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Update TimerDemo.c to test the new vTimerSetTimerID() function.
Update WinPCap NetworkInterface.c for FreeRTOS+UDP to correctly store a pointer to the network buffer structure at the beginning of the network buffer.
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6 changed files with 62 additions and 19 deletions
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@ -5,11 +5,11 @@
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* This file is part of the FreeRTOS+UDP distribution. The FreeRTOS+UDP license
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* terms are different to the FreeRTOS license terms.
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*
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* FreeRTOS+UDP uses a dual license model that allows the software to be used
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* under a standard GPL open source license, or a commercial license. The
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* standard GPL license (unlike the modified GPL license under which FreeRTOS
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* itself is distributed) requires that all software statically linked with
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* FreeRTOS+UDP is also distributed under the same GPL V2 license terms.
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* FreeRTOS+UDP uses a dual license model that allows the software to be used
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* under a standard GPL open source license, or a commercial license. The
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* standard GPL license (unlike the modified GPL license under which FreeRTOS
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* itself is distributed) requires that all software statically linked with
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* FreeRTOS+UDP is also distributed under the same GPL V2 license terms.
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* Details of both license options follow:
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*
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* - Open source licensing -
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@ -21,9 +21,9 @@
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*
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* - Commercial licensing -
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* Businesses and individuals that for commercial or other reasons cannot comply
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* with the terms of the GPL V2 license must obtain a commercial license before
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* incorporating FreeRTOS+UDP into proprietary software for distribution in any
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* form. Commercial licenses can be purchased from http://shop.freertos.org/udp
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* with the terms of the GPL V2 license must obtain a commercial license before
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* incorporating FreeRTOS+UDP into proprietary software for distribution in any
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* form. Commercial licenses can be purchased from http://shop.freertos.org/udp
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* and do not require any source files to be changed.
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*
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* FreeRTOS+UDP is distributed in the hope that it will be useful. You cannot
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@ -117,7 +117,7 @@ this case the network buffers are declared in NetworkInterface.c because, as
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this file is only used on Windows machines, wasting a few bytes in buffers that
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never get used does not matter (the buffers will not get used if the dynamic
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payload allocation file is included in the project). */
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static uint8_t ucBuffers[ ipconfigNUM_NETWORK_BUFFERS ][ ipTOTAL_ETHERNET_FRAME_SIZE ];
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static uint8_t ucBuffers[ ipconfigNUM_NETWORK_BUFFERS ][ ipTOTAL_ETHERNET_FRAME_SIZE + ipBUFFER_PADDING ];
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/* The queue used to communicate Ethernet events with the IP task. */
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extern xQueueHandle xNetworkEventQueue;
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@ -472,10 +472,18 @@ eFrameProcessingResult_t eResult;
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void vNetworkInterfaceAllocateRAMToBuffers( xNetworkBufferDescriptor_t pxNetworkBuffers[ ipconfigNUM_NETWORK_BUFFERS ] )
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{
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BaseType_t x;
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xNetworkBufferDescriptor_t **ppxStartOfBuffer;
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for( x = 0; x < ipconfigNUM_NETWORK_BUFFERS; x++ )
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{
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pxNetworkBuffers[ x ].pucEthernetBuffer = &( ucBuffers[ x ][ 0 ] );
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/* Place a pointer to the network buffer structure at the beginning
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of the buffer that will be allocated to the structure. */
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ppxStartOfBuffer = ( xNetworkBufferDescriptor_t ** ) &( ucBuffers[ x ][ 0 ] );
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*ppxStartOfBuffer = &( pxNetworkBuffers[ x ] );
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/* Allocate the buffer to the network buffer structure, jumping over
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the bytes where the pointer to the network buffer is now stored. */
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pxNetworkBuffers[ x ].pucEthernetBuffer = &( ucBuffers[ x ][ ipBUFFER_PADDING ] );
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}
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}
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#endif
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