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Spell check Win32 port.c only.
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@ -85,7 +85,7 @@ the only thing it will ever hold. The structure indirectly maps the task handle
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to a thread handle. */
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typedef struct
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{
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/* Set to true for tasks that call the generate psuedo interrupt function,
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/* Set to true for tasks that call the generate pseudo interrupt function,
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as the event handler needs to know whether to signal the interrupt ack
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event when the task next runs. */
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long lWaitingInterruptAck;
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@ -111,7 +111,7 @@ multiple threads. */
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static void *pvInterruptEventMutex = NULL;
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/* The main thread, which also acts as the pseudo interrupt handler. */
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static void *pvMainThreadAndInterrupHandler;
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static void *pvMainThreadAndInterruptHandler;
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/* Events used to manage sequencing. */
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static void *pvTickAcknowledgeEvent = NULL, *pvInterruptAcknowledgeEvent = NULL;
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@ -123,7 +123,7 @@ ulCriticalNesting will get set to zero when the first task runs. This
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initialisation is probably not critical in this simulated environment as the
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pseudo interrupt handlers/dispatchers do not get created until the FreeRTOS
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scheduler is started. */
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static unsigned portLONG ulCriticalNesting = 9999UL;
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static unsigned long ulCriticalNesting = 9999UL;
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/* Handlers for all the simulated software interrupts. The first two positions
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are used for the Yield and Tick interrupts so are handled slightly differently,
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@ -142,8 +142,8 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
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for(;;)
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{
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/* The timer is reset on each itteration of this loop rather than being set
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to function periodicallys - this is for the reasons stated in the comments
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/* The timer is reset on each iteration of this loop rather than being set
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to function periodically - this is for the reasons stated in the comments
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where the timer is created. */
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vPortTrace( "prvSimulatedPeripheralTimer: Tick acked, re-Sleeping()\r\n" );
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@ -165,7 +165,7 @@ static DWORD WINAPI prvSimulatedPeripheralTimer( LPVOID lpParameter )
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/* Give back the mutex so the pseudo interrupt handler unblocks and can
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access the interrupt handler variables. This high priority task will then
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loop back round to wait for the lower priority psuedo interrupt handler
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loop back round to wait for the lower priority pseudo interrupt handler
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thread to acknowledge the tick. */
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if( pvInterruptEventMutex != NULL )
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{
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@ -212,7 +212,7 @@ xThreadState *pxThreadState;
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/* Set the priority of this thread such that it is above the priority of the
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threads that run tasks, but below the priority of the thread that generates
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the pseudo tick interrupts. This priority is chosen because this is the
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thread that actually handles the psuedo interrupts. */
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thread that actually handles the pseudo interrupts. */
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pvHandle = GetCurrentThread();
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if( pvHandle == NULL )
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{
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@ -272,7 +272,7 @@ unsigned long i;
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vPortTrace( "Entering prvProcessEvents\r\n" );
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/* Going to block on the mutex that ensured exclusive access to the pdeudo
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/* Going to block on the mutex that ensured exclusive access to the pseudo
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interrupt objects, and the event that signals that an interrupt is waiting
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to be processed. */
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pvObjectList[ 0 ] = pvInterruptEventMutex;
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@ -422,6 +422,15 @@ xThreadState *pxThreadState;
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vPortTrace( "vPortGeneratePseudoInterrupt: Got interrupt mutex, about to signal interrupt event\r\n" );
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SetEvent( pvInterruptEvent );
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/* The interrupt ack event should not be signaled yet - if it is then there
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is an error in the logical simulation. */
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if( WaitForSingleObject( pvInterruptAcknowledgeEvent, 0 ) != WAIT_TIMEOUT )
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{
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/* This line is for a break point only. */
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__asm { NOP };
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}
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vPortTrace( "vPortGeneratePseudoInterrupt: About to release interrupt event mutex\r\n" );
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ReleaseMutex( pvInterruptEventMutex );
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vPortTrace( "vPortGeneratePseudoInterrupt: Interrupt event mutex released, going to wait for interrupt ack\r\n" );
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@ -475,16 +484,24 @@ xThreadState *pxThreadState;
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vPortTrace( "vPortExitCritical: Setting interrupt event\r\n" );
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SetEvent( pvInterruptEvent );
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/* The event handler needs to know to signal the interrupt acknowledge event
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the next time this task runs. */
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pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
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pxThreadState->lWaitingInterruptAck = pdTRUE;
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/* The interrupt ack event should not be signaled yet - if it is then
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there is an error in the logical simulation. */
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if( WaitForSingleObject( pvInterruptAcknowledgeEvent, 0 ) != WAIT_TIMEOUT )
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{
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/* This line is for a break point only. */
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__asm { NOP };
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}
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ReleaseMutex( pvInterruptEventMutex );
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/* The event handler needs to know to signal the interrupt acknowledge
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event the next time this task runs. */
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pxThreadState = ( xThreadState * ) *( ( unsigned long * ) pxCurrentTCB );
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pxThreadState->lWaitingInterruptAck = pdTRUE;
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vPortTrace( "vPortExitCritical: Waiting interrupt ack\r\n" );
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WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
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vPortTrace( "vPortExitCritical: Interrupt acknowledged, leaving critical section code\r\n" );
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ReleaseMutex( pvInterruptEventMutex );
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vPortTrace( "vPortExitCritical: Waiting interrupt ack\r\n" );
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WaitForSingleObject( pvInterruptAcknowledgeEvent, INFINITE );
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vPortTrace( "vPortExitCritical: Interrupt acknowledged, leaving critical section code\r\n" );
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}
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}
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}
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