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Ensure both one-shot and auto-reload are written consistently with a hyphen in comments.
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20 changed files with 104 additions and 83 deletions
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@ -173,7 +173,7 @@ static void prvPermanentlyBlockingNotificationTask( void *pvParameters );
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/*
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* The test function and callback function used when exercising the timer AP
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* function that changes the timer's autoreload mode.
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* function that changes the timer's auto-reload mode.
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*/
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static void prvDemonstrateChangingTimerReloadMode( void *pvParameters );
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static void prvReloadModeTestTimerCallback( TimerHandle_t xTimer );
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@ -866,7 +866,7 @@ const TickType_t x100ms = pdMS_TO_TICKS( 100UL );
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xTimer = xTimerCreate( pcTimerName,
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x100ms,
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pdFALSE, /* Created as a one shot timer. */
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pdFALSE, /* Created as a one-shot timer. */
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0,
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prvReloadModeTestTimerCallback );
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configASSERT( xTimer );
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@ -875,7 +875,7 @@ const TickType_t x100ms = pdMS_TO_TICKS( 100UL );
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configASSERT( strcmp( pcTimerName, pcTimerGetName( xTimer ) ) == 0 );
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configASSERT( xTimerGetPeriod( xTimer ) == x100ms );
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/* Timer was created as a one shot timer. Its callback just increments the
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/* Timer was created as a one-shot timer. Its callback just increments the
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timer's ID - so set the ID to 0, let the timer run for a number of timeout
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periods, then check the timer has only executed once. */
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vTimerSetTimerID( xTimer, ( void * ) 0 );
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@ -883,7 +883,7 @@ const TickType_t x100ms = pdMS_TO_TICKS( 100UL );
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vTaskDelay( 3UL * x100ms );
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configASSERT( ( ( uint32_t ) ( pvTimerGetTimerID( xTimer ) ) ) == 1UL );
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/* Now change the timer to be an autoreload timer and check it executes
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/* Now change the timer to be an auto-reload timer and check it executes
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the expected number of times. */
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vTimerSetReloadMode( xTimer, pdTRUE );
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vTimerSetTimerID( xTimer, ( void * ) 0 );
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@ -892,7 +892,7 @@ const TickType_t x100ms = pdMS_TO_TICKS( 100UL );
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configASSERT( ( uint32_t ) ( pvTimerGetTimerID( xTimer ) ) == 3UL );
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configASSERT( xTimerStop( xTimer, 0 ) != pdFAIL );
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/* Now change the timer back to be a one shot timer and check it only
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/* Now change the timer back to be a one-shot timer and check it only
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executes once. */
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vTimerSetReloadMode( xTimer, pdFALSE );
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vTimerSetTimerID( xTimer, ( void * ) 0 );
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