FreeRTOS source:

+ Previously, if a task was deleted, the memory allocated to the task by the RTOS was freed in the Idle task.  Now if a task deletes another task the memory is freed immediately.  The idle task is however still responsible for freeing the memory when a task deletes itself.
+ Added pcQueueGetQueueName() function to return the name of a queue from its handle, assuming the queue is registers.

Demo application:
+ Update GenQTest to exercise the new pcQueueGetQueueName() function.
+ Delete workspaces from old Eclipse examples, leaving just the projects.
+ Rework comments in the MSVC simply blinky demo.
This commit is contained in:
Richard Barry 2015-12-08 20:22:58 +00:00
parent 94dd3f871b
commit 7d6609f8db
347 changed files with 256 additions and 25411 deletions

View file

@ -68,20 +68,19 @@
*/
/******************************************************************************
* NOTE 1: Do not expect to get real time behaviour from the Win32 port or this
* demo application. It is provided as a convenient development and
* demonstration test bed only. Windows will not be running the FreeRTOS
* threads continuously, so the timing information in the FreeRTOS+Trace logs
* have no meaningful units. See the documentation page for the Windows
* simulator for further explanation:
* NOTE: Windows will not be running the FreeRTOS demo threads continuously, so
* do not expect to get real time behaviour from the FreeRTOS Windows port, or
* this demo application. Also, the timing information in the FreeRTOS+Trace
* logs have no meaningful units. See the documentation page for the Windows
* port for further information:
* http://www.freertos.org/FreeRTOS-Windows-Simulator-Emulator-for-Visual-Studio-and-Eclipse-MingW.html
* - READ THE WEB DOCUMENTATION FOR THIS PORT FOR MORE INFORMATION ON USING IT -
*
* NOTE 2: This project provides two demo applications. A simple blinky style
* project, and a more comprehensive test and demo application. The
* mainCREATE_SIMPLE_BLINKY_DEMO_ONLY setting in main.c is used to select
* between the two. See the notes on using mainCREATE_SIMPLE_BLINKY_DEMO_ONLY
* in main.c. This file implements the simply blinky style version.
* in main.c. This file implements the simply blinky version. Console output
* is used in place of the normal LED toggling.
*
* NOTE 3: This file only contains the source code that is specific to the
* basic demo. Generic functions, such FreeRTOS hook functions, are defined
@ -93,9 +92,9 @@
*
* The Queue Send Task:
* The queue send task is implemented by the prvQueueSendTask() function in
* this file. It uses vTaskDelayUntil() to create a period task that sends the
* value 100 to the queue every 200 milliseconds (please read the notes above
* regarding the accuracy of timing under Windows).
* this file. It uses vTaskDelayUntil() to create a periodic task that sends
* the value 100 to the queue every 200 milliseconds (please read the notes
* above regarding the accuracy of timing under Windows).
*
* The Queue Send Software Timer:
* The timer is a one-shot timer that is reset by a key press. The timer's
@ -108,11 +107,21 @@
* in this file. prvQueueReceiveTask() waits for data to arrive on the queue.
* When data is received, the task checks the value of the data, then outputs a
* message to indicate if the data came from the queue send task or the queue
* send software timer. As the queue send task writes to the queue every 200ms,
* the queue receive task will print a message indicating that it received data
* from the queue send task every 200ms. The queue receive task will print a
* message indicating that it received data from the queue send software timer
* 2 seconds after a key was last pressed.
* send software timer.
*
* Expected Behaviour:
* - The queue send task writes to the queue every 200ms, so every 200ms the
* queue receive task will output a message indicating that data was received
* on the queue from the queue send task.
* - The queue send software timer has a period of two seconds, and is reset
* each time a key is pressed. So if two seconds expire without a key being
* pressed then the queue receive task will output a message indicating that
* data was received on the queue from the queue send software timer.
*
* NOTE: Console input and output relies on Windows system calls, which can
* interfere with the execution of the FreeRTOS Windows port. This demo only
* uses Windows system call occasionally. Heavier use of Windows system calls
* can crash the port.
*/
/* Standard includes. */
@ -130,18 +139,13 @@
#define mainQUEUE_SEND_TASK_PRIORITY ( tskIDLE_PRIORITY + 1 )
/* The rate at which data is sent to the queue. The times are converted from
milliseconds to ticks by the pdMS_TO_TICKS() macro where they are used. */
#define mainTASK_SEND_FREQUENCY_MS 200
#define mainTIMER_SEND_FREQUENCY_MS 2000
milliseconds to ticks using the pdMS_TO_TICKS() macro. */
#define mainTASK_SEND_FREQUENCY_MS pdMS_TO_TICKS( 200UL )
#define mainTIMER_SEND_FREQUENCY_MS pdMS_TO_TICKS( 2000UL )
/* The number of items the queue can hold. */
/* The number of items the queue can hold at once. */
#define mainQUEUE_LENGTH ( 2 )
/* Values passed to the two tasks just to check the task parameter
functionality. */
#define mainQUEUE_SEND_PARAMETER ( 0x1111UL )
#define mainQUEUE_RECEIVE_PARAMETER ( 0x22UL )
/* The values sent to the queue receive task from the queue send task and the
queue send software timer respectively. */
#define mainVALUE_SENT_FROM_TASK ( 100UL )
