Fixed entity lifetime problems

This commit is contained in:
Tjakka5 2019-12-29 15:05:19 +01:00
parent a8bc92a951
commit 38d461f8d6
4 changed files with 110 additions and 129 deletions

View file

@ -17,8 +17,9 @@ function World.new()
events = {},
__added = {},
__removed = {},
__added = List(), __backAdded = List(),
__removed = List(), __backRemoved = List(),
__dirty = List(), __backDirty = List(),
__systemLookup = {},
@ -36,14 +37,16 @@ function World:addEntity(e)
error("bad argument #1 to 'World:addEntity' (Entity expected, got "..type(e)..")", 2)
end
if e.world then
if e.__world then
error("bad argument #1 to 'World:addEntity' (Entity was already added to a world)", 2)
end
e.world = self
e.__world = self
e.__wasAdded = true
self.entities:add(e)
self.__added:add(e)
--self.entities:add(e)
return self
end
@ -58,50 +61,65 @@ function World:removeEntity(e)
e.__wasRemoved = true
self.__removed:add(e)
return self
end
function World:__dirtyEntity(e)
if not self.__dirty:has(e) then
self.__dirty:add(e)
end
end
-- @return self
function World:flush()
function World:__flush()
-- Switch buffers
self.__added, self.__backAdded = self.__backAdded, self.__added
self.__removed, self.__backRemoved = self.__backRemoved, self.__removed
self.__dirty, self.__backDirty = self.__backDirty, self.__dirty
local e
for i = 1, self.entities.size do
e = self.entities:get(i)
if e.__isDirty then
e:__flush()
-- Added
for i = 1, self.__backAdded.size do
e = self.__backAdded:get(i)
if (not e.__wasAdded) then -- The __wasAdded check below will handle this instead
for j = 1, self.systems.size do
self.systems:get(j):__evaluate(e)
end
end
self.entities:add(e)
e.__isDirty = false
for j = 1, self.systems.size do
self.systems:get(j):__evaluate(e)
end
if e.__wasAdded then
e.__wasAdded = false
self:onEntityAdded(e)
end
self.__backAdded:clear()
for j = 1, self.systems.size do
self.systems:get(j):__evaluate(e)
end
-- Removed
for i = 1, self.__backRemoved.size do
e = self.__backRemoved:get(i)
self:onEntityAdded(e)
e.__world = nil
self.entities:remove(e)
for j = 1, self.systems.size do
self.systems:get(j):__remove(e)
end
if e.__wasRemoved then
e.world = nil
self.entities:remove(e)
self:onEntityRemoved(e)
end
self.__backRemoved:clear()
for j = 1, self.systems.size do
self.systems:get(j):__remove(e)
end
-- Dirty
for i = 1, self.__backDirty.size do
e = self.__backDirty:get(i)
e.__wasRemoved = false
self:onEntityRemoved(e)
for j = 1, self.systems.size do
self.systems:get(j):__evaluate(e)
end
end
self.__backDirty:clear()
return self
end
@ -246,6 +264,8 @@ function World:emit(callbackName, ...)
local listener = listeners[i]
if listener.enabled then
self:__flush()
listener.system[listener.callback](listener.system, ...)
end
end