mirror of
https://github.com/Keyslam-Group/Concord.git
synced 2025-09-02 12:24:11 -04:00
Rename 'context' to 'world'
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parent
26bd0ef937
commit
83162ec02c
5 changed files with 69 additions and 72 deletions
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@ -4,7 +4,7 @@ local Entity = Concord.entity
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local Component = Concord.component
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local System = Concord.system
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local Game = Concord.context()
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local Game = Concord.world()
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local Position = Component(function(e, x, y)
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e.x = x
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@ -48,8 +48,6 @@ function CircleRenderer:flush()
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for _, e in ipairs(self.pool.removed) do
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print(tostring(e).. " was removed from my pool D:")
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end
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self:clear()
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end
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function CircleRenderer:draw()
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@ -13,7 +13,7 @@ Entity.__index = Entity
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function Entity.new()
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local e = setmetatable({
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removed = {},
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contexts = List(),
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worlds = List(),
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__isEntity = true,
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}, Entity)
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@ -86,8 +86,8 @@ function Entity:assemble(assemblage, ...)
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end
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function Entity:mark()
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for i = 1, self.contexts.size do
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self.contexts:get(i):markEntity(self)
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for i = 1, self.worlds.size do
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self.worlds:get(i):markEntity(self)
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end
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end
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@ -96,7 +96,6 @@ function Entity:apply()
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local component = self.removed[i]
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self[component] = nil
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self.removed[i] = nil
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end
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@ -106,8 +105,8 @@ end
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--- Destroys the Entity.
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-- @return self
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function Entity:destroy()
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for i = 1, self.contexts.size do
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self.contexts:get(i):removeEntity(self)
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for i = 1, self.worlds.size do
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self.worlds:get(i):removeEntity(self)
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end
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return self
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@ -3,7 +3,7 @@
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local PATH = (...):gsub('%.init$', '')
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local Concord = {
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_VERSION = "1.0",
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_VERSION = "2.0 Beta",
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_DESCRIPTION = "A feature-complete ECS library",
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_LICENCE = [[
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MIT LICENSE
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@ -34,7 +34,7 @@ local Concord = {
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Concord.entity = require(PATH..".entity")
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Concord.component = require(PATH..".component")
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Concord.system = require(PATH..".system")
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Concord.context = require(PATH..".context")
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Concord.world = require(PATH..".world")
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Concord.assemblage = require(PATH..".assemblage")
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return Concord
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@ -11,7 +11,7 @@ System.mt = {
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local system = setmetatable({
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__all = {},
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__pools = {},
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__context = nil,
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__world = nil,
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__isSystem = true,
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}, systemProto)
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@ -129,10 +129,10 @@ function System:clear()
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end
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end
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--- Returns the Context the System is in.
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-- @return The Context
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function System:getContext()
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return self.__context
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--- Returns the World the System is in.
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-- @return The world the system is in
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function System:getWorld()
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return self.__world
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end
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--- Default callback for system initialization.
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@ -140,9 +140,9 @@ end
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function System:init(...) -- luacheck: ignore
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end
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-- Default callback for when the System is added to an Context.
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-- @param context The Context the System was added to
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function System:addedTo(context) -- luacheck: ignore
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-- Default callback for when the System is added to an World.
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-- @param world The World the System was added to
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function System:addedTo(World) -- luacheck: ignore
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end
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-- Default callback for when a System's callback is enabled.
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@ -1,17 +1,17 @@
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--- Context
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--- World
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local PATH = (...):gsub('%.[^%.]+$', '')
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local Type = require(PATH..".type")
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local List = require(PATH..".list")
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local Context = {}
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Context.__index = Context
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local World = {}
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World.__index = World
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--- Creates a new Context.
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-- @return The new context
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function Context.new()
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local context = setmetatable({
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--- Creates a new World.
