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foxbox/apps/plugins/rockboy/lcd.c
Daniel Stenberg 137fb6cb9f Karl Kurbjun's patch #1407719:
Here's another patch for rockboy that adds automatic frameskip (it's pretty
rough as I haven't figured out an accurate timer), fullscreen support on the
H300, and a bit of assembly and some IRAM stuff. I'm not sure if I'm doing the
IRAM stuff correct though as it doesn't seem to make much of a difference if
any. I've also added a statistics option that will show how many frames per
second the gameboy is seeing (not what the player is getting) and what the
frameskip is at. When you enable stats sometimes you have to go back into the
menu and then come out to clear erronous values.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8397 a1c6a512-1295-4272-9138-f99709370657
2006-01-20 13:05:52 +00:00

1200 lines
30 KiB
C

#include "rockmacros.h"
#include "defs.h"
#include "regs.h"
#include "hw.h"
#include "mem.h"
#include "lcd-gb.h"
#include "rc.h"
#include "fb.h"
#include "palette.h"
#ifdef USE_ASM
#include "asm.h"
#endif
struct lcd lcd;
struct scan scan IBSS_ATTR;
#define BG (scan.bg)
#define WND (scan.wnd)
#if LCD_DEPTH ==16
#define BUF (scan.buf)
#else
#define BUF (scan.buf[scanline_ind])
#endif
#define PRI (scan.pri)
#define PAL1 (scan.pal1)
#define PAL2 (scan.pal2)
#define PAL4 (scan.pal4)
#define VS (scan.vs) /* vissprites */
#define NS (scan.ns)
#define L (scan.l) /* line */
#define X (scan.x) /* screen position */
#define Y (scan.y)
#define S (scan.s) /* tilemap position */
#define T (scan.t)
#define U (scan.u) /* position within tile */
#define V (scan.v)
#define WX (scan.wx)
#define WY (scan.wy)
#define WT (scan.wt)
#define WV (scan.wv)
byte patpix[4096][8][8]
#if CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
__attribute__ ((aligned(16))) /* to profit from burst mode */
#endif
;
byte patdirty[1024];
byte anydirty;
// static int scale = 1;
static int rgb332;
static int sprsort = 1;
static int sprdebug;
static int insync=0;
#if LCD_DEPTH < 16
static int scanline_ind=0;
#endif
#define DEF_PAL { 0x98d0e0, 0x68a0b0, 0x60707C, 0x2C3C3C }
static int dmg_pal[4][4] = { DEF_PAL, DEF_PAL, DEF_PAL, DEF_PAL };
static int usefilter, filterdmg;
static int filter[3][4] = {
{ 195, 25, 0, 35 },
{ 25, 170, 25, 35 },
{ 25, 60, 125, 40 }
};
rcvar_t lcd_exports[] =
{
RCV_BOOL("rgb332", &rgb332),
RCV_VECTOR("dmg_bgp", dmg_pal[0], 4),
RCV_VECTOR("dmg_wndp", dmg_pal[1], 4),
RCV_VECTOR("dmg_obp0", dmg_pal[2], 4),
RCV_VECTOR("dmg_obp1", dmg_pal[3], 4),
RCV_BOOL("sprsort", &sprsort),
