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foxbox/lib/rbcodec/codecs/libm4a/m4a.c
Solomon Peachy 6f4d0b7eb1 m4a: Fix a warning under GCC 8.
...Not sure why this just cropped up now.

Change-Id: I2318ee929fb5fddbf033680d92f21bba73631db6
2024-06-19 09:22:44 -04:00

324 lines
9.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Dave Chapman, 2011 Andree Buschmann
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <codecs.h>
#include <inttypes.h>
#include "m4a.h"
#undef DEBUGF
#if defined(DEBUG)
#define DEBUGF stream->ci->debugf
#else
#define DEBUGF(...)
#endif
/* Implementation of the stream.h functions used by libalac */
#define _Swap32(v) do { \
v = (((v) & 0x000000FF) << 0x18) | \
(((v) & 0x0000FF00) << 0x08) | \
(((v) & 0x00FF0000) >> 0x08) | \
(((v) & 0xFF000000) >> 0x18); } while(0)
#define _Swap16(v) do { \
v = (((v) & 0x00FF) << 0x08) | \
(((v) & 0xFF00) >> 0x08); } while (0)
/* A normal read without any byte-swapping */
void stream_read(stream_t *stream, size_t size, void *buf)
{
stream->ci->read_filebuf(buf,size);
if (stream->ci->curpos >= stream->ci->filesize) { stream->eof=1; }
}
int32_t stream_read_int32(stream_t *stream)
{
int32_t v;
stream_read(stream, 4, &v);
#ifdef ROCKBOX_LITTLE_ENDIAN
_Swap32(v);
#endif
return v;
}
int32_t stream_tell(stream_t *stream)
{
return stream->ci->curpos;
}
uint32_t stream_read_uint32(stream_t *stream)
{
uint32_t v;
stream_read(stream, 4, &v);
#ifdef ROCKBOX_LITTLE_ENDIAN
_Swap32(v);
#endif
return v;
}
uint16_t stream_read_uint16(stream_t *stream)
{
uint16_t v;
stream_read(stream, 2, &v);
#ifdef ROCKBOX_LITTLE_ENDIAN
_Swap16(v);
#endif
return v;
}
uint8_t stream_read_uint8(stream_t *stream)
{
uint8_t v;
stream_read(stream, 1, &v);
return v;
}
void stream_skip(stream_t *stream, size_t skip)
{
stream->ci->advance_buffer(skip);
}
void stream_seek(stream_t *stream, size_t offset)
{
stream->ci->seek_buffer(offset);
}
int stream_eof(stream_t *stream)
{
return stream->eof;
}
void stream_create(stream_t *stream,struct codec_api* ci)
{
stream->ci=ci;
stream->eof=0;
}
/* Check if there is a dedicated byte position contained for the given frame.
* Return this byte position in case of success or return -1. This allows to
* skip empty samples.
* During standard playback the search result (index i) will always increase.
* Therefor we save this index and let the caller set this value again as start
* index when calling m4a_check_sample_offset() for the next frame. This
* reduces the overall loop count significantly. */
int m4a_check_sample_offset(demux_res_t *demux_res, uint32_t frame, uint32_t *start)
{
uint32_t i = *start;
for (;i < demux_res->num_lookup_table; ++i)
{
if (demux_res->lookup_table[i].sample > frame)
break;
if (demux_res->lookup_table[i].sample == frame)
{
*start = i;
return demux_res->lookup_table[i].offset;
}
}
*start = i;
return -1;
}
/* Seek to desired sound sample location. Return 1 on success (and modify
* sound_samples_done and current_sample), 0 if failed. */
unsigned int m4a_seek(demux_res_t* demux_res, stream_t* stream,
uint64_t sound_sample_loc, uint64_t* sound_samples_done,
uint32_t* current_sample, uint32_t* lookup_table_idx)
{
uint32_t i, sample_i;
uint32_t time, time_cnt = 0, time_dur = 0;
uint32_t chunk, chunk_first_sample;
uint32_t offset;
uint64_t sound_sample_i;
time_to_sample_t *tts_tab = demux_res->time_to_sample;
sample_offset_t *tco_tab = demux_res->lookup_table;
uint32_t *tsz_tab = demux_res->sample_byte_sizes;
/* First check we have the required metadata - we should always have it. */
if (!demux_res->num_time_to_samples || !demux_res->num_sample_byte_sizes)
{
return 0;
}
/* The 'sound_sample_loc' we have is PCM-based and not directly usable.
