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Update GCC/Eclipse Win32 simulator port to make better use of Eclipse resource filters and match the functionality of the MSVC equivalent.
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12 changed files with 2450 additions and 547 deletions
253
FreeRTOS/Demo/WIN32-MingW/main_blinky.c
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FreeRTOS/Demo/WIN32-MingW/main_blinky.c
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/*
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FreeRTOS V7.6.0 - Copyright (C) 2013 Real Time Engineers Ltd.
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All rights reserved
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VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
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***************************************************************************
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* *
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* FreeRTOS provides completely free yet professionally developed, *
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* robust, strictly quality controlled, supported, and cross *
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* platform software that has become a de facto standard. *
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* *
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* Help yourself get started quickly and support the FreeRTOS *
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* project by purchasing a FreeRTOS tutorial book, reference *
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* manual, or both from: http://www.FreeRTOS.org/Documentation *
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* *
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* Thank you! *
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* *
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***************************************************************************
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This file is part of the FreeRTOS distribution.
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FreeRTOS is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License (version 2) as published by the
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Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception.
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>>! NOTE: The modification to the GPL is included to allow you to distribute
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>>! a combined work that includes FreeRTOS without being obliged to provide
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>>! the source code for proprietary components outside of the FreeRTOS
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>>! kernel.
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FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. Full license text is available from the following
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link: http://www.freertos.org/a00114.html
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1 tab == 4 spaces!
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***************************************************************************
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* *
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* Having a problem? Start by reading the FAQ "My application does *
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* not run, what could be wrong?" *
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* *
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* http://www.FreeRTOS.org/FAQHelp.html *
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* *
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***************************************************************************
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http://www.FreeRTOS.org - Documentation, books, training, latest versions,
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license and Real Time Engineers Ltd. contact details.
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http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
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including FreeRTOS+Trace - an indispensable productivity tool, a DOS
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compatible FAT file system, and our tiny thread aware UDP/IP stack.
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http://www.OpenRTOS.com - Real Time Engineers ltd license FreeRTOS to High
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Integrity Systems to sell under the OpenRTOS brand. Low cost OpenRTOS
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licenses offer ticketed support, indemnification and middleware.
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http://www.SafeRTOS.com - High Integrity Systems also provide a safety
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engineered and independently SIL3 certified version for use in safety and
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mission critical applications that require provable dependability.
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1 tab == 4 spaces!
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*/
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/******************************************************************************
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* NOTE 1: The Win32 port is a simulation (or is that emulation?) only! Do not
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* expect to get real time behaviour from the Win32 port or this demo
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* application. It is provided as a convenient development and demonstration
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* test bed only. This was tested using Windows XP on a dual core laptop.
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*
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* Windows will not be running the FreeRTOS simulator threads continuously, so
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* the timing information in the FreeRTOS+Trace logs have no meaningful units.
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* See the documentation page for the Windows simulator for an explanation of
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* the slow timing:
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* http://www.freertos.org/FreeRTOS-Windows-Simulator-Emulator-for-Visual-Studio-and-Eclipse-MingW.html
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* - READ THE WEB DOCUMENTATION FOR THIS PORT FOR MORE INFORMATION ON USING IT -
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*
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* NOTE 2: This project provides two demo applications. A simple blinky style
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* project, and a more comprehensive test and demo application. The
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* mainCREATE_SIMPLE_BLINKY_DEMO_ONLY setting in main.c is used to select
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* between the two. See the notes on using mainCREATE_SIMPLE_BLINKY_DEMO_ONLY
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* in main.c. This file implements the simply blinky style version.
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*
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* NOTE 3: This file only contains the source code that is specific to the
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* basic demo. Generic functions, such FreeRTOS hook functions, are defined
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* in main.c.
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******************************************************************************
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*
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* main_blinky() creates one queue, and two tasks. It then starts the
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* scheduler.
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*
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* The Queue Send Task:
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* The queue send task is implemented by the prvQueueSendTask() function in
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* this file. prvQueueSendTask() sits in a loop that causes it to repeatedly
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* block for 200 (simulated as far as the scheduler is concerned, but in
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* reality much longer - see notes above) milliseconds, before sending the
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* value 100 to the queue that was created within main_blinky(). Once the
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* value is sent, the task loops back around to block for another 200
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* (simulated) milliseconds.
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*
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* The Queue Receive Task:
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* The queue receive task is implemented by the prvQueueReceiveTask() function
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* in this file. prvQueueReceiveTask() sits in a loop where it repeatedly
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* blocks on attempts to read data from the queue that was created within
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* main_blinky(). When data is received, the task checks the value of the
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* data, and if the value equals the expected 100, outputs a message. The
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* 'block time' parameter passed to the queue receive function specifies that
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* the task should be held in the Blocked state indefinitely to wait for data
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* to be available on the queue. The queue receive task will only leave the
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* Blocked state when the queue send task writes to the queue. As the queue
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* send task writes to the queue every 200 (simulated - see notes above)
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* milliseconds, the queue receive task leaves the Blocked state every 200
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* milliseconds, and therefore outputs a message every 200 milliseconds.