RCV_BOOL("sprdebug", &sprdebug),
RCV_BOOL("colorfilter", &usefilter),
RCV_BOOL("filterdmg", &filterdmg),
RCV_VECTOR("red", filter[0], 4),
RCV_VECTOR("green", filter[1], 4),
RCV_VECTOR("blue", filter[2], 4),
RCV_END
};
fb_data *vdest;
#ifdef ALLOW_UNALIGNED_IO /* long long is ok since this is i386-only anyway? */
#define MEMCPY8(d, s) ((*(long long *)(d)) = (*(long long *)(s)))
#else
#define MEMCPY8(d, s) memcpy((d), (s), 8)
#endif
#ifndef ASM_UPDATEPATPIX
void updatepatpix(void)
{
int i, j;
#if ((CONFIG_CPU != SH7034) && (CONFIG_CPU != MCF5249)) || defined(SIMULATOR)
int k, a, c;
#endif
byte *vram = lcd.vbank[0];
if (!anydirty) return;
for (i = 0; i < 1024; i++)
{
if (i == 384) i = 512;
if (i == 896) break;
if (!patdirty[i]) continue;
patdirty[i] = 0;
for (j = 0; j < 8; j++)
{
#if CONFIG_CPU == SH7034 && !defined(SIMULATOR)
asm volatile (
"mov.w @%2,r1 \n"
"swap.b r1,r2 \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@%0 \n"
"mov.b r0,@(7,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(1,%0) \n"
"mov.b r0,@(6,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(2,%0) \n"
"mov.b r0,@(5,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(3,%0) \n"
"mov.b r0,@(4,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(4,%0) \n"
"mov.b r0,@(3,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(5,%0) \n"
"mov.b r0,@(2,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(6,%0) \n"
"mov.b r0,@(1,%1) \n"
"mov #0,r0 \n"
"shlr r1 \n"
"rotcl r0 \n"
"shlr r2 \n"
"rotcl r0 \n"
"mov.b r0,@(7,%0) \n"
"mov.b r0,@%1 \n"
: /* outputs */
: /* inputs */
/* %0 */ "r"(patpix[i+1024][j]),
/* %1 */ "r"(patpix[i][j]),
/* %2 */ "r"(&vram[(i<<4)|(j<<1)])
: /* clobbers */
"r0", "r1", "r2"
);
#elif CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
asm volatile (
"move.b (%2),%%d2 \n"
"move.b (1,%2),%%d1 \n"
"addq.l #8,%1 \n"
"clr.l %%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.b %%d0,-(%1) \n"
"lsl.l #6,%%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.b %%d0,-(%1) \n"
"lsl.l #6,%%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.b %%d0,-(%1) \n"
"lsl.l #6,%%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.l %%d0,(%0) \n"
"move.b %%d0,-(%1) \n"
"clr.l %%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.b %%d0,-(%1) \n"
"lsl.l #6,%%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.b %%d0,-(%1) \n"
"lsl.l #6,%%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.b %%d0,-(%1) \n"
"lsl.l #6,%%d0 \n"
"lsr.l #1,%%d1 \n"
"addx.l %%d0,%%d0 \n"
"lsr.l #1,%%d2 \n"
"addx.l %%d0,%%d0 \n"
