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Add functions to get the buffers of statically created objects (#641)
Added various ...GetStaticBuffer() functions to get the buffers of statically created objects. --------- Co-authored-by: Paul Bartell <pbartell@amazon.com> Co-authored-by: Nikhil Kamath <110539926+amazonKamath@users.noreply.github.com> Co-authored-by: Gaurav Aggarwal <aggarg@amazon.com>
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@ -763,6 +763,28 @@ EventBits_t xEventGroupGetBitsFromISR( EventGroupHandle_t xEventGroup ) PRIVILEG
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*/
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void vEventGroupDelete( EventGroupHandle_t xEventGroup ) PRIVILEGED_FUNCTION;
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/**
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* event_groups.h
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* @code{c}
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* BaseType_t xEventGroupGetStaticBuffer( EventGroupHandle_t xEventGroup,
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* StaticEventGroup_t ** ppxEventGroupBuffer );
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* @endcode
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*
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* Retrieve a pointer to a statically created event groups's data structure
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* buffer. It is the same buffer that is supplied at the time of creation.
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*
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* @param xEventGroup The event group for which to retrieve the buffer.
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*
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* @param ppxEventGroupBuffer Used to return a pointer to the event groups's
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* data structure buffer.
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*
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* @return pdTRUE if the buffer was retrieved, pdFALSE otherwise.
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*/
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#if ( configSUPPORT_STATIC_ALLOCATION == 1 )
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BaseType_t xEventGroupGetStaticBuffer( EventGroupHandle_t xEventGroup,
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StaticEventGroup_t ** ppxEventGroupBuffer ) PRIVILEGED_FUNCTION;
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#endif /* configSUPPORT_STATIC_ALLOCATION */
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/* For internal use only. */
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void vEventGroupSetBitsCallback( void * pvEventGroup,
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const uint32_t ulBitsToSet ) PRIVILEGED_FUNCTION;
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