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Change structs to unions to save a few bytes. Normally unions are against the coding standard but in this case they are permitted as their use is purely to ensure byte alignment.
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@ -98,7 +98,7 @@ Changes between V2.6.1 and V3.0.0
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/* Allocate the memory for the heap. The struct is used to force byte
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/* Allocate the memory for the heap. The struct is used to force byte
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alignment without using any non-portable code. */
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alignment without using any non-portable code. */
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static struct xRTOS_HEAP
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static union xRTOS_HEAP
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{
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{
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unsigned portLONG ulDummy;
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unsigned portLONG ulDummy;
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unsigned portCHAR ucHeap[ configTOTAL_HEAP_SIZE ];
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unsigned portCHAR ucHeap[ configTOTAL_HEAP_SIZE ];
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@ -86,7 +86,7 @@
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/* Allocate the memory for the heap. The struct is used to force byte
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/* Allocate the memory for the heap. The struct is used to force byte
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alignment without using any non-portable code. */
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alignment without using any non-portable code. */
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static struct xRTOS_HEAP
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static union xRTOS_HEAP
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{
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{
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unsigned portLONG ulDummy;
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unsigned portLONG ulDummy;
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unsigned portCHAR ucHeap[ configTOTAL_HEAP_SIZE ];
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unsigned portCHAR ucHeap[ configTOTAL_HEAP_SIZE ];
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