpaceBegin('dynamic', 150, 3) ui:layoutSpacePush(0.14, 0.15, 0.72, 0.3) ui:label('Skin example! Styles can change skins, colors, padding, font, and more.', 'wrap') ui:layoutSpacePush(0.2, 0.55, 0.2, 0.2) ui:button('Button') ui:layoutSpacePush(0.55, 0.55, 0.3, 0.2) ui:checkbox('Checkbox', check) ui:layoutSpaceEnd() end ui:windowEnd() ui:stylePop() end