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foxbox/apps/plugins/midi/synth.h
Nils Wallménius f619f81676 Change loop structure for sample synthesizing. Gives a nice speedup on both coldfire and arm targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15036 a1c6a512-1295-4272-9138-f99709370657
2007-10-08 19:28:41 +00:00

27 lines
1.2 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Stepan Moskovchenko
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
int initSynth(struct MIDIfile * mf, char * filename, char * drumConfig);
void setPoint(struct SynthObject * so, int pt);
void synthSamples(int32_t *buf_ptr, unsigned int num_samples);
static inline struct Event * getEvent(struct Track * tr, int evNum)
{
return tr->dataBlock + (evNum*sizeof(struct Event));
}