From 052e1cd2ce611be1842e15e890b835efac750b4a Mon Sep 17 00:00:00 2001 From: Justin van der Leij Date: Wed, 8 May 2019 11:44:15 +0200 Subject: [PATCH 1/3] Add example games --- README.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/README.md b/README.md index d2187ef..a46947c 100644 --- a/README.md +++ b/README.md @@ -27,12 +27,17 @@ local System = require("concord.system") local Instance = require("concord.instance") ``` +## Example games +[A Cat Game](https://github.com/flamendless/ECS-A-Cat-Game) by Brbl +[Tetris](https://github.com/pikashira/tetris-love-ecs) by Pikashira + ## Contributors ``` Positive07: Constant support and a good rubberduck Brbl: Early testing and issue reporting Josh: Squashed a few bugs and docs Erasio: Took inspiration from HooECS. Also introduced me to ECS. +Brbl, Pikashria: Example games ``` ## Licence From 93da73ad6ceb93e40c5dfa29ac4f2d2d4c01db16 Mon Sep 17 00:00:00 2001 From: Justin van der Leij Date: Wed, 8 May 2019 11:44:42 +0200 Subject: [PATCH 2/3] Formatting is hard --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index a46947c..4ef32d5 100644 --- a/README.md +++ b/README.md @@ -29,6 +29,7 @@ local Instance = require("concord.instance") ## Example games [A Cat Game](https://github.com/flamendless/ECS-A-Cat-Game) by Brbl + [Tetris](https://github.com/pikashira/tetris-love-ecs) by Pikashira ## Contributors From cc6783ac31b7d5b6930c7c539d214529879a6ea4 Mon Sep 17 00:00:00 2001 From: Tachytaenius Date: Tue, 21 May 2019 19:08:43 +0100 Subject: [PATCH 3/3] Fixed a broken luadoc comment Rewriting this code was haaaard, man... --- lib/list.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/list.lua b/lib/list.lua index 33b2c10..be70e4d 100644 --- a/lib/list.lua +++ b/lib/list.lua @@ -68,7 +68,7 @@ end --- Gets if the List has the object. -- @param obj The object to search for --- true if the list has the object, false otherwise +-- @return true if the list has the object, false otherwise function List:has(obj) return self.pointers[obj] and true end