"move.l %%d0,(4,%0) \n"
"move.b %%d0,-(%1) \n"
: /* outputs */
: /* inputs */
/* %0 */ "a"(patpix[i+1024][j]),
/* %1 */ "a"(patpix[i][j]),
/* %2 */ "a"(&vram[(i<<4)|(j<<1)])
: /* clobbers */
"d0", "d1", "d2"
);
#else
a = ((i<<4) | (j<<1));
for (k = 0; k < 8; k++)
{
c = vram[a] & (1<<k) ? 1 : 0;
c |= vram[a+1] & (1<<k) ? 2 : 0;
patpix[i+1024][j][k] = c;
}
for (k = 0; k < 8; k++)
patpix[i][j][k] =
patpix[i+1024][j][7-k];
#endif
}
#if CONFIG_CPU == SH7034 && !defined(SIMULATOR)
asm volatile (
"mov.l @%0,r0 \n"
"mov.l @(4,%0),r1 \n"
"mov.l r0,@(56,%1) \n"
"mov.l r1,@(60,%1) \n"
"mov.l @(8,%0),r0 \n"
"mov.l @(12,%0),r1 \n"
"mov.l r0,@(48,%1) \n"
"mov.l r1,@(52,%1) \n"
"mov.l @(16,%0),r0 \n"
"mov.l @(20,%0),r1 \n"
"mov.l r0,@(40,%1) \n"
"mov.l r1,@(44,%1) \n"
"mov.l @(24,%0),r0 \n"
"mov.l @(28,%0),r1 \n"
"mov.l r0,@(32,%1) \n"
"mov.l r1,@(36,%1) \n"
"mov.l @(32,%0),r0 \n"
"mov.l @(36,%0),r1 \n"
"mov.l r0,@(24,%1) \n"
"mov.l r1,@(28,%1) \n"
"mov.l @(40,%0),r0 \n"
"mov.l @(44,%0),r1 \n"
"mov.l r0,@(16,%1) \n"
"mov.l r1,@(20,%1) \n"
"mov.l @(48,%0),r0 \n"
"mov.l @(52,%0),r1 \n"
"mov.l r0,@(8,%1) \n"
"mov.l r1,@(12,%1) \n"
"mov.l @(56,%0),r0 \n"
"mov.l @(60,%0),r1 \n"
"mov.l r0,@%1 \n"
"mov.l r1,@(4,%1) \n"
"add %2,%0 \n"
"add %2,%1 \n"
"mov.l @%0,r0 \n"
"mov.l @(4,%0),r1 \n"
"mov.l r0,@(56,%1) \n"
"mov.l r1,@(60,%1) \n"
"mov.l @(8,%0),r0 \n"
"mov.l @(12,%0),r1 \n"
"mov.l r0,@(48,%1) \n"
"mov.l r1,@(52,%1) \n"
"mov.l @(16,%0),r0 \n"
"mov.l @(20,%0),r1 \n"
"mov.l r0,@(40,%1) \n"
"mov.l r1,@(44,%1) \n"
"mov.l @(24,%0),r0 \n"
"mov.l @(28,%0),r1 \n"
"mov.l r0,@(32,%1) \n"
"mov.l r1,@(36,%1) \n"
"mov.l @(32,%0),r0 \n"
"mov.l @(36,%0),r1 \n"
"mov.l r0,@(24,%1) \n"
"mov.l r1,@(28,%1) \n"
"mov.l @(40,%0),r0 \n"
"mov.l @(44,%0),r1 \n"
"mov.l r0,@(16,%1) \n"
"mov.l r1,@(20,%1) \n"
"mov.l @(48,%0),r0 \n"
"mov.l @(52,%0),r1 \n"
"mov.l r0,@(8,%1) \n"
"mov.l r1,@(12,%1) \n"
"mov.l @(56,%0),r0 \n"
"mov.l @(60,%0),r1 \n"
"mov.l r0,@%1 \n"
"mov.l r1,@(4,%1) \n"
: /* outputs */
: /* inputs */
/* %0 */ "r"(patpix[i][0]),
/* %1 */ "r"(patpix[i+2048][0]),
/* %2 */ "r"(1024*64)
: /* clobbers */
"r0", "r1"
);
#elif CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
asm volatile (
"movem.l (%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(48,%1) \n"
"movem.l (16,%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(32,%1) \n"
"movem.l (32,%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(16,%1) \n"
"movem.l (48,%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(%1) \n"
"move.l %2,%%d0 \n"
"add.l %%d0,%0 \n"
"add.l %%d0,%1 \n"
