Add drawing and input functions (#8)

* nk.widgetHasMousePressed
* nk.widgetHasMouseReleased
* nk.widgetIsMousePressed
* nk.widgetIsMouseReleased
* nk.line
* nk.curve
* nk.polygon
* nk.circle
* nk.ellipse
* nk.arc
* nk.rectMultiColor
* nk.scissor
* nk.image
* nk.text
* nk.inputHasMousePressed
* nk.inputHasMouseReleased
* nk.inputIsMousePressed
* nk.inputIsMouseReleased
* nk.inputWasHovered
* nk.inputIsHovered
This commit is contained in:
Kevin Harrison 2016-12-16 21:59:22 -05:00
parent 0b794f3538
commit 47a7a6044d
3 changed files with 444 additions and 6 deletions

View file

@ -3,6 +3,7 @@
local nk = require 'nuklear'
local calculator = require 'calculator'
local draw = require 'draw'
local overview = require 'overview'
local style = require 'style'
local skin = require 'skin'
@ -16,12 +17,14 @@ function love.update(dt)
calculator()
style()
overview()
draw()
skin()
nk.frameEnd()
end
function love.draw()
nk.draw()
love.graphics.print("Current FPS: "..tostring(love.timer.getFPS( )), 10, 10)
end
function love.keypressed(key, scancode, isrepeat)