Rename 'context' to 'world'

This commit is contained in:
Justin van der Leij 2018-11-29 22:04:50 +01:00
parent 26bd0ef937
commit 83162ec02c
5 changed files with 69 additions and 72 deletions

288
src/world.lua Normal file
View file

@ -0,0 +1,288 @@
--- World
local PATH = (...):gsub('%.[^%.]+$', '')
local Type = require(PATH..".type")
local List = require(PATH..".list")
local World = {}
World.__index = World
--- Creates a new World.
-- @return The new World
function World.new()
local world = setmetatable({
entities = List(),
systems = List(),
events = {},
marked = {},
removed = {},
__isWorld = true,
}, World)
return world
end
--- Adds an Entity to the World.
-- @param e The Entity to add
-- @return self
function World:addEntity(e)
if not Type.isEntity(e) then
error("bad argument #1 to 'World:addEntity' (Entity expected, got "..type(e)..")", 2)
end
self:onEntityAdded(e)
e.worlds:add(self)
self.entities:add(e)
self:checkEntity(e)
return self
end
--- Marks an Entity as removed from the World.
-- @param e The Entity to mark
-- @return self
function World:removeEntity(e)
if not Type.isEntity(e) then
error("bad argument #1 to 'World:removeEntity' (Entity expected, got "..type(e)..")", 2)
end
self.removed[#self.removed + 1] = e
return self
end
function World:markEntity(e)
if not Type.isEntity(e) then
error("bad argument #1 to 'World:markEntity' (Entity expected, got "..type(e)..")", 2)
end
self.marked[#self.marked + 1] = e
return self
end
--- Checks an Entity against all the systems in the World.
-- @param e The Entity to check
-- @return self
function World:checkEntity(e)
if not Type.isEntity(e) then
error("bad argument #1 to 'World:checkEntity' (Entity expected, got "..type(e)..")", 2)
end
for i = 1, self.systems.size do
self.systems:get(i):__check(e)
end
return self
end
--- Completely removes all marked Entities in the World.
-- @return self
function World:flush()
while #self.marked > 0 do
local marked = self.removed
self.removed = {}
for i = 1, #marked do
local e = marked[i]
e.Worlds:apply()
e.Worlds:checkEntity(e)
end
end
while #self.removed > 0 do
local removed = self.removed
self.removed = {}
for i = 1, #removed do
local e = removed[i]
e.worlds:remove(self)
self.entities:remove(e)
for j = 1, self.systems.size do
self.systems:get(j):__remove(e)
end
self:onEntityRemoved(e)
end
end
for i = 1, self.systems.size do
local system = self.systems:get(i)
system:flush()
system:clear()
end
return self
end
--- Adds a System to the World.
-- @param system The System to add
-- @param eventName The Event to register to
-- @param callback The function name to call. Defaults to eventName
-- @param enabled If the system is enabled. Defaults to true
-- @return self
function World:addSystem(system, eventName, callback, enabled)
if not Type.isSystem(system) then
error("bad argument #1 to 'World:addSystem' (System expected, got "..type(system)..")", 2)
end
if system.__World and system.__World ~= self then
error("System already in World '" ..tostring(system.__World).."'")
end
if not self.systems:has(system) then
self.systems:add(system)
system.__World = self
system:addedTo(self)
end
if eventName then
self.events[eventName] = self.events[eventName] or {}
local i = #self.events[eventName] + 1
self.events[eventName][i] = {
system = system,
callback = callback or eventName,
enabled = enabled == nil or enabled,
}
if enabled == nil or enabled then
system:enabledCallback(callback or eventName)
end
end
local e
for i = 1, self.entities.size do
e = self.entities:get(i)
self:checkEntity(e)
end
return self
end
--- Enables a System in the World.
-- @param system The System to enable
-- @param eventName The Event it was registered to
-- @param callback The callback it was registered with. Defaults to eventName
-- @return self
function World:enableSystem(system, eventName, callback)
if not Type.isSystem(system) then
error("bad argument #1 to 'World:enableSystem' (System expected, got "..type(system)..")", 2)
end
return self:setSystem(system, eventName, callback, true)
end
--- Disables a System in the World.
-- @param system The System to disable
-- @param eventName The Event it was registered to
-- @param callback The callback it was registered with. Defaults to eventName
-- @return self
function World:disableSystem(system, eventName, callback)
if not Type.isSystem(system) then
error("bad argument #1 to 'World:disableSystem' (System expected, got "..type(system)..")", 2)
end
return self:setSystem(system, eventName, callback, false)
end
--- Sets a System 'enable' in the World.
-- @param system The System to set
-- @param eventName The Event it was registered to
-- @param callback The callback it was registered with. Defaults to eventName
-- @param enable The state to set it to
-- @return self
function World:setSystem(system, eventName, callback, enable)
if not Type.isSystem(system) then
error("bad argument #1 to 'World:setSystem' (System expected, got "..type(system)..")", 2)
end
callback = callback or eventName
if callback then
local listeners = self.events[eventName]
if listeners then
for i = 1, #listeners do
local listener = listeners[i]
if listener.system == system and listener.callback == callback then
if enable and not listener.enabled then
system:enabledCallback(callback)
elseif not enable and listener.enabled then
system:disabledCallback(callback)
end
listener.enabled = enable
break
end
end
end
end
return self
end
--- Emits an Event in the World.
-- @param eventName The Event that should be emitted
-- @param ... Parameters passed to listeners
-- @return self
function World:emit(eventName, ...)
if not eventName or type(eventName) ~= "string" then
error("bad argument #1 to 'World:emit' (String expected, got "..type(eventName)..")")
end
self:flush()
local listeners = self.events[eventName]
if listeners then
for i = 1, #listeners do
local listener = listeners[i]
if listener.enabled then
listener.system[listener.callback](listener.system, ...)
end
end
end
return self
end
--- Removes all entities from the World
-- @return self
function World:clear()
for i = 1, self.entities.size do
self.entities:get(i):destroy()
end
self:flush()
return self
end
--- Default callback for adding an Entity.
-- @param e The Entity that was added
function World:onEntityAdded(e) -- luacheck: ignore
end
--- Default callback for removing an Entity.
-- @param e The Entity that was removed
function World:onEntityRemoved(e) -- luacheck: ignore
end
return setmetatable(World, {
__call = function(_, ...)
return World.new(...)
end,
})