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-- @return The new World
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function World.new()
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local world = setmetatable({
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entities = List(),
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systems = List(),
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events = {},
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@ -19,35 +19,35 @@ function Context.new()
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marked = {},
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removed = {},
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__isContext = true,
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}, Context)
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__isWorld = true,
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}, World)
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return context
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return world
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end
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--- Adds an Entity to the Context.
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--- Adds an Entity to the World.
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-- @param e The Entity to add
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-- @return self
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function Context:addEntity(e)
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function World:addEntity(e)
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if not Type.isEntity(e) then
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error("bad argument #1 to 'Context:addEntity' (Entity expected, got "..type(e)..")", 2)
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error("bad argument #1 to 'World:addEntity' (Entity expected, got "..type(e)..")", 2)
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end
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self:onEntityAdded(e)
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e.contexts:add(self)
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e.worlds:add(self)
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self.entities:add(e)
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self:checkEntity(e)
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return self
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end
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--- Marks an Entity as removed from the Context.
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--- Marks an Entity as removed from the World.
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-- @param e The Entity to mark
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-- @return self
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function Context:removeEntity(e)
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function World:removeEntity(e)
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if not Type.isEntity(e) then
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error("bad argument #1 to 'Context:removeEntity' (Entity expected, got "..type(e)..")", 2)
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error("bad argument #1 to 'World:removeEntity' (Entity expected, got "..type(e)..")", 2)
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end
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self.removed[#self.removed + 1] = e
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@ -55,9 +55,9 @@ function Context:removeEntity(e)
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return self
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end
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function Context:markEntity(e)
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function World:markEntity(e)
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if not Type.isEntity(e) then
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error("bad argument #1 to 'Context:markEntity' (Entity expected, got "..type(e)..")", 2)
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error("bad argument #1 to 'World:markEntity' (Entity expected, got "..type(e)..")", 2)
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end
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self.marked[#self.marked + 1] = e
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@ -65,12 +65,12 @@ function Context:markEntity(e)
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return self
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end
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--- Checks an Entity against all the systems in the Context.
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--- Checks an Entity against all the systems in the World.
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-- @param e The Entity to check
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-- @return self
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function Context:checkEntity(e)
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function World:checkEntity(e)
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if not Type.isEntity(e) then
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error("bad argument #1 to 'Context:checkEntity' (Entity expected, got "..type(e)..")", 2)
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error("bad argument #1 to 'World:checkEntity' (Entity expected, got "..type(e)..")", 2)
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end
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for i = 1, self.systems.size do
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@ -80,9 +80,9 @@ function Context:checkEntity(e)
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return self
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end
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--- Completely removes all marked Entities in the Context.
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--- Completely removes all marked Entities in the World.
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-- @return self
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function Context:flush()
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function World:flush()
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while #self.marked > 0 do
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local marked = self.removed
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self.removed = {}
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@ -90,8 +90,8 @@ function Context:flush()
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for i = 1, #marked do
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local e = marked[i]
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e.contexts:apply()
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e.contexts:checkEntity(e)
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e.Worlds:apply()
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e.Worlds:checkEntity(e)
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end
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end
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@ -102,7 +102,7 @@ function Context:flush()
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for i = 1, #removed do
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local e = removed[i]
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e.contexts:remove(self)
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e.worlds:remove(self)
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self.entities:remove(e)
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for j = 1, self.systems.size do
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@ -122,24 +122,24 @@ function Context:flush()
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return self
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end
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--- Adds a System to the Context.
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--- Adds a System to the World.
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-- @param system The System to add
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-- @param eventName The Event to register to
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-- @param callback The function name to call. Defaults to eventName
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-- @param enabled If the system is enabled. Defaults to true
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-- @return self
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function Context:addSystem(system, eventName, callback, enabled)
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function World:addSystem(system, eventName, callback, enabled)
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if not Type.isSystem(system) then
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error("bad argument #1 to 'Context:addSystem' (System expected, got "..type(system)..")", 2)
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error("bad argument #1 to 'World:addSystem' (System expected, got "..type(system)..")", 2)
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end
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if system.__context and system.__context ~= self then
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error("System already in context '" ..tostring(system.__context).."'")