"movem.l (%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(48,%1) \n"
"movem.l (16,%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(32,%1) \n"
"movem.l (32,%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(16,%1) \n"
"movem.l (48,%0),%%d0-%%d3 \n"
"move.l %%d0,%%d4 \n"
"move.l %%d1,%%d5 \n"
"movem.l %%d2-%%d5,(%1) \n"
: /* outputs */
: /* inputs */
/* %0 */ "a"(patpix[i][0]),
/* %1 */ "a"(patpix[i+2048][0]),
/* %2 */ "i"(1024*64)
: /* clobbers */
"d0", "d1", "d2", "d3", "d4", "d5"
);
#else
for (j = 0; j < 8; j++)
{
for (k = 0; k < 8; k++)
{
patpix[i+2048][j][k] =
patpix[i][7-j][k];
patpix[i+3072][j][k] =
patpix[i+1024][7-j][k];
}
}
#endif
}
anydirty = 0;
}
#endif /* ASM_UPDATEPATPIX */
void tilebuf(void)
{
int i, cnt;
int base;
byte *tilemap, *attrmap;
int *tilebuf;
int *wrap;
static int wraptable[64] =
{
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,-32
};
base = ((R_LCDC&0x08)?0x1C00:0x1800) + (T<<5) + S;
tilemap = lcd.vbank[0] + base;
attrmap = lcd.vbank[1] + base;
tilebuf = BG;
wrap = wraptable + S;
cnt = ((WX + 7) >> 3) + 1;
if (hw.cgb) {
if (R_LCDC & 0x10)
for (i = cnt; i > 0; i--)
{
*(tilebuf++) = *tilemap
| (((int)*attrmap & 0x08) << 6)
| (((int)*attrmap & 0x60) << 5);
*(tilebuf++) = (((int)*attrmap & 0x07) << 2);
attrmap += *wrap + 1;
tilemap += *(wrap++) + 1;
}
else
for (i = cnt; i > 0; i--)
{
*(tilebuf++) = (256 + ((n8)*tilemap))
| (((int)*attrmap & 0x08) << 6)
| (((int)*attrmap & 0x60) << 5);
*(tilebuf++) = (((int)*attrmap & 0x07) << 2);
attrmap += *wrap + 1;
tilemap += *(wrap++) + 1;
}
}
else
{
if (R_LCDC & 0x10)
for (i = cnt; i > 0; i--)
{
*(tilebuf++) = *(tilemap++);
tilemap += *(wrap++);
}
else
for (i = cnt; i > 0; i--)
{
*(tilebuf++) = (256 + ((n8)*(tilemap++)));
tilemap += *(wrap++);
}
}
if (WX >= 160) return;
base = ((R_LCDC&0x40)?0x1C00:0x1800) + (WT<<5);
tilemap = lcd.vbank[0] + base;
attrmap = lcd.vbank[1] + base;
tilebuf = WND;
cnt = ((160 - WX) >> 3) + 1;
if (hw.cgb)
{
if (R_LCDC & 0x10)
for (i = cnt; i > 0; i--)
{
*(tilebuf++) = *(tilemap++)
| (((int)*attrmap & 0x08) << 6)
| (((int)*attrmap & 0x60) << 5);
*(tilebuf++) = (((int)*(attrmap++)&7) << 2);
}
else
for (i = cnt; i > 0; i--)
{
*(tilebuf++) = (256 + ((n8)*(tilemap++)))
| (((int)*attrmap & 0x08) << 6)
| (((int)*attrmap & 0x60) << 5);
*(tilebuf++) = (((int)*(attrmap++)&7) << 2);
}
}
else
{
if (R_LCDC & 0x10)
for (i = cnt; i > 0; i--)
*(tilebuf++) = *(tilemap++);
else
for (i = cnt; i > 0; i--)
*(tilebuf++) = (256 + ((n8)*(tilemap++)));
}
}
// V = vertical line
// WX = WND start (if 0, no need to do anything) -> WY
