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https://github.com/Keyslam-Group/Concord.git
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398 lines
7.4 KiB
HTML
398 lines
7.4 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Reference</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>Concord</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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</ul>
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<h2>Contents</h2>
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<ul>
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<li><a href="#Functions">Functions</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="nowrap">
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<li><a href="../modules/assemblage.html">assemblage</a></li>
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<li><a href="../modules/assemblages.html">assemblages</a></li>
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<li><a href="../modules/component.html">component</a></li>
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<li><a href="../modules/components.html">components</a></li>
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<li><a href="../modules/entity.html">entity</a></li>
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<li><a href="../modules/init.html">init</a></li>
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<li><a href="../modules/list.html">list</a></li>
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<li><a href="../modules/pool.html">pool</a></li>
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<li><strong>system</strong></li>
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<li><a href="../modules/systems.html">systems</a></li>
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<li><a href="../modules/type.html">type</a></li>
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<li><a href="../modules/utils.html">utils</a></li>
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<li><a href="../modules/world.html">world</a></li>
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<li><a href="../modules/worlds.html">worlds</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>system</code></h1>
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<p>System
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A System iterates over Entities.</p>
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<p> From these Entities its get Components and modify them.
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A System contains 1 or more Pools.
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A System is contained by 1 World.</p>
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#System.new">System.new (...)</a></td>
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<td class="summary">Creates a new SystemClass.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System.__buildPool">System.__buildPool (baseFilter)</a></td>
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<td class="summary">Internal: Builds a Pool for the System.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:__evaluate">System:__evaluate (e)</a></td>
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<td class="summary">Internal: Evaluates an Entity for all the System's Pools.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:__remove">System:__remove (e)</a></td>
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<td class="summary">Internal: Removes an Entity from the System.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:clear">System:clear ()</a></td>
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<td class="summary">Internal: Clears all Entities from the System.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:enable">System:enable ()</a></td>
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<td class="summary">Enables the System.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:disable">System:disable ()</a></td>
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<td class="summary">Disables the System.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:toggleEnable">System:toggleEnable ()</a></td>
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<td class="summary">Toggles if the System is enabled.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:setEnabled">System:setEnabled (enable)</a></td>
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<td class="summary">Sets if the System is enabled</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:isEnabled">System:isEnabled ()</a></td>
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<td class="summary">Returns is the System is enabled</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:getWorld">System:getWorld ()</a></td>
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<td class="summary">Returns the World the System is in.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#System:init">System:init (world)</a></td>
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<td class="summary">Callback for system initialization.</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2 class="section-header "><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "System.new"></a>
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<strong>System.new (...)</strong>
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</dt>
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<dd>
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Creates a new SystemClass.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">...</span>
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Variable amounts of filters
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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A new SystemClass
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</ol>
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</dd>
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<dt>
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<a name = "System.__buildPool"></a>
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<strong>System.__buildPool (baseFilter)</strong>
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</dt>
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<dd>
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Internal: Builds a Pool for the System.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">baseFilter</span>
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The 'raw' Filter
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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A new Pool
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</ol>
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</dd>
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<dt>
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<a name = "System:__evaluate"></a>
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<strong>System:__evaluate (e)</strong>
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</dt>
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<dd>
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Internal: Evaluates an Entity for all the System's Pools.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">e</span>
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The Entity to check
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:__remove"></a>
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<strong>System:__remove (e)</strong>
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</dt>
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<dd>
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Internal: Removes an Entity from the System.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">e</span>
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The Entity to remove
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:clear"></a>
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<strong>System:clear ()</strong>
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</dt>
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<dd>
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Internal: Clears all Entities from the System.
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:enable"></a>
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<strong>System:enable ()</strong>
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</dt>
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<dd>
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Enables the System.
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:disable"></a>
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<strong>System:disable ()</strong>
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</dt>
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<dd>
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Disables the System.
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:toggleEnable"></a>
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<strong>System:toggleEnable ()</strong>
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</dt>
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<dd>
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Toggles if the System is enabled.
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:setEnabled"></a>
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<strong>System:setEnabled (enable)</strong>
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</dt>
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<dd>
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Sets if the System is enabled
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">enable</span>
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Enable
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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self
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</ol>
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</dd>
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<dt>
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<a name = "System:isEnabled"></a>
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<strong>System:isEnabled ()</strong>
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</dt>
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<dd>
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Returns is the System is enabled
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<h3>Returns:</h3>
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<ol>
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True if the System is enabled, false otherwise
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</ol>
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</dd>
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<dt>
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<a name = "System:getWorld"></a>
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<strong>System:getWorld ()</strong>
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</dt>
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<dd>
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Returns the World the System is in.
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<h3>Returns:</h3>
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<ol>
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The World the System is in
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</ol>
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</dd>
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<dt>
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<a name = "System:init"></a>
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<strong>System:init (world)</strong>
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</dt>
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<dd>
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Callback for system initialization.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">world</span>
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The World the System was added to
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</li>
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</ul>
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</dd>
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</dl>
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</div> <!-- id="content" -->
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2020-01-04 00:43:06 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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</html>
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