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https://github.com/jaksatomovic/esp32-clickwheel.git
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70 lines
2.6 KiB
C
70 lines
2.6 KiB
C
// ST7789 240 x 240 display with no chip select line
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#define USER_SETUP_ID 24
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#define ST7789_DRIVER // Configure all registers
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#define TFT_WIDTH 240
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#define TFT_HEIGHT 240
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//#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
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//#define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
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//#define TFT_INVERSION_ON
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//#define TFT_INVERSION_OFF
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// DSTIKE stepup
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//#define TFT_DC 23
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//#define TFT_RST 32
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//#define TFT_MOSI 26
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//#define TFT_SCLK 27
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#define TFT_CS 6 // Chip select control pin
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#define TFT_DC 5 // Data Command control pin
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#define TFT_RST 9 // Set TFT_RST to -1 if TFT RESET is connected to
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// OPTION 2 lets you interface the display using ANY TWO or THREE PINS,
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// tradeoff being that performance is not as fast as hardware SPI above.
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#define TFT_MOSI 8 // Data out
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#define TFT_SCLK 14 // Clock out
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// Generic ESP32 setup
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// #define TFT_MISO 19
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#define TFT_MOSI -1
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// #define TFT_SCLK 18
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// #define TFT_CS -1 // Not connected
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// #define TFT_DC 2
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// #define TFT_RST 4 // Connect reset to ensure display initialises
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// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin
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// designation #define TFT_CS 6 // Define as not used #define TFT_DC 5
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// // Data Command control pin #define TFT_RST 9 // TFT reset pin (could
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// connect to NodeMCU RST, see next line)
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//#define TFT_RST -1 // TFT reset pin connect to NodeMCU RST, must also then
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// add 10K pull down to TFT SCK
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in
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// FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in
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// FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in
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// FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH,
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// only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in
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// FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH,
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// only characters 1234567890:-.
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//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower,
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// so 3 digits fit a 160 pixel TFT
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free
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// fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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// #define SPI_FREQUENCY 27000000
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#define SPI_FREQUENCY 40000000
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#define SPI_READ_FREQUENCY 20000000
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#define SPI_TOUCH_FREQUENCY 2500000
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// #define SUPPORT_TRANSACTIONS
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