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Merge branch 'main' into stack_overflow_check
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commit
d731a85d0b
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@ -141,6 +141,9 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
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{
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TickType_t xMinimumWindowsBlockTime;
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TIMECAPS xTimeCaps;
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TickType_t xWaitTimeBetweenTicks = portTICK_PERIOD_MS;
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HANDLE hTimer = NULL;
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LARGE_INTEGER liDueTime;
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/* Set the timer resolution to the maximum possible. */
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if( timeGetDevCaps( &xTimeCaps, sizeof( xTimeCaps ) ) == MMSYSERR_NOERROR )
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@ -160,22 +163,33 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
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/* Just to prevent compiler warnings. */
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( void ) lpParameter;
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/* Tick time for the timer is adjusted with the maximum available
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resolution. */
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if( portTICK_PERIOD_MS < xMinimumWindowsBlockTime )
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{
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xWaitTimeBetweenTicks = xMinimumWindowsBlockTime;
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}
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/* Convert the tick time in milliseconds to nanoseconds resolution
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for the Waitable Timer. */
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liDueTime.u.LowPart = xWaitTimeBetweenTicks * 1000 * 1000;
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liDueTime.u.HighPart = 0;
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/* Create a synchronization Waitable Timer.*/
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hTimer = CreateWaitableTimer( NULL, FALSE, NULL );
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configASSERT( hTimer != NULL );
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/* Set the Waitable Timer. The timer is set to run periodically at every
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xWaitTimeBetweenTicks milliseconds. */
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configASSERT( SetWaitableTimer( hTimer, &liDueTime, xWaitTimeBetweenTicks, NULL, NULL, 0 ) );
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while( xPortRunning == pdTRUE )
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{
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/* Wait until the timer expires and we can access the simulated interrupt
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* variables. *NOTE* this is not a 'real time' way of generating tick
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* events as the next wake time should be relative to the previous wake
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* time, not the time that Sleep() is called. It is done this way to
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* prevent overruns in this very non real time simulated/emulated
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* environment. */
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if( portTICK_PERIOD_MS < xMinimumWindowsBlockTime )
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{
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Sleep( xMinimumWindowsBlockTime );
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}
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else
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{
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Sleep( portTICK_PERIOD_MS );
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}
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* variables. */
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WaitForSingleObject( hTimer, INFINITE );
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vPortGenerateSimulatedInterruptFromWindowsThread( portINTERRUPT_TICK );
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}
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