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Add the timer module demo code to the MSVC Win32 simulator demo.
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5 changed files with 54 additions and 8 deletions
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@ -67,13 +67,13 @@
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#define configUSE_PREEMPTION 1
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#define configUSE_IDLE_HOOK 1
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#define configUSE_TICK_HOOK 0
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#define configTICK_RATE_HZ ( 50 ) /* In this non-real time simulated environment the tick frequency has to be at least a multiple of the Win32 tick frequency, and therefore very slow. */
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#define configUSE_TICK_HOOK 1
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#define configTICK_RATE_HZ ( 1000 ) /* In this non-real time simulated environment the tick frequency has to be at least a multiple of the Win32 tick frequency, and therefore very slow. */
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#define configMINIMAL_STACK_SIZE ( ( unsigned short ) 50 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the win32 thread. */
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#define configTOTAL_HEAP_SIZE ( ( size_t ) 0 ) /* This parameter has no effect when heap_3.c is included in the project. */
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#define configMAX_TASK_NAME_LEN ( 12 )
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#define configUSE_TRACE_FACILITY 1
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#define configUSE_16_BIT_TICKS 0
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#define configUSE_16_BIT_TICKS 1
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#define configIDLE_SHOULD_YIELD 1
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#define configUSE_CO_ROUTINES 0
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#define configUSE_MUTEXES 1
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@ -83,10 +83,12 @@
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#define configQUEUE_REGISTRY_SIZE 0
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#define configUSE_MALLOC_FAILED_HOOK 1
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#define configUSE_APPLICATION_TASK_TAG 0
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#define configUSE_COUNTING_SEMAPHORES 1
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#define configUSE_ALTERNATIVE_API 1
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#define configUSE_TIMERS 1
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#define configTIMER_TASK_PRIORITY 2
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#define configTIMER_QUEUE_LENGTH 3
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#define configTIMER_QUEUE_LENGTH 20
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#define configTIMER_TASK_STACK_DEPTH ( configMINIMAL_STACK_SIZE * 2 )
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#define configMAX_PRIORITIES ( ( unsigned portBASE_TYPE ) 7 )
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@ -110,4 +112,7 @@ to exclude the API function. */
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#define INCLUDE_uxTaskGetStackHighWaterMark 1
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#define INCLUDE_xTaskGetSchedulerState 1
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extern void vAssertCalled( void );
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#define configASSERT( x ) if( ( x ) == 0 ) vAssertCalled()
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#endif /* FREERTOS_CONFIG_H */
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