Concord/docs/classes/Pool.html
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<h1>Concord</h1>
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<li><a href="#Methods">Methods</a></li>
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<h1>Class <code>Pool</code></h1>
<p>Used to iterate over Entities with a specific Components
A Pool contain a any amount of Entities.</p>
<p></p>
<h2><a href="#Methods">Methods</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#Pool:new">Pool:new (name, filter)</a></td>
<td class="summary">Creates a new Pool</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Pool:eligible">Pool:eligible (e)</a></td>
<td class="summary">Checks if an Entity is eligible for the Pool.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Pool:evaluate">Pool:evaluate (e)</a></td>
<td class="summary">Evaluate whether an Entity should be added or removed from the Pool.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Pool:getName">Pool:getName ()</a></td>
<td class="summary">Gets the name of the Pool</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Pool:getFilter">Pool:getFilter ()</a></td>
<td class="summary">Gets the filter of the Pool.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Pool:onEntityAdded">Pool:onEntityAdded (e)</a></td>
<td class="summary">Callback for when an Entity is added to the Pool.</td>
</tr>
</table>
<br/>
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<h2 class="section-header "><a name="Methods"></a>Methods</h2>
<dl class="function">
<dt>
<a name = "Pool:new"></a>
<strong>Pool:new (name, filter)</strong>
</dt>
<dd>
Creates a new Pool
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">name</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
Name for the Pool.
</li>
<li><span class="parameter">filter</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
Table containing the required BaseComponents
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../classes/Pool.html#">Pool</a></span>
The new Pool
</ol>
</dd>
<dt>
<a name = "Pool:eligible"></a>
<strong>Pool:eligible (e)</strong>
</dt>
<dd>
Checks if an Entity is eligible for the Pool.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">e</span>
<span class="types"><a class="type" href="../classes/Entity.html#">Entity</a></span>
Entity to check
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">boolean</span></span>
</ol>
</dd>
<dt>
<a name = "Pool:evaluate"></a>
<strong>Pool:evaluate (e)</strong>
</dt>
<dd>
Evaluate whether an Entity should be added or removed from the Pool.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">e</span>
Entity to add or remove
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../classes/Pool.html#">Pool</a></span>
self
</ol>
</dd>
<dt>
<a name = "Pool:getName"></a>
<strong>Pool:getName ()</strong>
</dt>
<dd>
Gets the name of the Pool
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
</ol>
</dd>
<dt>
<a name = "Pool:getFilter"></a>
<strong>Pool:getFilter ()</strong>
</dt>
<dd>
Gets the filter of the Pool.
Warning: Do not modify this filter.
<h3>Returns:</h3>
<ol>
Filter of the Pool.
</ol>
</dd>
<dt>
<a name = "Pool:onEntityAdded"></a>
<strong>Pool:onEntityAdded (e)</strong>
</dt>
<dd>
Callback for when an Entity is added to the Pool.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">e</span>
<span class="types"><a class="type" href="../classes/Entity.html#">Entity</a></span>
Entity that was added.
</li>
</ul>
</dd>
</dl>
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