// U = start...something...thingy... 7 at most
void bg_scan(void)
{
int cnt;
byte *src, *dest;
int *tile;
if (WX <= 0) return;
cnt = WX;
tile = BG;
dest = BUF;
src = patpix[*(tile++)][V] + U;
memcpy(dest, src, 8-U);
dest += 8-U;
cnt -= 8-U;
if (cnt <= 0) return;
while (cnt >= 8)
{
#if CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
asm volatile (
"move.l (%1)+,(%0)+ \n"
"move.l (%1)+,(%0)+ \n"
: /*outputs*/
: /*inputs*/
/* %0 */ "a" (dest),
/* %1 */ "a" (patpix[*(tile++)][V])
//: /* clobbers */
);
#else
src = patpix[*(tile++)][V];
MEMCPY8(dest, src);
dest += 8;
#endif
cnt -= 8;
}
src = patpix[*tile][V];
while (cnt--)
*(dest++) = *(src++);
}
void wnd_scan(void)
{
int cnt;
byte *src, *dest;
int *tile;
if (WX >= 160) return;
cnt = 160 - WX;
tile = WND;
dest = BUF + WX;
while (cnt >= 8)
{
#if CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
asm volatile (
"move.l (%1)+,(%0)+ \n"
"move.l (%1)+,(%0)+ \n"
: /*outputs*/
: /*inputs*/
/* %0 */ "a" (dest),
/* %1 */ "a" (patpix[*(tile++)][WV])
//: /* clobbers */
);
#else
src = patpix[*(tile++)][WV];
MEMCPY8(dest, src);
dest += 8;
#endif
cnt -= 8;
}
src = patpix[*tile][WV];
while (cnt--)
*(dest++) = *(src++);
}
static void blendcpy(byte *dest, byte *src, byte b, int cnt)
{
while (cnt--) *(dest++) = *(src++) | b;
}
static int priused(void *attr)
{
un32 *a = attr;
return (int)((a[0]|a[1]|a[2]|a[3]|a[4]|a[5]|a[6]|a[7])&0x80808080);
}
void bg_scan_pri(void)
{
int cnt, i;
byte *src, *dest;
if (WX <= 0) return;
i = S;
cnt = WX;
dest = PRI;
src = lcd.vbank[1] + ((R_LCDC&0x08)?0x1C00:0x1800) + (T<<5);
if (!priused(src))
{
memset(dest, 0, cnt);
return;
}
memset(dest, src[i++&31]&128, 8-U);
dest += 8-U;
cnt -= 8-U;
if (cnt <= 0) return;
while (cnt >= 8)
{
memset(dest, src[i++&31]&128, 8);
dest += 8;
cnt -= 8;
}
memset(dest, src[i&31]&128, cnt);
}
void wnd_scan_pri(void)
{
int cnt, i;
byte *src, *dest;
if (WX >= 160) return;
i = 0;
cnt = 160 - WX;
dest = PRI + WX;
src = lcd.vbank[1] + ((R_LCDC&0x40)?0x1C00:0x1800) + (WT<<5);
if (!priused(src))
{
memset(dest, 0, cnt);
return;
}
while (cnt >= 8)
{
memset(dest, src[i++]&128, 8);
dest += 8;
cnt -= 8;
}
memset(dest, src[i]&128, cnt);
}
void bg_scan_color(void)
{
int cnt;
byte *src, *dest;
int *tile;
if (WX <= 0) return;
cnt = WX;
tile = BG;
dest = BUF;
src = patpix[*(tile++)][V] + U;
blendcpy(dest, src, *(tile++), 8-U);
dest += 8-U;
cnt -= 8-U;
if (cnt <= 0) return;
while (cnt >= 8)
{
src = patpix[*(tile++)][V];
#if CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
asm volatile (
"move.l (%2)+,%%d1 \n"
