mirror of
https://github.com/Keyslam-Group/Concord.git
synced 2025-09-02 12:24:11 -04:00
Removed .init
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parent
6ddb28ffbc
commit
39ec2106b7
6 changed files with 22 additions and 110 deletions
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@ -1,13 +1,11 @@
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local Concord = require("lib").init({
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useEvents = true
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})
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local Concord = require("lib")
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local Entity = Concord.entity
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local Component = Concord.component
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local System = Concord.system
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local Assemblage = Concord.assemblage
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local Game = Concord.instance()
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Concord.addInstance(Game)
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local Legs = Component(function(e, legCount)
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e.legCount = legCount or 0
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@ -1,8 +1,6 @@
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local PATH = (...):gsub('%.[^%.]+$', '')
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local Concord = require("lib").init({
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useEvents = true
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})
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local Concord = require("lib")
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local C = require(PATH..".src.components")
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local S = require(PATH..".src.systems")
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@ -1,12 +1,10 @@
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local Concord = require("lib").init({
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useEvents = true
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})
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local Concord = require("lib")
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local Entity = Concord.entity
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local Component = Concord.component
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local System = Concord.system
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local Game = Concord.instance()
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Concord.addInstance(Game)
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local Position = Component(function(e, x, y)
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e.x = x
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@ -118,3 +116,12 @@ for _ = 1, 100 do
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Game:addEntity(e)
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end
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function love.update(dt)
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Game:emit("update", dt)
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end
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function love.draw()
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Game:emit("draw")
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end
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48
lib/init.lua
48
lib/init.lua
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@ -2,8 +2,6 @@
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local PATH = (...):gsub('%.init$', '')
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local Type = require(PATH..".type")
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local Concord = {
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_VERSION = "1.0",
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_DESCRIPTION = "A feature-complete ECS library",
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@ -33,46 +31,10 @@ local Concord = {
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]]
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}
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--- Initializes the library with some optional settings
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-- @param settings Table of settings: {
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-- useEvents Flag to overwrite love.run and use events. Defaults to false
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-- }
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-- @return Concord
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function Concord.init(settings)
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Concord.entity = require(PATH..".entity")
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Concord.component = require(PATH..".component")
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Concord.system = require(PATH..".system")
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Concord.instance = require(PATH..".instance")
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Concord.assemblage = require(PATH..".assemblage")
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if settings and settings.useEvents then
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Concord.instances = {}
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Concord.addInstance = function(instance)
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if not Type.isInstance(instance) then
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error("bad argument #1 to 'Concord.addInstance' (Instance expected, got "..type(instance)..")", 2)
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end
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table.insert(Concord.instances, instance)
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end
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Concord.removeInstance = function(instance)
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if not Type.isInstance(instance) then
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error("bad argument #1 to 'Concord.addInstance' (Instance expected, got "..type(instance)..")", 2)
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end
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for i, _instance in ipairs(Concord.instances) do
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if (instance == _instance) then
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table.remove(Concord.instances, i)
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break
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end
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end
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end
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love.run = require(PATH..".run")
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end
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return Concord
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end
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Concord.entity = require(PATH..".entity")
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Concord.component = require(PATH..".component")
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Concord.system = require(PATH..".system")
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Concord.instance = require(PATH..".instance")
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Concord.assemblage = require(PATH..".assemblage")
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return Concord
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55
lib/run.lua
55
lib/run.lua
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@ -1,55 +0,0 @@
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local PATH = (...):gsub('%.[^%.]+$', '')
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local Concord = require(PATH)
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return function()
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if love.math then
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love.math.setRandomSeed(os.time())
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love.timer.step()
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end
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for _, instance in ipairs(Concord.instances) do
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instance:emit("load", arg)
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end
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if love.timer then love.timer.step() end
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local dt = 0
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return function()
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if love.event then
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love.event.pump()
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for name, a, b, c, d, e, f in love.event.poll() do
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for _, instance in ipairs(Concord.instances) do
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instance:emit(name, a, b, c, d, e, f)
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end
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if name == "quit" then
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return a or 0
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end
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end
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end
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if love.timer then
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love.timer.step()
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dt = love.timer.getDelta()
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end
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for _, instance in ipairs(Concord.instances) do
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instance:emit("update", dt)
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end
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if love.graphics and love.graphics.isActive() then
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love.graphics.clear(love.graphics.getBackgroundColor())
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love.graphics.origin()
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for _, instance in ipairs(Concord.instances) do
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instance:emit("draw")
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end
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love.graphics.present()
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end
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if love.timer then love.timer.sleep(0.001) end
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end
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end
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@ -1,3 +1,5 @@
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-- Type
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local Type = {}
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function Type.isComponent(t)
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