forked from len0rd/rockbox
Allows almost every available setting. (change the options in settings > general settings > quickscreen items) Not every setting will work perfectly, some might need aditional handling if the change doesnt take effect straight away (let us know which are problematic so they can be fixed) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18984 a1c6a512-1295-4272-9138-f99709370657
528 lines
17 KiB
C
528 lines
17 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include "config.h"
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#include "system.h"
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#include "icons.h"
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#include "font.h"
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#include "kernel.h"
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#include "misc.h"
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#include "statusbar.h"
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#include "action.h"
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#include "settings_list.h"
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#include "lang.h"
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#include "playlist.h"
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#include "dsp.h"
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#include "viewport.h"
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#include "audio.h"
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#include "quickscreen.h"
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#include "talk.h"
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#include "list.h"
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#include "splash.h"
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static struct viewport vps[NB_SCREENS][QUICKSCREEN_ITEM_COUNT];
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static struct viewport vp_icons[NB_SCREENS];
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/* vp_icons will be used like this:
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the side icons will be aligned to the top of this vp and to their sides
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the bottom icon wil be aligned center and at the bottom of this vp */
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#define MIN_LINES 4
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#define MAX_NEEDED_LINES 8
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#define CENTER_MARGIN 10 /* pixels between the 2 center items minimum */
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#define CENTER_ICONAREA_WIDTH (CENTER_MARGIN+8*2)
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static void quickscreen_fix_viewports(struct gui_quickscreen *qs,
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struct screen *display,
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struct viewport *parent)
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{
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#ifdef HAVE_REMOTE_LCD
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int screen = display->screen_type;
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#else
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const int screen = 0;
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#endif
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int char_height, i, width, pad = 0;
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int left_width, right_width, bottom_lines = 2;
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unsigned char *s;
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int nb_lines = viewport_get_nb_lines(parent);
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char_height = parent->height/nb_lines;
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/* center the icons VP first */
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vp_icons[screen] = *parent;
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vp_icons[screen].width = CENTER_ICONAREA_WIDTH; /* abosulte smallest allowed */
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vp_icons[screen].x = (parent->width-parent->x-CENTER_ICONAREA_WIDTH)/2;
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vps[screen][QUICKSCREEN_BOTTOM] = *parent;
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if (nb_lines <= MIN_LINES) /* make the bottom item use 1 line */
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bottom_lines = 1;
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else
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bottom_lines = 2;
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vps[screen][QUICKSCREEN_BOTTOM].height = bottom_lines*char_height;
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vps[screen][QUICKSCREEN_BOTTOM].y =
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parent->y + parent->height - bottom_lines*char_height;
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if (nb_lines >= MAX_NEEDED_LINES)
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{
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vps[screen][QUICKSCREEN_BOTTOM].y -= char_height;
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}
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/* adjust the left/right items widths to fit the screen nicely */
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s = P2STR(ID2P(qs->items[QUICKSCREEN_LEFT]->lang_id));
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left_width = display->getstringsize(s, NULL, NULL);
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s = P2STR(ID2P(qs->items[QUICKSCREEN_RIGHT]->lang_id));
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right_width = display->getstringsize(s, NULL, NULL);
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nb_lines -= bottom_lines;
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width = MAX(left_width, right_width);
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if (width*2 + vp_icons[screen].width > display->lcdwidth)
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width = (display->lcdwidth - vp_icons[screen].width)/2;
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else /* add more gap in icons vp */
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{
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int excess = display->lcdwidth - vp_icons[screen].width - width*2;
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if (excess > CENTER_MARGIN*4)
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{
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pad = CENTER_MARGIN;
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excess -= CENTER_MARGIN*2;
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}
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vp_icons[screen].x -= excess/2;
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vp_icons[screen].width += excess;
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}
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vps[screen][QUICKSCREEN_LEFT] = *parent;
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vps[screen][QUICKSCREEN_LEFT].x = parent->x + pad;
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vps[screen][QUICKSCREEN_LEFT].width = width;
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vps[screen][QUICKSCREEN_RIGHT] = *parent;
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vps[screen][QUICKSCREEN_RIGHT].x = parent->x + parent->width - width - pad;
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vps[screen][QUICKSCREEN_RIGHT].width = width;
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/* shrink the icons vp by a few pixels if there is room so the arrows
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aren't drawn right next to the text */
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if (vp_icons[screen].width > CENTER_ICONAREA_WIDTH+8)
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{
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vp_icons[screen].width -= 8;
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vp_icons[screen].x += 4;
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}
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if (nb_lines <= MIN_LINES)
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i = 0;
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else
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i = nb_lines/2;
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vps[screen][QUICKSCREEN_LEFT].y = parent->y + (i*char_height);
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vps[screen][QUICKSCREEN_RIGHT].y = parent->y + (i*char_height);
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if (nb_lines >= 3)
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i = 3*char_height;
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else
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i = nb_lines*char_height;
