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Add drawing and input functions (#8)
* nk.widgetHasMousePressed * nk.widgetHasMouseReleased * nk.widgetIsMousePressed * nk.widgetIsMouseReleased * nk.line * nk.curve * nk.polygon * nk.circle * nk.ellipse * nk.arc * nk.rectMultiColor * nk.scissor * nk.image * nk.text * nk.inputHasMousePressed * nk.inputHasMouseReleased * nk.inputIsMousePressed * nk.inputIsMouseReleased * nk.inputWasHovered * nk.inputIsHovered
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3 changed files with 444 additions and 6 deletions
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example/draw.lua
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example/draw.lua
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local nk = require "nuklear"
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local img = love.graphics.newImage 'skin/button.png'
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return function ()
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if nk.windowBegin('Draw Example', 300, 300, 200, 200, 'title', 'movable', 'border') then
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local x, y, w, h = nk.windowGetBounds()
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love.graphics.setColor(255, 0, 0)
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nk.line(x + 10, y + 40, x + 50, y + 40, x + 50, y + 80)
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nk.curve(x + 50, y + 80, x + 80, y + 40, x + 100, y + 80, x + 80, y + 80)
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nk.polygon('line', x + 100, y + 150, x + 60, y + 140, x + 70, y + 70)
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nk.circle('line', x + 130, y + 140, 50)
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nk.ellipse('fill', x + 30, y + 150, 20, 40)
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nk.arc('fill', x + 150, y + 80, 40, 3 * math.pi / 2, 2 * math.pi);
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nk.rectMultiColor(x + 95, y + 50, 50, 50, '#ff0000', '#00ff00', '#0000ff', '#000000')
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love.graphics.setColor(255, 255, 255)
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nk.image(img, x + 120, y + 120, 70, 50)
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nk.text('DRAW TEXT', x + 15, y + 75, 100, 100)
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end
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nk.windowEnd()
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end
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