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Introduce fdt_setprop_placeholder() method
In some cases you need to add a property but the contents of it are not known at creation time, merely the extend of it. This method allows you to create a property of a given size (filled with garbage) while a pointer to the property data will be provided. Signed-off-by: Pantelis Antoniou <pantelis.antoniou@konsulko.com> [dwg: Corrected commit message] Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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2 changed files with 48 additions and 3 deletions
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@ -1448,6 +1448,37 @@ int fdt_set_name(void *fdt, int nodeoffset, const char *name);
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int fdt_setprop(void *fdt, int nodeoffset, const char *name,
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const void *val, int len);
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/**
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* fdt_setprop _placeholder - allocate space for a property
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* @fdt: pointer to the device tree blob
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* @nodeoffset: offset of the node whose property to change
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* @name: name of the property to change
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* @len: length of the property value
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* @prop_data: return pointer to property data
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*
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* fdt_setprop_placeholer() allocates the named property in the given node.
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* If the property exists it is resized. In either case a pointer to the
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* property data is returned.
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*
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* This function may insert or delete data from the blob, and will
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* therefore change the offsets of some existing nodes.
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*
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* returns:
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* 0, on success
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* -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
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* contain the new property value
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* -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
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* -FDT_ERR_BADLAYOUT,
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* -FDT_ERR_BADMAGIC,
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* -FDT_ERR_BADVERSION,
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* -FDT_ERR_BADSTATE,
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* -FDT_ERR_BADSTRUCTURE,
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* -FDT_ERR_BADLAYOUT,
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* -FDT_ERR_TRUNCATED, standard meanings
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*/
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int fdt_setprop_placeholder(void *fdt, int nodeoffset, const char *name,
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int len, void **prop_data);
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/**
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* fdt_setprop_u32 - set a property to a 32-bit integer
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* @fdt: pointer to the device tree blob
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