..
button-sdl.h
Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard.
2010-02-16 17:34:48 +00:00
button.c
Add MPIO HD200 port - changed files
2010-04-26 21:40:00 +00:00
kernel-sdl.c
The tick change for the sim can be a little nicer.
2008-10-27 17:26:58 +00:00
lcd-bitmap.c
Enable backlight brightness in simulator
2009-12-17 13:44:09 +00:00
lcd-bitmap.h
Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.
2009-02-09 00:32:59 +00:00
lcd-charcells.c
Make creat() posix compliant API-wise. Shouldn't affect the core as it's wrapped via a static inline.
2010-05-06 17:35:04 +00:00
lcd-charcells.h
Updated our source code header to explicitly mention that we are GPL v2 or
2008-06-28 18:10:04 +00:00
lcd-remote-bitmap.c
FS#10700 - Add --noremote option to simulator.
2009-10-26 09:58:39 +00:00
lcd-remote-bitmap.h
Updated our source code header to explicitly mention that we are GPL v2 or
2008-06-28 18:10:04 +00:00
lcd-sdl.c
Fix update rectangle calculation. This caused the black artifacts outside the screen area introduced with backlight simulation for colour targets.
2009-03-04 18:46:08 +00:00
lcd-sdl.h
Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.
2009-02-09 00:32:59 +00:00
Makefile
Renamed 'archos' to 'modelname' in the configure script and the Makefiles
2008-01-23 10:59:17 +00:00
README
sound.c
Make some internal things static, add logf line to sound.c
2010-05-04 14:41:30 +00:00
sound.h
Updated our source code header to explicitly mention that we are GPL v2 or
2008-06-28 18:10:04 +00:00
SOURCES
Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed.
2008-03-25 02:34:12 +00:00
system-sdl.h
Updated our source code header to explicitly mention that we are GPL v2 or
2008-06-28 18:10:04 +00:00
thread-sdl.c
Use API call instead of accessing a global variable for receiving the current thread.
2010-04-16 22:01:59 +00:00
thread-sdl.h
Allow sims to shut down normally from panic code.
2009-01-08 11:08:22 +00:00
timefuncs.h
timer.c
Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034
2009-06-29 14:29:46 +00:00
UI-archosav300.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-archosfmrecorder.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-archosondiofm.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-archosondiosp.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-archosplayer.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-archosrecorder.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-archosrecorderv2.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-cowond2.bmp
Shiny new bitmap for the D2 sim
2008-01-23 22:19:53 +00:00
UI-gigabeatfx.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-gigabeats.bmp
Remove svn:executable from simulator UI
2009-10-29 12:06:41 +00:00
UI-gogearhdd1630.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-gogearsa9200.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iaudio7.bmp
iaudio7: simulator
2008-10-22 11:58:49 +00:00
UI-iaudiom3.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iaudiom5.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iaudiox5.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-ipod1g2g.bmp
Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
2008-07-08 23:27:09 +00:00
UI-ipod3g.bmp
Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
2008-07-08 23:27:09 +00:00
UI-ipod4g.bmp
Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
2008-07-08 23:27:09 +00:00
UI-ipodcolor.bmp
Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
2008-07-08 23:27:09 +00:00
UI-ipodmini1g.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-ipodmini2g.bmp
Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
2008-07-08 23:27:09 +00:00
UI-ipodnano1g.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-ipodnano2g.bmp
Working Nano2G UI sim. UI-ipodnano2g.bmp courtesy of Marianne Arnold, based on her SVG for the manual.
2009-10-14 21:40:28 +00:00
UI-ipodvideo.bmp
Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
2008-07-08 23:27:09 +00:00
UI-iriverh10.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iriverh10_5gb.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iriverh100.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iriverh120.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iriverh300.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-iriverifp7xx.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-mini2440.bmp
make the mini2440 simulator compile.
2009-10-28 17:56:00 +00:00
UI-mpiohd200.bmp
Add MPIO HD200 port - binary files
2010-04-26 21:40:23 +00:00
UI-mrobe100.bmp
initial commit of remote support for m:robe 100 courtesy of lowlight; simulator support including small fixes for the m:robe 500
2009-07-26 14:26:14 +00:00
UI-mrobe500.bmp
Remove svn:executable from simulator UI
2009-10-29 12:06:41 +00:00
UI-ondavx747.bmp
Remove svn:executable from simulator UI
2009-10-29 12:06:41 +00:00
UI-ondavx747p.bmp
Remove svn:executable from simulator UI
2009-10-29 12:06:41 +00:00
UI-ondavx777.bmp
FS#10746 - Ondavx777 sim doesn't build: add device picture
2009-10-31 14:25:10 +00:00
UI-samsungyh820.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-samsungyh920.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-samsungyh925.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansac200.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansac200v2.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansaclip.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansaclipplus.bmp
Sansa Clip+: simulator
2010-02-17 19:46:51 +00:00
UI-sansaclipv2.bmp
Sansa Clip+: simulator
2010-02-17 19:46:51 +00:00
UI-sansae200.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansae200v2.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansafuze.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-sansafuzev2.bmp
Fuzev2: simulator
2010-03-28 01:56:46 +00:00
UI-sansam200v4.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-vibe500.bmp
Packard Bell Vibe 500: add the simulator
2010-02-01 16:41:03 +00:00
UI-zenvision.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-zenvisionm30gb.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
UI-zenvisionm60gb.bmp
A few more target rename fixes
2009-12-07 13:40:08 +00:00
uisdl.c
Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard.
2010-02-16 17:34:48 +00:00
uisdl.h
Add MPIO HD200 port - changed files
2010-04-26 21:40:00 +00:00