@ -170,25 +174,26 @@ static TimerHandle_t xTimer = NULL;
/*-----------------------------------------------------------*/
/*** SEE THE COMMENTS AT THE TOP OF THIS FILE ***/
void main_blinky( void )
{
const TickType_t xTimerPeriod = pdMS_TO_TICKS( mainTIMER_SEND_FREQUENCY_MS );
const TickType_t xTimerPeriod = mainTIMER_SEND_FREQUENCY_MS;
/* Create the queue. */
xQueue = xQueueCreate( mainQUEUE_LENGTH, sizeof( unsigned long ) );
xQueue = xQueueCreate( mainQUEUE_LENGTH, sizeof( uint32_t ) );
if( xQueue != NULL )
{
/* Start the two tasks as described in the comments at the top of this
file. */
xTaskCreate( prvQueueReceiveTask, /* The function that implements the task. */
"Rx", /* The text name assigned to the task - for debug only as it is not used by the kernel. */
configMINIMAL_STACK_SIZE, /* The size of the stack to allocate to the task. */
( void * ) mainQUEUE_RECEIVE_PARAMETER, /* The parameter passed to the task - just to check the functionality. */
mainQUEUE_RECEIVE_TASK_PRIORITY, /* The priority assigned to the task. */
NULL ); /* The task handle is not required, so NULL is passed. */
xTaskCreate( prvQueueReceiveTask, /* The function that implements the task. */
"Rx", /* The text name assigned to the task - for debug only as it is not used by the kernel. */
configMINIMAL_STACK_SIZE, /* The size of the stack to allocate to the task. */
NULL, /* The parameter passed to the task - not used in this simple case. */
mainQUEUE_RECEIVE_TASK_PRIORITY,/* The priority assigned to the task. */
NULL ); /* The task handle is not required, so NULL is passed. */
xTaskCreate( prvQueueSendTask, "TX", configMINIMAL_STACK_SIZE, ( void * ) mainQUEUE_SEND_PARAMETER, mainQUEUE_SEND_TASK_PRIORITY, NULL );
xTaskCreate( prvQueueSendTask, "TX", configMINIMAL_STACK_SIZE, NULL, mainQUEUE_SEND_TASK_PRIORITY, NULL );
/* Create the software timer, but don't start it yet. */
xTimer = xTimerCreate( "Timer", /* The text name assigned to the software timer - for debug only as it is not used by the kernel. */
@ -213,29 +218,25 @@ const TickType_t xTimerPeriod = pdMS_TO_TICKS( mainTIMER_SEND_FREQUENCY_MS );
static void prvQueueSendTask( void *pvParameters )
{
TickType_t xNextWakeTime;
const TickType_t xBlockTime = pdMS_TO_TICKS( mainTASK_SEND_FREQUENCY_MS );
const TickType_t xBlockTime = mainTASK_SEND_FREQUENCY_MS;
const uint32_t ulValueToSend = mainVALUE_SENT_FROM_TASK;
/* Remove compiler warning in the case that configASSERT() is not
defined. */
/* Prevent the compiler warning about the unused parameter. */
( void ) pvParameters;
/* Check the task parameter is as expected. */
configASSERT( ( ( unsigned long ) pvParameters ) == mainQUEUE_SEND_PARAMETER );
/* Initialise xNextWakeTime - this only needs to be done once. */
xNextWakeTime = xTaskGetTickCount();
for( ;; )
{
/* Place this task in the blocked state until it is time to run again.
The block time is specified in ticks, the constant used converts ticks
to ms. While in the Blocked state this task will not consume any CPU
time. */
The block time is specified in ticks, pdMS_TO_TICKS() was used to
convert a time specified in milliseconds into a time specified in ticks.
While in the Blocked state this task will not consume any CPU time. */
vTaskDelayUntil( &xNextWakeTime, xBlockTime );
/* Send to the queue - causing the queue receive task to unblock and
toggle the LED. 0 is used as the block time so the sending operation
write to the console. 0 is used as the block time so the send operation
will not block - it shouldn't need to block as the queue should always
have at least one space at this point in the code. */
xQueueSend( xQueue, &ulValueToSend, 0U );
@ -247,6 +248,11 @@ static void prvQueueSendTimerCallback( TimerHandle_t xTimerHandle )
{
const uint32_t ulValueToSend = mainVALUE_SENT_FROM_TIMER;
/* This is the software timer callback function. The software timer has a
period of two seconds and is reset each time a key is pressed. This
callback function will execute if the timer expires, which will only happen
if a key is not pressed for two seconds. */
/* Avoid compiler warnings resulting from the unused parameter. */
( void ) xTimerHandle;
@ -259,26 +265,25 @@ const uint32_t ulValueToSend = mainVALUE_SENT_FROM_TIMER;
static void prvQueueReceiveTask( void *pvParameters )
{
unsigned long ulReceivedValue;
uint32_t ulReceivedValue;
/* Remove compiler warning in the case that configASSERT() is not
defined. */
/* Prevent the compiler warning about the unused parameter. */
( void ) pvParameters;
/* Check the task parameter is as expected. */
configASSERT( ( ( unsigned long ) pvParameters ) == mainQUEUE_RECEIVE_PARAMETER );
for( ;; )
{
/* Wait until something arrives in the queue - this task will block
indefinitely provided INCLUDE_vTaskSuspend is set to 1 in
FreeRTOSConfig.h. */
FreeRTOSConfig.h. It will not use any CPU time while it is in the
Blocked state. */
xQueueReceive( xQueue, &ulReceivedValue, portMAX_DELAY );
/* To get here something must have been received from the queue, but
is it the expected value? Normally calling printf() from a task is not
is it an expected value? Normally calling printf() from a task is not
a good idea. Here there is lots of stack space and only one task is
using console IO so it is ok. */
using console IO so it is ok. However, note the comments at the top of
this file about the risks of making Windows system calls (such as
console output) from a FreeRTOS task. */
if( ulReceivedValue == mainVALUE_SENT_FROM_TASK )
{
printf( "Message received from task\r\n" );