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*/
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/* Standard includes. */
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#include <stdio.h>
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/* Kernel includes. */
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#include "FreeRTOS.h"
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#include "task.h"
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#include "semphr.h"
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/* Priorities at which the tasks are created. */
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#define mainQUEUE_RECEIVE_TASK_PRIORITY ( tskIDLE_PRIORITY + 2 )
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#define mainQUEUE_SEND_TASK_PRIORITY ( tskIDLE_PRIORITY + 1 )
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/* The rate at which data is sent to the queue. The 200ms value is converted
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to ticks using the portTICK_RATE_MS constant. */
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#define mainQUEUE_SEND_FREQUENCY_MS ( 200 / portTICK_RATE_MS )
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/* The number of items the queue can hold. This is 1 as the receive task
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will remove items as they are added, meaning the send task should always find
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the queue empty. */
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#define mainQUEUE_LENGTH ( 1 )
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/* Values passed to the two tasks just to check the task parameter
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functionality. */
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#define mainQUEUE_SEND_PARAMETER ( 0x1111UL )
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#define mainQUEUE_RECEIVE_PARAMETER ( 0x22UL )
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/*-----------------------------------------------------------*/
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/*
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* The tasks as described in the comments at the top of this file.
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*/
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static void prvQueueReceiveTask( void *pvParameters );
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static void prvQueueSendTask( void *pvParameters );
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/*-----------------------------------------------------------*/
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/* The queue used by both tasks. */
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static xQueueHandle xQueue = NULL;
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/*-----------------------------------------------------------*/
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void main_blinky( void )
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{
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/* Create the queue. */
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xQueue = xQueueCreate( mainQUEUE_LENGTH, sizeof( unsigned long ) );
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if( xQueue != NULL )
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{
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/* Start the two tasks as described in the comments at the top of this
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file. */
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xTaskCreate( prvQueueReceiveTask, /* The function that implements the task. */
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( signed char * ) "Rx", /* The text name assigned to the task - for debug only as it is not used by the kernel. */
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configMINIMAL_STACK_SIZE, /* The size of the stack to allocate to the task. */
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( void * ) mainQUEUE_RECEIVE_PARAMETER, /* The parameter passed to the task - just to check the functionality. */
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mainQUEUE_RECEIVE_TASK_PRIORITY, /* The priority assigned to the task. */
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NULL ); /* The task handle is not required, so NULL is passed. */
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xTaskCreate( prvQueueSendTask, ( signed char * ) "TX", configMINIMAL_STACK_SIZE, ( void * ) mainQUEUE_SEND_PARAMETER, mainQUEUE_SEND_TASK_PRIORITY, NULL );
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/* Start the tasks and timer running. */
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vTaskStartScheduler();
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}
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/* If all is well, the scheduler will now be running, and the following
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line will never be reached. If the following line does execute, then
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there was insufficient FreeRTOS heap memory available for the idle and/or
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timer tasks to be created. See the memory management section on the
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FreeRTOS web site for more details. */
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for( ;; );
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}
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/*-----------------------------------------------------------*/
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static void prvQueueSendTask( void *pvParameters )
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{
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portTickType xNextWakeTime;
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const unsigned long ulValueToSend = 100UL;
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/* Remove compiler warning in the case that configASSERT() is not
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defined. */
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( void ) pvParameters;
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/* Check the task parameter is as expected. */
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configASSERT( ( ( unsigned long ) pvParameters ) == mainQUEUE_SEND_PARAMETER );
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/* Initialise xNextWakeTime - this only needs to be done once. */
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xNextWakeTime = xTaskGetTickCount();
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for( ;; )
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{
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/* Place this task in the blocked state until it is time to run again.
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The block time is specified in ticks, the constant used converts ticks
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to ms. While in the Blocked state this task will not consume any CPU
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time. */
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vTaskDelayUntil( &xNextWakeTime, mainQUEUE_SEND_FREQUENCY_MS );
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/* Send to the queue - causing the queue receive task to unblock and
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toggle the LED. 0 is used as the block time so the sending operation
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will not block - it shouldn't need to block as the queue should always
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be empty at this point in the code. */
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xQueueSend( xQueue, &ulValueToSend, 0U );
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}
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}
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/*-----------------------------------------------------------*/
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static void prvQueueReceiveTask( void *pvParameters )
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{
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unsigned long ulReceivedValue;
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/* Remove compiler warning in the case that configASSERT() is not
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defined. */
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( void ) pvParameters;
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/* Check the task parameter is as expected. */
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configASSERT( ( ( unsigned long ) pvParameters ) == mainQUEUE_RECEIVE_PARAMETER );
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for( ;; )
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{
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/* Wait until something arrives in the queue - this task will block
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indefinitely provided INCLUDE_vTaskSuspend is set to 1 in
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FreeRTOSConfig.h. */
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xQueueReceive( xQueue, &ulReceivedValue, portMAX_DELAY );
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/* To get here something must have been received from the queue, but
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is it the expected value? If it is, toggle the LED. */
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if( ulReceivedValue == 100UL )
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{
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/* Normally calling printf() from a task is not a good idea. Here
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there is lots of stack space and only one task is using console IO
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so it is ok. */
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printf( "Message received\r\n" );
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fflush( stdout );
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ulReceivedValue = 0U;
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}
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}
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}
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/*-----------------------------------------------------------*/
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