"move.b %%d1,%%d2 \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d1,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
"move.b (%1)+,%%d0 \n"
"or.l %%d2,%%d0 \n"
"move.b %%d0,(%0)+ \n"
: /*outputs*/
: /*inputs*/
/* %0 */ "a" (dest),
/* %1 */ "a" (src),
/* %2 */ "a" (tile)
: /* clobbers */
"d0", "d1", "d2"
);
#else
blendcpy(dest, src, *(tile++), 8);
dest += 8;
#endif
cnt -= 8;
}
src = patpix[*(tile++)][V];
blendcpy(dest, src, *(tile++), cnt);
}
void wnd_scan_color(void)
{
int cnt;
byte *src, *dest;
int *tile;
if (WX >= 160) return;
cnt = 160 - WX;
tile = WND;
dest = BUF + WX;
while (cnt >= 8)
{
src = patpix[*(tile++)][WV];
blendcpy(dest, src, *(tile++), 8);
dest += 8;
cnt -= 8;
}
src = patpix[*(tile++)][WV];
blendcpy(dest, src, *(tile++), cnt);
}
static void recolor(byte *buf, byte fill, int cnt)
{
while (cnt--) *(buf++) |= fill;
}
void spr_count(void)
{
int i;
struct obj *o;
NS = 0;
if (!(R_LCDC & 0x02)) return;
o = lcd.oam.obj;
for (i = 40; i; i--, o++)
{
if (L >= o->y || L + 16 < o->y)
continue;
if (L + 8 >= o->y && !(R_LCDC & 0x04))
continue;
if (++NS == 10) break;
}
}
void spr_enum(void)
{
int i, j;
struct obj *o;
struct vissprite ts[10];
int v, pat;
int l, x;
NS = 0;
if (!(R_LCDC & 0x02)) return;
o = lcd.oam.obj;
for (i = 40; i; i--, o++)
{
if (L >= o->y || L + 16 < o->y)
continue;
if (L + 8 >= o->y && !(R_LCDC & 0x04))
continue;
VS[NS].x = (int)o->x - 8;
v = L - (int)o->y + 16;
if (hw.cgb)
{
pat = o->pat | (((int)o->flags & 0x60) << 5)
| (((int)o->flags & 0x08) << 6);
VS[NS].pal = 32 + ((o->flags & 0x07) << 2);
}
else
{
pat = o->pat | (((int)o->flags & 0x60) << 5);
VS[NS].pal = 32 + ((o->flags & 0x10) >> 2);
}
VS[NS].pri = (o->flags & 0x80) >> 7;
if ((R_LCDC & 0x04))
{
pat &= ~1;
if (v >= 8)
{
v -= 8;
pat++;
}
if (o->flags & 0x40) pat ^= 1;
}
VS[NS].buf = patpix[pat][v];
if (++NS == 10) break;
}
if (!sprsort||hw.cgb) return;
/* not quite optimal but it finally works! */
for (i = 0; i < NS; i++)
{
l = 0;
x = VS[0].x;
for (j = 1; j < NS; j++)
{
if (VS[j].x < x)
{
l = j;
x = VS[j].x;
}
}
ts[i] = VS[l];
VS[l].x = 160;
}
memcpy(VS, ts, sizeof VS);
}
void spr_scan(void)
{
int i, x;
byte pal, b, ns = NS;
byte *src, *dest, *bg, *pri;
struct vissprite *vs;
static byte bgdup[256];
if (!ns) return;
memcpy(bgdup, BUF, 256);
vs = &VS[ns-1];
for (; ns; ns--, vs--)
{
x = vs->x;
if (x >= 160) continue;
if (x <= -8) continue;
if (x < 0)
{
src = vs->buf - x;
dest = BUF;
i = 8 + x;
}
else
{
src = vs->buf;
dest = BUF + x;
if (x > 152) i = 160 - x;
else i = 8;
}
pal = vs->pal;
if (vs->pri)
{
bg = bgdup + (dest - BUF);
while (i--)
{
b = src[i];
