forked from len0rd/rockbox
		
	later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
		
			
				
	
	
		
			83 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /***************************************************************************
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|  *             __________               __   ___.
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|  *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
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|  *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
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|  *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
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|  *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
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|  *                     \/            \/     \/    \/            \/
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|  * $Id$
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|  *
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|  * Copyright (C) 2006 Dan Everton
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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|  * KIND, either express or implied.
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|  *
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|  ****************************************************************************/
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| 
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| #include "uisdl.h"
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| #include "lcd-sdl.h"
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| #include "lcd-remote-bitmap.h"
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| 
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| SDL_Surface *remote_surface;
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| 
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| SDL_Color remote_color_zero = {UI_REMOTE_BGCOLOR, 0};
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| SDL_Color remote_backlight_color_zero = {UI_REMOTE_BGCOLORLIGHT, 0};
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| SDL_Color remote_color_max  = {0, 0, 0, 0};
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| 
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| static unsigned long get_lcd_remote_pixel(int x, int y) {
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| #if LCD_REMOTE_DEPTH == 1
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|     return (lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 1;
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| #elif LCD_REMOTE_DEPTH == 2
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| #if LCD_REMOTE_PIXELFORMAT == VERTICAL_INTERLEAVED
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|     unsigned bits = (lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 0x0101;
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|     return (bits | (bits >> 7)) & 3;
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| #endif
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| #endif
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| }
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| 
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| void lcd_remote_update (void)
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| {
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|     lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT);
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| }
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| 
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| void lcd_remote_update_rect(int x_start, int y_start, int width, int height)
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| {
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|     sdl_update_rect(remote_surface, x_start, y_start, width, height,
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|         LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, get_lcd_remote_pixel);
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|     sdl_gui_update(remote_surface, x_start, y_start, width, height,
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|         LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0,
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|         background ? UI_REMOTE_POSY : LCD_HEIGHT);
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| }
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| 
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| void sim_remote_backlight(int value)
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| {
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|     if (value > 0) {
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|         sdl_set_gradient(remote_surface, &remote_backlight_color_zero,
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|                          &remote_color_max, 0, (1<<LCD_REMOTE_DEPTH));
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|     } else {
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|         sdl_set_gradient(remote_surface, &remote_color_zero, &remote_color_max,
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|                          0, (1<<LCD_REMOTE_DEPTH));
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|     }
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| 
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|     sdl_gui_update(remote_surface, 0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
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|                    LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
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|                    background ? UI_REMOTE_POSX : 0,
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|                    background? UI_REMOTE_POSY : LCD_HEIGHT);
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| }
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| 
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| /* initialise simulator lcd remote driver */
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| void sim_lcd_remote_init(void)
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| {
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|     remote_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
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|         LCD_REMOTE_WIDTH * display_zoom, LCD_REMOTE_HEIGHT * display_zoom,
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|         8, 0, 0, 0, 0);
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| 
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|     sdl_set_gradient(remote_surface, &remote_backlight_color_zero,
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|                      &remote_color_max, 0, (1<<LCD_REMOTE_DEPTH));
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| }
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| 
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