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Add xQueueOverwrite() and a common demo task to demonstrate its use.
Update MSVC Win32 demo to include the xQueueOverwrite() common demo tasks.
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8 changed files with 491 additions and 74 deletions
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@ -109,8 +109,9 @@ typedef void * xQueueSetHandle;
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typedef void * xQueueSetMemberHandle;
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/* For internal use only. */
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#define queueSEND_TO_BACK ( 0 )
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#define queueSEND_TO_FRONT ( 1 )
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#define queueSEND_TO_BACK ( 0 )
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#define queueSEND_TO_FRONT ( 1 )
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#define queueOVERWRITE ( 2 )
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/* For internal use only. These definitions *must* match those in queue.c. */
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#define queueQUEUE_TYPE_BASE ( 0U )
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@ -426,6 +427,88 @@ typedef void * xQueueSetMemberHandle;
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*/
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#define xQueueSend( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
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/**
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* queue. h
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* <pre>
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portBASE_TYPE xQueueOverwrite(
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xQueueHandle xQueue,
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const void * pvItemToQueue,
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);
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* </pre>
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*
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* Only for use with queues that can hold a single item - so the queue is either
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* empty or full.
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*
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* Post an item on a queue. If the queue is already full then overwrite the
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* value held in the queue. The item is queued by copy, not by reference.
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* This function must not be called from an interrupt service routine.
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* See xQueueOverwriteFromISR () for an alternative which may be used in an ISR.
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*
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* @param xQueue The handle to the queue on which the item is to be posted.
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*
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* @param pvItemToQueue A pointer to the item that is to be placed on the
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* queue. The size of the items the queue will hold was defined when the
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* queue was created, so this many bytes will be copied from pvItemToQueue
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* into the queue storage area.
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*
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* @return xQueueOverwrite() is a macro that calls xQueueGenericSend(), and
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* therefore has the same return values as xQueueSendToFront(). However, as
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* xQueueOverwrite() will write to the queue even when the queue is full pdPASS
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* will be returned in all cases (errQUEUE_FULL will never be returned).
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*
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* Example usage:
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<pre>
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void vFunction( void *pvParameters )
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{
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xQueueHandle xQueue;
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unsigned long ulVarToSend, ulValReceived;
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// Create a queue to hold one unsigned long value. It is strongly
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// recommended *not* to use xQueueOverwrite() on queues that can
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// contain more than one value, and doing so will trigger an assertion
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// if configASSERT() is defined.
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xQueue = xQueueCreate( 1, sizeof( unsigned long ) );
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// Write the value 10 to the queue using xQueueOverwrite().
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ulVarToSend = 10;
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xQueueOverwrite( xQueue, &ulVarToSend );
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// Peeking the queue should now return 10, but leave the value 10 in
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// the queue. A block time of zero is used as it is known that the
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// queue holds a value.
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ulValReceived = 0;
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xQueuePeek( xQueue, &ulValReceived, 0 );
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if( ulValReceived != 10 )
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{
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// Error!
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}
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// The queue is still full. Use xQueueOverwrite() to overwrite the
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// value held in the queue with 100.
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ulVarToSend = 100;
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xQueueOverwrite( xQueue, &ulVarToSend );
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// This time read from the queue, leaving the queue empty once more.
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// A block time of 0 is used again.
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xQueueReceive( xQueue, &ulValReceived, 0 );
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// The value read should be the last value written, even though the
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// queue was already full when the value was written.
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if( ulValReceived != 100 )
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{
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// Error!
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}
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// ...
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}
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</pre>
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* \defgroup xQueueOverwrite xQueueOverwrite
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* \ingroup QueueManagement
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*/
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#define xQueueOverwrite( xQueue, pvItemToQueue ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), 0, queueOVERWRITE )
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/**
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* queue. h
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