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Use pdTRUE/pdFALSE instead of TRUE/FALSE in xStreamBufferSend(). (#114)
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parent
61fc74f0c5
commit
4bde12f223
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@ -551,13 +551,13 @@ size_t xStreamBufferSend( StreamBufferHandle_t xStreamBuffer,
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* values to be returned. A confusion could exist to the caller. Returning 0 because a timeout occurred
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* values to be returned. A confusion could exist to the caller. Returning 0 because a timeout occurred
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* and a subsequent send attempts could eventually succeed, and returning 0 because a write could never
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* and a subsequent send attempts could eventually succeed, and returning 0 because a write could never
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* happen because of the size are two scenarios to me :/ */
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* happen because of the size are two scenarios to me :/ */
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xIsFeasible = FALSE;
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xIsFeasible = pdFALSE;
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}
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}
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else
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else
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{
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{
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/* It is possible to write the message completely in the buffer. This is the intended route.
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/* It is possible to write the message completely in the buffer. This is the intended route.
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* Let's continue with the regular timeout logic. */
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* Let's continue with the regular timeout logic. */
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xIsFeasible = TRUE;
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xIsFeasible = pdTRUE;
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}
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}
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}
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}
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else
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else
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@ -575,17 +575,17 @@ size_t xStreamBufferSend( StreamBufferHandle_t xStreamBuffer,
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/* TODO FIXME: Is there a check we should do with the xTriggerLevelBytes value ? */
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/* TODO FIXME: Is there a check we should do with the xTriggerLevelBytes value ? */
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/* With the adjustment to 'xRequiredSpace', the deadlock is avoided, thus it's now feasible. */
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/* With the adjustment to 'xRequiredSpace', the deadlock is avoided, thus it's now feasible. */
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xIsFeasible = TRUE;
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xIsFeasible = pdTRUE;
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}
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}
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else
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else
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{
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{
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/* It is possible to write the message completely in the buffer. */
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/* It is possible to write the message completely in the buffer. */
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xIsFeasible = TRUE;
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xIsFeasible = pdTRUE;
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}
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}
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}
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}
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/* Added check against xIsFeasible. If it's not feasible, don't even wait for notification, let the call to 'prvWriteMessageToBuffer' do nothing and return 0 */
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/* Added check against xIsFeasible. If it's not feasible, don't even wait for notification, let the call to 'prvWriteMessageToBuffer' do nothing and return 0 */
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if( xTicksToWait != ( TickType_t ) 0 && xIsFeasible == TRUE )
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if( xTicksToWait != ( TickType_t ) 0 && xIsFeasible == pdTRUE )
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{
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{
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vTaskSetTimeOutState( &xTimeOut );
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vTaskSetTimeOutState( &xTimeOut );
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