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vps[screen][QUICKSCREEN_LEFT].height = i;
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vps[screen][QUICKSCREEN_RIGHT].height = i;
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vp_icons[screen].y = vps[screen][QUICKSCREEN_LEFT].y + (char_height/2);
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vp_icons[screen].height =
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vps[screen][QUICKSCREEN_BOTTOM].y - vp_icons[screen].y;
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}
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static void quickscreen_draw_text(char *s, int item, bool title,
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struct screen *display, struct viewport *vp)
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{
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int nb_lines = viewport_get_nb_lines(vp);
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int w, h, line = 0, x = 0;
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display->getstringsize(s, &w, &h);
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if (nb_lines > 1 && !title)
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line = 1;
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switch (item)
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{
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case QUICKSCREEN_BOTTOM:
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x = (vp->width - w)/2;
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break;
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case QUICKSCREEN_LEFT:
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x = 0;
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break;
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case QUICKSCREEN_RIGHT:
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x = vp->width - w;
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break;
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}
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if (w>vp->width)
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display->puts_scroll(0, line, s);
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else
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display->putsxy(x, line*h, s);
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}
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static void gui_quickscreen_draw(struct gui_quickscreen *qs,
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struct screen *display,
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struct viewport *parent)
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{
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#ifdef HAVE_REMOTE_LCD
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int screen = display->screen_type;
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#else
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const int screen = 0;
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#endif
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int i;
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char buf[MAX_PATH];
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unsigned char *title, *value;
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void *setting;
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int temp;
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display->set_viewport(parent);
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display->clear_viewport();
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for (i=0; i<QUICKSCREEN_ITEM_COUNT; i++)
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{
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if (!qs->items[i])
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continue;
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display->set_viewport(&vps[screen][i]);
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display->scroll_stop(&vps[screen][i]);
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title = P2STR(ID2P(qs->items[i]->lang_id));
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setting = qs->items[i]->setting;
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temp = option_value_as_int(qs->items[i]);
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value = option_get_valuestring((struct settings_list*)qs->items[i],
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buf, MAX_PATH, temp);
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if (vps[screen][i].height < display->getcharheight()*2)
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{
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char text[MAX_PATH];
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snprintf(text, MAX_PATH, "%s: %s", title, value);
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quickscreen_draw_text(text, i, true, display, &vps[screen][i]);
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}
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else
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{
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quickscreen_draw_text(title, i, true, display, &vps[screen][i]);
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quickscreen_draw_text(value, i, false, display, &vps[screen][i]);
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}
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display->update_viewport();
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}
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/* draw the icons */
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display->set_viewport(&vp_icons[screen]);
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display->mono_bitmap(bitmap_icons_7x8[Icon_FastForward],
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vp_icons[screen].width - 8, 0, 7, 8);
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display->mono_bitmap(bitmap_icons_7x8[Icon_FastBackward], 0, 0, 7, 8);
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display->mono_bitmap(bitmap_icons_7x8[Icon_DownArrow],
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(vp_icons[screen].width/2) - 4,
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vp_icons[screen].height - 7, 7, 8);
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display->update_viewport();
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display->set_viewport(parent);
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display->update_viewport();
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display->set_viewport(NULL);
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}
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static void talk_qs_option(struct settings_list *opt, bool enqueue)
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{
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if (global_settings.talk_menu) {
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if(!enqueue)
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talk_shutup();
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talk_id(opt->lang_id, true);
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option_talk_value(opt, option_value_as_int(opt), true);
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}
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}
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/*
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* Does the actions associated to the given button if any
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* - qs : the quickscreen
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* - button : the key we are going to analyse
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* returns : true if the button corresponded to an action, false otherwise
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*/
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static bool gui_quickscreen_do_button(struct gui_quickscreen * qs, int button)
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{
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int item;
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switch(button)
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{
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case ACTION_QS_LEFT:
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item = QUICKSCREEN_LEFT;
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break;
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case ACTION_QS_DOWN:
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case ACTION_QS_DOWNINV:
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item = QUICKSCREEN_BOTTOM;
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break;
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case ACTION_QS_RIGHT:
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item = QUICKSCREEN_RIGHT;
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break;
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default:
