esp32-clickwheel/lib/TFT_eSPI/User_Setups/Setup24_ST7789.h
2024-03-06 12:40:28 +01:00

70 lines
2.6 KiB
C

// ST7789 240 x 240 display with no chip select line
#define USER_SETUP_ID 24
#define ST7789_DRIVER // Configure all registers
#define TFT_WIDTH 240
#define TFT_HEIGHT 240
//#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
//#define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
//#define TFT_INVERSION_ON
//#define TFT_INVERSION_OFF
// DSTIKE stepup
//#define TFT_DC 23
//#define TFT_RST 32
//#define TFT_MOSI 26
//#define TFT_SCLK 27
#define TFT_CS 6 // Chip select control pin
#define TFT_DC 5 // Data Command control pin
#define TFT_RST 9 // Set TFT_RST to -1 if TFT RESET is connected to
// OPTION 2 lets you interface the display using ANY TWO or THREE PINS,
// tradeoff being that performance is not as fast as hardware SPI above.
#define TFT_MOSI 8 // Data out
#define TFT_SCLK 14 // Clock out
// Generic ESP32 setup
// #define TFT_MISO 19
#define TFT_MOSI -1
// #define TFT_SCLK 18
// #define TFT_CS -1 // Not connected
// #define TFT_DC 2
// #define TFT_RST 4 // Connect reset to ensure display initialises
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin
// designation #define TFT_CS 6 // Define as not used #define TFT_DC 5
// // Data Command control pin #define TFT_RST 9 // TFT reset pin (could
// connect to NodeMCU RST, see next line)
//#define TFT_RST -1 // TFT reset pin connect to NodeMCU RST, must also then
// add 10K pull down to TFT SCK
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in
// FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in
// FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in
// FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH,
// only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in
// FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH,
// only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower,
// so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free
// fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
// #define SPI_FREQUENCY 27000000
#define SPI_FREQUENCY 40000000
#define SPI_READ_FREQUENCY 20000000
#define SPI_TOUCH_FREQUENCY 2500000
// #define SUPPORT_TRANSACTIONS