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https://github.com/Keyslam-Group/Concord.git
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make the docs a little nicer
main changes: - add parameter and return types where applicable - use @module and @classmod tags at the top of files - remove some redundant descriptions of return values, especially for functions that return a boolean recommended next steps: - more consistent grammar - add links to classes and functions in descriptions where appropriate - be consistent about naming Systems vs. SystemClasses and Components vs. ComponentClasses
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31 changed files with 1474 additions and 1147 deletions
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@ -1,8 +1,8 @@
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--- World
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-- A World is a collection of Systems and Entities
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-- A world emits to let Systems iterate
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-- A World contains any amount of Systems
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-- A World contains any amount of Entities
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--- A collection of Systems and Entities.
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-- A world emits to let Systems iterate.
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-- A World contains any amount of Systems.
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-- A World contains any amount of Entities.
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-- @classmod World
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local PATH = (...):gsub('%.[^%.]+$', '')
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@ -19,7 +19,7 @@ World.__mt = {
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}
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--- Creates a new World.
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-- @return The new World
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-- @treturn World The new World
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function World.new()
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local world = setmetatable({
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__entities = List(),
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@ -48,8 +48,8 @@ function World.new()
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end
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--- Adds an Entity to the World.
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-- @param e Entity to add
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-- @return self
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-- @tparam Entity e Entity to add
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-- @treturn World self
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function World:addEntity(e)
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if not Type.isEntity(e) then
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error("bad argument #1 to 'World:addEntity' (Entity expected, got "..type(e)..")", 2)
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@ -66,8 +66,8 @@ function World:addEntity(e)
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end
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--- Removes an Entity from the World.
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-- @param e Entity to remove
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-- @return self
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-- @tparam Entity e Entity to remove
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-- @treturn World self
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function World:removeEntity(e)
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if not Type.isEntity(e) then
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error("bad argument #1 to 'World:removeEntity' (Entity expected, got "..type(e)..")", 2)
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@ -78,7 +78,7 @@ function World:removeEntity(e)
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return self
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end
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--- Internal: Marks an Entity as dirty.
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-- Internal: Marks an Entity as dirty.
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-- @param e Entity to mark as dirty
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function World:__dirtyEntity(e)
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if not self.__dirty:has(e) then
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@ -86,9 +86,9 @@ function World:__dirtyEntity(e)
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end
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end
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--- Internal: Flushes all changes to Entities.
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-- Internal: Flushes all changes to Entities.
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-- This processes all entities. Adding and removing entities, as well as reevaluating dirty entities.
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-- @return self
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-- @treturn World self
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function World:__flush()
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-- Early out
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if (self.__added.size == 0 and self.__removed.size == 0 and self.__dirty.size == 0) then
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@ -155,8 +155,8 @@ local blacklistedSystemFunctions = {
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-- Callbacks are registered automatically
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-- Entities added before are added to the System retroactively
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-- @see World:emit
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-- @param systemClass SystemClass of System to add
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-- @return self
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-- @tparam System systemClass SystemClass of System to add
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-- @treturn World self
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function World:addSystem(systemClass)
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if (not Type.isSystemClass(systemClass)) then
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error("bad argument #1 to 'World:addSystems' (SystemClass expected, got "..type(systemClass)..")", 2)
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@ -202,7 +202,7 @@ end
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-- @see World:addSystem
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-- @see World:emit
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-- @param ... SystemClasses of Systems to add
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-- @return self
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-- @treturn World self
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function World:addSystems(...)
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for i = 1, select("#", ...) do
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local systemClass = select(i, ...)
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@ -214,8 +214,8 @@ function World:addSystems(...)
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end
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--- Returns if the World has a System.
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-- @param systemClass SystemClass of System to check for
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-- @return True if World has System, false otherwise
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-- @tparam System systemClass SystemClass of System to check for
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-- @treturn boolean
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function World:hasSystem(systemClass)
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if not Type.isSystemClass(systemClass) then
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error("bad argument #1 to 'World:getSystem' (systemClass expected, got "..type(systemClass)..")", 2)
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@ -225,8 +225,8 @@ function World:hasSystem(systemClass)
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end
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--- Gets a System from the World.
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-- @param systemClass SystemClass of System to get
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-- @return System to get
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-- @tparam System systemClass SystemClass of System to get
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-- @treturn System System to get
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function World:getSystem(systemClass)
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if not Type.isSystemClass(systemClass) then
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error("bad argument #1 to 'World:getSystem' (systemClass expected, got "..type(systemClass)..")", 2)
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@ -237,9 +237,9 @@ end
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--- Emits a callback in the World.
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-- Calls all functions with the functionName of added Systems
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-- @param functionName Name of functions to call.
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-- @string functionName Name of functions to call.
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-- @param ... Parameters passed to System's functions
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-- @return self
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-- @treturn World self
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function World:emit(functionName, ...)
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if not functionName or type(functionName) ~= "string" then
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error("bad argument #1 to 'World:emit' (String expected, got "..type(functionName)..")")
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@ -263,7 +263,7 @@ function World:emit(functionName, ...)
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end
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--- Removes all entities from the World
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-- @return self
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-- @treturn World self
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function World:clear()
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for i = 1, self.__entities.size do
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self:removeEntity(self.__entities[i])
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@ -318,24 +318,24 @@ function World:deserialize(data, append)
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end
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--- Returns true if the World has a name.
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-- @return True if the World has a name, false otherwise
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-- @treturn boolean
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function World:hasName()
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return self.__name and true or false
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end
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--- Returns the name of the World.
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-- @return Name of the World
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-- @treturn string
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function World:getName()
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return self.__name
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end
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--- Callback for when an Entity is added to the World.
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-- @param e The Entity that was added
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-- @tparam Entity e The Entity that was added
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function World:onEntityAdded(e) -- luacheck: ignore
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end
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--- Callback for when an Entity is removed from the World.
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-- @param e The Entity that was removed
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-- @tparam Entity e The Entity that was removed
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function World:onEntityRemoved(e) -- luacheck: ignore
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end
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