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return false;
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}
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option_select_next_val((struct settings_list *)qs->items[item], false, true);
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talk_qs_option((struct settings_list *)qs->items[item], false);
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return true;
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}
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bool gui_syncquickscreen_run(struct gui_quickscreen * qs, int button_enter)
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{
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int button, i;
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struct viewport vp[NB_SCREENS];
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bool changed = false;
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/* To quit we need either :
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* - a second press on the button that made us enter
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* - an action taken while pressing the enter button,
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* then release the enter button*/
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bool can_quit = false;
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gui_syncstatusbar_draw(&statusbars, true);
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FOR_NB_SCREENS(i)
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{
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screens[i].set_viewport(NULL);
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screens[i].stop_scroll();
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viewport_set_defaults(&vp[i], i);
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quickscreen_fix_viewports(qs, &screens[i], &vp[i]);
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gui_quickscreen_draw(qs, &screens[i], &vp[i]);
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}
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/* Announce current selection on entering this screen. This is all
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queued up, but can be interrupted as soon as a setting is
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changed. */
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cond_talk_ids(VOICE_QUICKSCREEN);
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talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_LEFT], true);
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talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_BOTTOM], true);
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talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_RIGHT], true);
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while (true) {
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button = get_action(CONTEXT_QUICKSCREEN,HZ/5);
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if(default_event_handler(button) == SYS_USB_CONNECTED)
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return(true);
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if(gui_quickscreen_do_button(qs, button))
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{
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changed = true;
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can_quit=true;
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FOR_NB_SCREENS(i)
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gui_quickscreen_draw(qs, &screens[i], &vp[i]);
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if (qs->callback)
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qs->callback(qs);
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}
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else if(button==button_enter)
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can_quit=true;
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if((button == button_enter) && can_quit)
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break;
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if(button==ACTION_STD_CANCEL)
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break;
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gui_syncstatusbar_draw(&statusbars, false);
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}
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/* Notify that we're exiting this screen */
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cond_talk_ids_fq(VOICE_OK);
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return changed;
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}
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static bool is_setting_quickscreenable(const struct settings_list *setting);
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static inline const struct settings_list *get_setting(int gs_value,
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const struct settings_list *defaultval)
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{
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if (gs_value != -1 && gs_value < nb_settings &&
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is_setting_quickscreenable(&settings[gs_value]))
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return &settings[gs_value];
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return defaultval;
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}
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bool quick_screen_quick(int button_enter)
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{
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struct gui_quickscreen qs;
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bool oldshuffle = global_settings.playlist_shuffle;
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int oldrepeat = global_settings.repeat_mode;
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qs.items[QUICKSCREEN_LEFT] =
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get_setting(global_settings.qs_item_left,
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find_setting(&global_settings.playlist_shuffle, NULL));
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qs.items[QUICKSCREEN_RIGHT] =
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get_setting(global_settings.qs_item_right,
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find_setting(&global_settings.repeat_mode, NULL));
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qs.items[QUICKSCREEN_BOTTOM] =
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get_setting(global_settings.qs_item_bottom,
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find_setting(&global_settings.dirfilter, NULL));
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qs.callback = NULL;
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if (gui_syncquickscreen_run(&qs, button_enter))
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{
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settings_save();
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settings_apply(false);
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/* make sure repeat/shuffle/any other nasty ones get updated */
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if ( oldrepeat != global_settings.repeat_mode &&
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(audio_status() & AUDIO_STATUS_PLAY) )
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{
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audio_flush_and_reload_tracks();
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}
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if (oldshuffle != global_settings.playlist_shuffle
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&& audio_status() & AUDIO_STATUS_PLAY)
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{
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#if CONFIG_CODEC == SWCODEC
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dsp_set_replaygain();
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#endif
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if (global_settings.playlist_shuffle)
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playlist_randomise(NULL, current_tick, true);
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else
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playlist_sort(NULL, true);
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}
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}
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return(0);
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}
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#ifdef BUTTON_F3
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bool quick_screen_f3(int button_enter)
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{
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struct gui_quickscreen qs;
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qs.items[QUICKSCREEN_LEFT] =