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if system.__World and system.__World ~= self then
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error("System already in World '" ..tostring(system.__World).."'")
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end
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if not self.systems:has(system) then
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self.systems:add(system)
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system.__context = self
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system.__World = self
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system:addedTo(self)
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end
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@ -169,41 +169,41 @@ function Context:addSystem(system, eventName, callback, enabled)
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return self
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end
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--- Enables a System in the Context.
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--- Enables a System in the World.
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-- @param system The System to enable
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-- @param eventName The Event it was registered to
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-- @param callback The callback it was registered with. Defaults to eventName
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-- @return self
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function Context:enableSystem(system, eventName, callback)
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function World:enableSystem(system, eventName, callback)
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if not Type.isSystem(system) then
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error("bad argument #1 to 'Context:enableSystem' (System expected, got "..type(system)..")", 2)
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error("bad argument #1 to 'World:enableSystem' (System expected, got "..type(system)..")", 2)
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end
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return self:setSystem(system, eventName, callback, true)
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end
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--- Disables a System in the Context.
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--- Disables a System in the World.
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-- @param system The System to disable
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-- @param eventName The Event it was registered to
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-- @param callback The callback it was registered with. Defaults to eventName
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-- @return self
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function Context:disableSystem(system, eventName, callback)
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function World:disableSystem(system, eventName, callback)
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if not Type.isSystem(system) then
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error("bad argument #1 to 'Context:disableSystem' (System expected, got "..type(system)..")", 2)
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error("bad argument #1 to 'World:disableSystem' (System expected, got "..type(system)..")", 2)
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end
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return self:setSystem(system, eventName, callback, false)
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end
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--- Sets a System 'enable' in the Context.
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--- Sets a System 'enable' in the World.
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-- @param system The System to set
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-- @param eventName The Event it was registered to
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-- @param callback The callback it was registered with. Defaults to eventName
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-- @param enable The state to set it to
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-- @return self
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function Context:setSystem(system, eventName, callback, enable)
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function World:setSystem(system, eventName, callback, enable)
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if not Type.isSystem(system) then
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error("bad argument #1 to 'Context:setSystem' (System expected, got "..type(system)..")", 2)
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error("bad argument #1 to 'World:setSystem' (System expected, got "..type(system)..")", 2)
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end
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callback = callback or eventName
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@ -233,13 +233,13 @@ function Context:setSystem(system, eventName, callback, enable)
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return self
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end
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--- Emits an Event in the Context.
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--- Emits an Event in the World.
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-- @param eventName The Event that should be emitted
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-- @param ... Parameters passed to listeners
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-- @return self
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function Context:emit(eventName, ...)
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function World:emit(eventName, ...)
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if not eventName or type(eventName) ~= "string" then
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error("bad argument #1 to 'Context:emit' (String expected, got "..type(eventName)..")")
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error("bad argument #1 to 'World:emit' (String expected, got "..type(eventName)..")")
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end
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self:flush()
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@ -259,9 +259,9 @@ function Context:emit(eventName, ...)
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return self
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end
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--- Removes all entities from the Context
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--- Removes all entities from the World
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-- @return self
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function Context:clear()
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function World:clear()
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for i = 1, self.entities.size do
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self.entities:get(i):destroy()
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end
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@ -273,16 +273,16 @@ end
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--- Default callback for adding an Entity.
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-- @param e The Entity that was added
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function Context:onEntityAdded(e) -- luacheck: ignore
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function World:onEntityAdded(e) -- luacheck: ignore
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end
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--- Default callback for removing an Entity.
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-- @param e The Entity that was removed
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function Context:onEntityRemoved(e) -- luacheck: ignore
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function World:onEntityRemoved(e) -- luacheck: ignore
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end
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return setmetatable(Context, {
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return setmetatable(World, {
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__call = function(_, ...)
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return Context.new(...)
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return World.new(...)
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end,
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})
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