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Update Win32 lwipopts.h for better efficiency.
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@ -2092,7 +2092,6 @@ http_accept(void *arg, struct tcp_pcb *pcb, err_t err)
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/* Tell TCP that this is the structure we wish to be passed for our
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callbacks. */
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tcp_nagle_disable(pcb);//_RB_
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tcp_arg(pcb, hs);
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/* Set up the various callback functions */
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@ -68,23 +68,23 @@ void vLwipAppsReleaseTxBuffer( void );
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#ifdef LWIP_DEBUG
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#define LWIP_DBG_MIN_LEVEL 0
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#define PPP_DEBUG LWIP_DBG_OFF
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#define MEM_DEBUG LWIP_DBG_OFF
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#define MEMP_DEBUG LWIP_DBG_OFF
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#define PBUF_DEBUG LWIP_DBG_OFF
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#define PPP_DEBUG LWIP_DBG_ON
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#define MEM_DEBUG LWIP_DBG_ON
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#define MEMP_DEBUG LWIP_DBG_ON
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#define PBUF_DEBUG LWIP_DBG_ON
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#define API_LIB_DEBUG LWIP_DBG_ON
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#define API_MSG_DEBUG LWIP_DBG_ON
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#define TCPIP_DEBUG LWIP_DBG_ON
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#define NETIF_DEBUG LWIP_DBG_ON
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#define SOCKETS_DEBUG LWIP_DBG_OFF
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#define DNS_DEBUG LWIP_DBG_OFF
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#define AUTOIP_DEBUG LWIP_DBG_OFF
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#define DHCP_DEBUG LWIP_DBG_OFF
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#define IP_DEBUG LWIP_DBG_O
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#define SOCKETS_DEBUG LWIP_DBG_ON
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#define DNS_DEBUG LWIP_DBG_ON
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#define AUTOIP_DEBUG LWIP_DBG_ON
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#define DHCP_DEBUG LWIP_DBG_ON
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#define IP_DEBUG LWIP_DBG_ON
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#define IP_REASS_DEBUG LWIP_DBG_ON
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#define ICMP_DEBUG LWIP_DBG_OFF
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#define IGMP_DEBUG LWIP_DBG_OFF
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#define UDP_DEBUG LWIP_DBG_OFF
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#define ICMP_DEBUG LWIP_DBG_ON
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#define IGMP_DEBUG LWIP_DBG_ON
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#define UDP_DEBUG LWIP_DBG_ON
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#define TCP_DEBUG LWIP_DBG_ON
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#define TCP_INPUT_DEBUG LWIP_DBG_ON
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#define TCP_OUTPUT_DEBUG LWIP_DBG_ON
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@ -189,7 +189,7 @@ a lot of data that needs to be copied, this should be set high. */
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#define TCP_MSS 1460
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/* TCP sender buffer space (bytes). */
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#define TCP_SND_BUF 2048
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#define TCP_SND_BUF ( TCP_MSS * 2 )
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/* TCP sender buffer space (pbufs). This must be at least = 2 *
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TCP_SND_BUF/TCP_MSS for things to work. */
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@ -201,7 +201,7 @@ a lot of data that needs to be copied, this should be set high. */
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#define TCP_SNDLOWAT (TCP_SND_BUF/2)
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/* TCP receive window. */
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#define TCP_WND 4048
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#define TCP_WND ( PBUF_POOL_SIZE * PBUF_POOL_BUFSIZE )
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/* Maximum number of retransmissions of data segments. */
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#define TCP_MAXRTX 12
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