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Notes:
+ The MPU port is not supported in this revision number. + The documentation for the static allocation functions in the header files has not yet been updated for this revision. Kernel updates: + Simplify the static allocation of objects implementation. + Introduce configSUPPORT_DYNAMIC_ALLOCATION in addition to the existing configSUPPORT_STATIC_ALLOCATION so FreeRTOS can be built without providing a heap at all. Demo application updates: + Update the demos to take into account the new configSUPPORT_DYNAMIC_ALLOCATION constant. + Add an MSVC demo that only uses static allocation, and does not include a FreeRTOS heap. + Update the MSVC project to use both configSUPPORT_STATIC_ALLOCATION and configSUPPORT_DYNAMIC_ALLOCATION. + Update the MingW project to use only configSUPPORT_DYNAMIC_ALLOCATION.
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50 changed files with 2350 additions and 3914 deletions
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@ -84,13 +84,17 @@
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value is for all interrupts to be enabled. */
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#define portINITIAL_SR ( 0UL )
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/* Dimensions the array into which the floating point context is saved.
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/* Dimensions the array into which the floating point context is saved.
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Allocate enough space for FPR0 to FPR15, FPUL and FPSCR, each of which is 4
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bytes big. If this number is changed then the 72 in portasm.src also needs
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changing. */
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#define portFLOP_REGISTERS_TO_STORE ( 18 )
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#define portFLOP_STORAGE_SIZE ( portFLOP_REGISTERS_TO_STORE * 4 )
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#if( configSUPPORT_DYNAMIC_ALLOCATION == 0 )
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#error configSUPPORT_DYNAMIC_ALLOCATION must be 1 to use this port.
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#endif
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/*-----------------------------------------------------------*/
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/*
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@ -110,8 +114,8 @@ extern uint32_t ulPortGetGBR( void );
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/*-----------------------------------------------------------*/
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/*
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* See header file for description.
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/*
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* See header file for description.
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*/
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StackType_t *pxPortInitialiseStack( StackType_t *pxTopOfStack, TaskFunction_t pxCode, void *pvParameters )
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{
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@ -124,17 +128,17 @@ StackType_t *pxPortInitialiseStack( StackType_t *pxTopOfStack, TaskFunction_t px
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pxTopOfStack--;
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/* SR. */
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*pxTopOfStack = portINITIAL_SR;
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*pxTopOfStack = portINITIAL_SR;
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pxTopOfStack--;
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/* PC. */
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*pxTopOfStack = ( uint32_t ) pxCode;
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pxTopOfStack--;
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/* PR. */
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*pxTopOfStack = 15;
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pxTopOfStack--;
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/* 14. */
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*pxTopOfStack = 14;
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pxTopOfStack--;
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@ -190,22 +194,22 @@ StackType_t *pxPortInitialiseStack( StackType_t *pxTopOfStack, TaskFunction_t px
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/* R1. */
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*pxTopOfStack = 1;
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pxTopOfStack--;
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/* R0 */
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*pxTopOfStack = 0;
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pxTopOfStack--;
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/* MACL. */
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*pxTopOfStack = 16;
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pxTopOfStack--;
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/* MACH. */
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*pxTopOfStack = 17;
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pxTopOfStack--;
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/* GBR. */
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*pxTopOfStack = ulPortGetGBR();
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/* GBR = global base register.
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VBR = vector base register.
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TBR = jump table base register.
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@ -220,7 +224,7 @@ BaseType_t xPortStartScheduler( void )
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extern void vApplicationSetupTimerInterrupt( void );
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/* Call an application function to set up the timer that will generate the
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tick interrupt. This way the application can decide which peripheral to
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tick interrupt. This way the application can decide which peripheral to
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use. A demo application is provided to show a suitable example. */
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vApplicationSetupTimerInterrupt();
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@ -252,11 +256,11 @@ int32_t lInterruptMask;
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/* taskYIELD() can only be called from a task, not an interrupt, so the
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current interrupt mask can only be 0 or portKERNEL_INTERRUPT_PRIORITY and
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the mask can be set without risk of accidentally lowering the mask value. */
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the mask can be set without risk of accidentally lowering the mask value. */
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set_imask( portKERNEL_INTERRUPT_PRIORITY );
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trapa( portYIELD_TRAP_NO );
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/* Restore the interrupt mask to whatever it was previously (when the
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function was entered). */
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set_imask( ( int ) lInterruptMask );
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@ -282,26 +286,26 @@ extern void * volatile pxCurrentTCB;
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/* Allocate a buffer large enough to hold all the flop registers. */
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pulFlopBuffer = ( uint32_t * ) pvPortMalloc( portFLOP_STORAGE_SIZE );
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if( pulFlopBuffer != NULL )
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{
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/* Start with the registers in a benign state. */
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memset( ( void * ) pulFlopBuffer, 0x00, portFLOP_STORAGE_SIZE );
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/* The first thing to get saved in the buffer is the FPSCR value -
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initialise this to the current FPSCR value. */
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*pulFlopBuffer = get_fpscr();
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/* Use the task tag to point to the flop buffer. Pass pointer to just
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/* Use the task tag to point to the flop buffer. Pass pointer to just
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above the buffer because the flop save routine uses a pre-decrement. */
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vTaskSetApplicationTaskTag( xTask, ( void * ) ( pulFlopBuffer + portFLOP_REGISTERS_TO_STORE ) );
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vTaskSetApplicationTaskTag( xTask, ( void * ) ( pulFlopBuffer + portFLOP_REGISTERS_TO_STORE ) );
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xReturn = pdPASS;
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}
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else
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{
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xReturn = pdFAIL;
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}
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return xReturn;
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}
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/*-----------------------------------------------------------*/
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