if (b && !(bg[i]&3)) dest[i] = pal|b;
}
}
else if (hw.cgb)
{
bg = bgdup + (dest - BUF);
pri = PRI + (dest - BUF);
while (i--)
{
b = src[i];
if (b && (!pri[i] || !(bg[i]&3)))
dest[i] = pal|b;
}
}
else while (i--) if (src[i]) dest[i] = pal|src[i];
/* else while (i--) if (src[i]) dest[i] = 31 + ns; */
}
// if (sprdebug) for (i = 0; i < NS; i++) BUF[i<<1] = 36;
}
void lcd_begin(void)
{
/* if (fb.indexed)
{
if (rgb332) pal_set332();
else pal_expire();
}
while (scale * 160 > fb.w || scale * 144 > fb.h) scale--; */
if(options.fullscreen)
vdest = fb.ptr;
else
vdest = fb.ptr + ((LCD_HEIGHT-144)/2)*LCD_WIDTH + ((LCD_WIDTH-160)/2);
WY = R_WY;
}
char frameout[25];
void lcd_refreshline(void)
{
#if LCD_HEIGHT>=144
int cnt=0, two;
#endif
if (!fb.enabled) return;
if(!insync) {
if(R_LY!=0)
return;
else
insync=1;
}
if (!(R_LCDC & 0x80))
return; /* should not happen... */
#if LCD_HEIGHT < 144
if ( (fb.mode==0&&(R_LY >= 128)) ||
(fb.mode==1&&(R_LY < 16)) ||
(fb.mode==2&&(R_LY<8||R_LY>=136)) ||
(fb.mode==3&&((R_LY%9)==8))
#if LCD_HEIGHT == 64
|| (R_LY & 1) /* calculate only even lines */
#endif
)
return;
#endif
updatepatpix();
L = R_LY;
X = R_SCX;
Y = (R_SCY + L) & 0xff;
S = X >> 3;
T = Y >> 3;
U = X & 7;
V = Y & 7;
WX = R_WX - 7;
if (WY>L || WY<0 || WY>143 || WX<-7 || WX>159 || !(R_LCDC&0x20))
WX = 160;
WT = (L - WY) >> 3;
WV = (L - WY) & 7;
spr_enum();
tilebuf();
if (hw.cgb)
{
bg_scan_color();
wnd_scan_color();
if (NS)
{
bg_scan_pri();
wnd_scan_pri();
}
}
else
{
bg_scan();
wnd_scan();
recolor(BUF+WX, 0x04, 160-WX);
}
spr_scan();
#if LCD_DEPTH == 1
if (scanline_ind == 7)
#elif LCD_DEPTH == 2
if (scanline_ind == 3)
#endif
{
#if LCD_HEIGHT < 144
if(fb.mode!=3)
vid_update(L);
else
vid_update(L-((int)(L/9)));
#else
for(two=0;two<( (options.showstats ? (L&0x07)==0x05 : (L&0x07)==0x05 || (L&0x0F)==0x08) && options.fullscreen)+1;two++)
{
while (cnt < 160)
{
*vdest++ = scan.pal2[scan.buf[cnt++]];
if( ((cnt&0x03)==0x03 || (cnt&0x07)==0x06) && options.fullscreen ) *vdest++ = scan.pal2[scan.buf[cnt]];
}
if(!options.fullscreen)
vdest+=(LCD_WIDTH-160);
cnt=0;
}
if(L==143)
{
if(options.showstats) {
snprintf(frameout,sizeof(frameout),"FPS: %d \t %d ",options.fps, options.frameskip);
if(options.fullscreen) rb->lcd_putsxy(0,166,frameout);
else rb->lcd_putsxy((LCD_WIDTH-160)/2,(LCD_HEIGHT-144)/2,frameout);
}
if(options.fullscreen)
rb->lcd_update();
else
rb->lcd_update_rect( (LCD_WIDTH-160)/2, (LCD_HEIGHT-144)/2, 160, 144 );
}
#endif
}
#if LCD_DEPTH == 1
scanline_ind = (scanline_ind+1) % 8;
#elif LCD_DEPTH == 2
scanline_ind = (scanline_ind+1) % 4;