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find_setting(&global_settings.scrollbar, NULL);
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qs.items[QUICKSCREEN_RIGHT] =
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find_setting(&global_settings.statusbar, NULL);
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qs.items[QUICKSCREEN_BOTTOM] =
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find_setting(&global_settings.flip_display, NULL);
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qs.callback = NULL;
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if (gui_syncquickscreen_run(&qs, button_enter))
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{
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settings_save();
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settings_apply(false);
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}
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return(0);
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}
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#endif /* BUTTON_F3 */
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/* stuff to make the quickscreen configurable */
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static bool is_setting_quickscreenable(const struct settings_list *setting)
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{
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/* to keep things simple, only settings which have a lang_id set are ok */
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if (setting->lang_id < 0 || (setting->flags&F_BANFROMQS))
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return false;
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switch (setting->flags&F_T_MASK)
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{
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case F_T_BOOL:
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return true;
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case F_T_INT:
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case F_T_UINT:
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return (setting->RESERVED != NULL);
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default:
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return false;
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}
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}
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const struct settings_list *find_setting_from_index(int index)
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{
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int count = -1, i;
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const struct settings_list *setting = &settings[0];
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for(i=0;i<nb_settings;i++)
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{
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setting = &settings[i];
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if (is_setting_quickscreenable(setting))
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count++;
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if (count == index)
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return setting;
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}
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return NULL;
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}
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static char* quickscreen_setter_getname(int selected_item, void *data,
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char *buffer, size_t buffer_len)
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{
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(void)data;
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const struct settings_list *setting = find_setting_from_index(selected_item);
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snprintf(buffer, buffer_len, "%s (%s)",
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str(setting->lang_id), setting->cfg_name);
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return buffer;
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}
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static int quickscreen_setter_speak_item(int selected_item, void * data)
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{
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(void)data;
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talk_id(find_setting_from_index(selected_item)->lang_id, true);
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return 0;
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}
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static int quickscreen_setter_action_callback(int action,
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struct gui_synclist *lists)
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{
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const struct settings_list *temp = lists->data;
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switch (action)
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{
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case ACTION_STD_OK:
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/* ok, quit */
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return ACTION_STD_CANCEL;
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case ACTION_STD_CONTEXT: /* real settings use this to reset to default */
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{
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int i=0, count=0;
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reset_setting(temp, temp->setting);
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for(i=0;i<nb_settings;i++)
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{
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if (is_setting_quickscreenable(&settings[i]))
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count++;
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if (*(int*)temp->setting == i)
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{
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gui_synclist_select_item(lists, count-1);
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break;
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}
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}
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return ACTION_REDRAW;
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}
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}
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return action;
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}
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int quickscreen_set_option(void *data)
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{
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int valid_settings_count = 0;
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int i, newval = 0, oldval, *setting = NULL;
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struct simplelist_info info;
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switch ((intptr_t)data)
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{
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case QUICKSCREEN_LEFT:
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setting = &global_settings.qs_item_left;
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break;
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case QUICKSCREEN_RIGHT:
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setting = &global_settings.qs_item_right;
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break;
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|
case QUICKSCREEN_BOTTOM:
|
|
setting = &global_settings.qs_item_bottom;
|
|
break;
|
|
}
|
|
oldval = *setting;
|
|
for(i=0;i<nb_settings;i++)
|
|
{
|
|
if (is_setting_quickscreenable(&settings[i]))
|
|
valid_settings_count++;
|
|
if (oldval == i)
|
|
newval = valid_settings_count - 1;
|
|
}
|
|
|
|
simplelist_info_init(&info, str(LANG_QS_ITEMS),
|
|
valid_settings_count,
|
|
(void*)find_setting(setting, NULL)); /* find the qs item being changed */
|
|
info.get_name = quickscreen_setter_getname;
|
|
if(global_settings.talk_menu)
|
|
info.get_talk = quickscreen_setter_speak_item;
|
|
info.action_callback = quickscreen_setter_action_callback;
|
|
info.selection = newval;
|
|
simplelist_show_list(&info);
|
|
if (info.selection != oldval)
|
|
{
|
|
if (info.selection != -1)
|
|
{
|
|
const struct settings_list *temp = find_setting_from_index(info.selection);
|
|
int i = 0;
|
|
for(i=0;i<nb_settings;i++)
|
|
{
|
|
if (&settings[i] == temp)
|
|
break;
|
|
}
|
|
*setting = i;
|
|
settings_save();
|
|
}
|
|
/* probably should splash LANG_CANCEL here but right now
|
|
we cant find out the selection when the cancel button was
|
|
pressed, (without hacks)so we cant know if the
|
|
selection was changed, or just viewed */
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|