Add xQueueOverwrite() and a common demo task to demonstrate its use.

Update MSVC Win32 demo to include the xQueueOverwrite() common demo tasks.
This commit is contained in:
Richard Barry 2013-06-27 09:21:43 +00:00
parent 59f75a12f6
commit 671949ad78
8 changed files with 491 additions and 74 deletions

View file

@ -109,8 +109,9 @@ typedef void * xQueueSetHandle;
typedef void * xQueueSetMemberHandle;
/* For internal use only. */
#define queueSEND_TO_BACK ( 0 )
#define queueSEND_TO_FRONT ( 1 )
#define queueSEND_TO_BACK ( 0 )
#define queueSEND_TO_FRONT ( 1 )
#define queueOVERWRITE ( 2 )
/* For internal use only. These definitions *must* match those in queue.c. */
#define queueQUEUE_TYPE_BASE ( 0U )
@ -426,6 +427,88 @@ typedef void * xQueueSetMemberHandle;
*/
#define xQueueSend( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
/**
* queue. h
* <pre>
portBASE_TYPE xQueueOverwrite(
xQueueHandle xQueue,
const void * pvItemToQueue,
);
* </pre>
*
* Only for use with queues that can hold a single item - so the queue is either
* empty or full.
*
* Post an item on a queue. If the queue is already full then overwrite the
* value held in the queue. The item is queued by copy, not by reference.
* This function must not be called from an interrupt service routine.
* See xQueueOverwriteFromISR () for an alternative which may be used in an ISR.
*
* @param xQueue The handle to the queue on which the item is to be posted.
*
* @param pvItemToQueue A pointer to the item that is to be placed on the
* queue. The size of the items the queue will hold was defined when the
* queue was created, so this many bytes will be copied from pvItemToQueue
* into the queue storage area.
*
* @return xQueueOverwrite() is a macro that calls xQueueGenericSend(), and
* therefore has the same return values as xQueueSendToFront(). However, as
* xQueueOverwrite() will write to the queue even when the queue is full pdPASS
* will be returned in all cases (errQUEUE_FULL will never be returned).
*
* Example usage:
<pre>
void vFunction( void *pvParameters )
{
xQueueHandle xQueue;
unsigned long ulVarToSend, ulValReceived;
// Create a queue to hold one unsigned long value. It is strongly
// recommended *not* to use xQueueOverwrite() on queues that can
// contain more than one value, and doing so will trigger an assertion
// if configASSERT() is defined.
xQueue = xQueueCreate( 1, sizeof( unsigned long ) );
// Write the value 10 to the queue using xQueueOverwrite().
ulVarToSend = 10;
xQueueOverwrite( xQueue, &ulVarToSend );
// Peeking the queue should now return 10, but leave the value 10 in
// the queue. A block time of zero is used as it is known that the
// queue holds a value.
ulValReceived = 0;
xQueuePeek( xQueue, &ulValReceived, 0 );
if( ulValReceived != 10 )
{
// Error!
}
// The queue is still full. Use xQueueOverwrite() to overwrite the
// value held in the queue with 100.
ulVarToSend = 100;
xQueueOverwrite( xQueue, &ulVarToSend );
// This time read from the queue, leaving the queue empty once more.
// A block time of 0 is used again.
xQueueReceive( xQueue, &ulValReceived, 0 );
// The value read should be the last value written, even though the
// queue was already full when the value was written.
if( ulValReceived != 100 )
{
// Error!
}
// ...
}
</pre>
* \defgroup xQueueOverwrite xQueueOverwrite
* \ingroup QueueManagement
*/
#define xQueueOverwrite( xQueue, pvItemToQueue ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), 0, queueOVERWRITE )
/**
* queue. h

View file

@ -570,6 +570,7 @@ xQUEUE *pxQueue;
pxQueue = ( xQUEUE * ) xQueue;
configASSERT( pxQueue );
configASSERT( !( ( pvItemToQueue == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
configASSERT( !( ( xCopyPosition == queueOVERWRITE ) && ( pxQueue->uxLength != 1 ) ) );
/* This function relaxes the coding standard somewhat to allow return
statements within the function itself. This is done in the interest
@ -578,9 +579,11 @@ xQUEUE *pxQueue;
{
taskENTER_CRITICAL();
{
/* Is there room on the queue now? To be running we must be
the highest priority task wanting to access the queue. */
if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
/* Is there room on the queue now? The running task must be
the highest priority task wanting to access the queue. If
the head item in the queue is to be overwritten then it does
not matter if the queue is full. */
if( ( pxQueue->uxMessagesWaiting < pxQueue->uxLength ) || ( xCopyPosition == queueOVERWRITE ) )
{
traceQUEUE_SEND( pxQueue );
prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
@ -1046,7 +1049,8 @@ xQUEUE *pxQueue;
the highest priority task wanting to access the queue. */
if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
{
/* Remember our read position in case we are just peeking. */
/* Remember the read position in case the queue is only being
peeked. */
pcOriginalReadPosition = pxQueue->u.pcReadFrom;
prvCopyDataFromQueue( pxQueue, pvBuffer );
@ -1320,7 +1324,7 @@ static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, port
pxQueue->pxMutexHolder = NULL;
}
}
#endif
#endif /* configUSE_MUTEXES */
}
else if( xPosition == queueSEND_TO_BACK )
{
@ -1339,6 +1343,18 @@ static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, port
{
pxQueue->u.pcReadFrom = ( pxQueue->pcTail - pxQueue->uxItemSize );
}
if( xPosition == queueOVERWRITE )
{
if( pxQueue->uxMessagesWaiting > 0 )
{
/* An item is not being added but overwritten, so subtract
one from the recorded number of items in the queue so when
one is added again below the number of recorded items remains
correct. */
--( pxQueue->uxMessagesWaiting );
}
}
}
++( pxQueue->uxMessagesWaiting );

View file

@ -115,7 +115,7 @@ typedef struct tskTaskControlBlock
xMPU_SETTINGS xMPUSettings; /*< The MPU settings are defined as part of the port layer. THIS MUST BE THE SECOND MEMBER OF THE TCB STRUCT. */
#endif
xListItem xGenericListItem; /*< The list that the state list item of a task is reference from denotes the state of that task (Ready, Blocked, Suspended ). */
xListItem xGenericListItem; /*< The list that the state list item of a task is reference from denotes the state of that task (Ready, Blocked, Suspended ). */
xListItem xEventListItem; /*< Used to reference a task from an event list. */
unsigned portBASE_TYPE uxPriority; /*< The priority of the task. 0 is the lowest priority. */
portSTACK_TYPE *pxStack; /*< Points to the start of the stack. */
@ -149,8 +149,11 @@ typedef struct tskTaskControlBlock
#if ( configUSE_NEWLIB_REENTRANT == 1 )
/* Allocate a Newlib reent structure that is specific to this task.
Note Newlib support has been included by popular demand, but is not
used by the FreeRTOS maintainers themselves, and therefore receives
less rigorous testing than the rest of the FreeRTOS code. */
used by the FreeRTOS maintainers themselves. FreeRTOS is not
responsible for resulting newlib operation. User must be familiar with
newlib and must provide system-wide implementations of the necessary
stubs. Be warned that (at the time of writing) the current newlib design
implements a system-wide malloc() that must be provided with locks. */
struct _reent xNewLib_reent;
#endif