#endif
}
#if HAVE_LCD_COLOR
static void updatepalette(int i)
{
int c, r, g, b, y, u, v, rr, gg;
c = (lcd.pal[i<<1] | ((int)lcd.pal[(i<<1)|1] << 8)) & 0x7FFF;
r = (c & 0x001F) << 3;
g = (c & 0x03E0) >> 2;
b = (c & 0x7C00) >> 7;
r |= (r >> 5);
g |= (g >> 5);
b |= (b >> 5);
if (usefilter && (filterdmg||hw.cgb))
{
rr = ((r * filter[0][0] + g * filter[0][1] + b * filter[0][2]) >> 8) + filter[0][3];
gg = ((r * filter[1][0] + g * filter[1][1] + b * filter[1][2]) >> 8) + filter[1][3];
b = ((r * filter[2][0] + g * filter[2][1] + b * filter[2][2]) >> 8) + filter[2][3];
r = rr;
g = gg;
}
if (fb.yuv)
{
y = (((r * 263) + (g * 516) + (b * 100)) >> 10) + 16;
u = (((r * 450) - (g * 377) - (b * 73)) >> 10) + 128;
v = (((r * -152) - (g * 298) + (b * 450)) >> 10) + 128;
if (y < 0) y = 0; if (y > 255) y = 255;
if (u < 0) u = 0; if (u > 255) u = 255;
if (v < 0) v = 0; if (v > 255) v = 255;
PAL4[i] = (y<<fb.cc[0].l) | (y<<fb.cc[3].l)
| (u<<fb.cc[1].l) | (v<<fb.cc[2].l);
return;
}
/*
if (fb.indexed)
{
pal_release(PAL1[i]);
c = pal_getcolor(c, r, g, b);
PAL1[i] = c;
PAL2[i] = (c<<8) | c;
PAL4[i] = (c<<24) | (c<<16) | (c<<8) | c;
return;
}*/
r = (r >> fb.cc[0].r) << fb.cc[0].l;
g = (g >> fb.cc[1].r) << fb.cc[1].l;
b = (b >> fb.cc[2].r) << fb.cc[2].l;
c = r|g|b;
switch (fb.pelsize)
{
case 1:
PAL1[i] = c;
PAL2[i] = (c<<8) | c;
PAL4[i] = (c<<24) | (c<<16) | (c<<8) | c;
break;
case 2:
PAL2[i] = c;
PAL4[i] = (c<<16) | c;
break;
case 3:
case 4:
PAL4[i] = c;
break;
}
}
#endif
void pal_write(int i, byte b)
{
if (lcd.pal[i] == b) return;
lcd.pal[i] = b;
#if LCD_DEPTH ==16
updatepalette(i>>1);
#endif
}
void pal_write_dmg(int i, int mapnum, byte d)
{
int j;
int *cmap = dmg_pal[mapnum];
int c, r, g, b;
if (hw.cgb) return;
/* if (mapnum >= 2) d = 0xe4; */
for (j = 0; j < 8; j += 2)
{
c = cmap[(d >> j) & 3];
r = (c & 0xf8) >> 3;
g = (c & 0xf800) >> 6;
b = (c & 0xf80000) >> 9;
c = r|g|b;
/* FIXME - handle directly without faking cgb */
pal_write(i+j, c & 0xff);
pal_write(i+j+1, c >> 8);
}
}
void vram_write(int a, byte b)
{
lcd.vbank[R_VBK&1][a] = b;
if (a >= 0x1800) return;
patdirty[((R_VBK&1)<<9)+(a>>4)] = 1;
anydirty = 1;
}
void vram_dirty(void)
{
anydirty = 1;
memset(patdirty, 1, sizeof patdirty);
}
void pal_dirty(void)
{
#if LCD_DEPTH ==16
int i;
#endif
if (!hw.cgb)
{
pal_write_dmg(0, 0, R_BGP);
pal_write_dmg(8, 1, R_BGP);
pal_write_dmg(64, 2, R_OBP0);
pal_write_dmg(72, 3, R_OBP1);
}
#if LCD_DEPTH ==16
for (i = 0; i < 64; i++)
updatepalette(i);
#endif
}
void lcd_reset(void)
{
memset(&lcd, 0, sizeof lcd);
lcd_begin();
vram_dirty();
pal_dirty();
}