* We need to convert it to an MP4 sample number 'sample_i' first. */
sample_i = sound_sample_i = 0;
for (time = 0; time < demux_res->num_time_to_samples; ++time)
{
time_cnt = tts_tab[time].sample_count;
time_dur = tts_tab[time].sample_duration;
uint32_t time_var = time_cnt * time_dur;
if (sound_sample_loc < sound_sample_i + time_var)
{
time_var = sound_sample_loc - sound_sample_i;
sample_i += time_var / time_dur;
break;
}
sample_i += time_cnt;
sound_sample_i += time_var;
}
/* Find the chunk after 'sample_i'. */
for (chunk = 1; chunk < demux_res->num_lookup_table; ++chunk)
{
if (tco_tab[chunk].sample > sample_i)
break;
}
/* The preceding chunk is the one that contains 'sample_i'. */
chunk--;
*lookup_table_idx = chunk;
chunk_first_sample = tco_tab[chunk].sample;
offset = tco_tab[chunk].offset;
/* Compute the PCM sample number of the chunk's first sample
* to get an accurate base for sound_sample_i. */
i = sound_sample_i = 0;
for (time = 0; time < demux_res->num_time_to_samples; ++time)
{
time_cnt = tts_tab[time].sample_count;
time_dur = tts_tab[time].sample_duration;
if (chunk_first_sample < i + time_cnt)
{
sound_sample_i += (chunk_first_sample - i) * time_dur;
break;
}
i += time_cnt;
sound_sample_i += time_cnt * time_dur;
}
if (demux_res->sample_byte_sizes_offset)
{
stream->ci->seek_buffer(demux_res->sample_byte_sizes_offset + chunk_first_sample * 4);
}
if (tsz_tab || demux_res->sample_byte_sizes_offset)
{
/* We have a sample-to-bytes table available so we can do accurate
* seeking. Move one sample at a time and update the file offset and
* PCM sample offset as we go. */
for (i = chunk_first_sample;
i < sample_i && i < demux_res->num_sample_byte_sizes; ++i)
{
/* this could be unnecessary */
if (time_cnt == 0 && ++time < demux_res->num_time_to_samples)
{
time_cnt = tts_tab[time].sample_count;
time_dur = tts_tab[time].sample_duration;
}
offset += tsz_tab ? tsz_tab[i] : stream_read_uint32(stream);
sound_sample_i += time_dur;
time_cnt--;
}
} else {
/* No sample-to-bytes table available so we can only seek to the
* start of a chunk, which is often much lower resolution. */
sample_i = chunk_first_sample;
}
DEBUGF("seek chunk=%lu, chunk_first_sample=%lu, sample_i=%u, soundsample=%lu, offset=%lu\n",
(unsigned long)chunk,
(unsigned long)chunk_first_sample,
sample_i,
(unsigned long)sound_sample_i,
(unsigned long)offset);
if (stream->ci->seek_buffer(offset))
{
*sound_samples_done = sound_sample_i;
*current_sample = sample_i;
return 1;
}
return 0;
}
/* Seek to the sample containing file_loc. Return 1 on success (and modify
* sound_samples_done and current_sample), 0 if failed.
*
* Seeking uses the following arrays:
*
* 1) the lookup_table array contains the file offset for the first sample
* of each chunk.
*
* 2) the time_to_sample array contains the duration (in sound samples)
* of each sample of data.
*
* Locate the chunk containing location (using lookup_table), find the first
* sample of that chunk (using lookup_table). Then use time_to_sample to
* calculate the sound_samples_done value.
*/
unsigned int m4a_seek_raw(demux_res_t* demux_res, stream_t* stream,
uint32_t file_loc, uint64_t* sound_samples_done,
uint32_t* current_sample, uint32_t* lookup_table_idx)
{
uint32_t i;
uint32_t chunk_sample = 0;
uint32_t total_samples = 0;
uint64_t new_sound_sample = 0;
uint32_t tmp_dur;
uint32_t tmp_cnt;
uint32_t new_pos;
/* We know the desired byte offset, search for the chunk right before.
* Return the associated sample to this chunk as chunk_sample. */
for (i = 1; i < demux_res->num_lookup_table; ++i)
{
if (demux_res->lookup_table[i].offset > file_loc)
break;
}
--i; /* We want the last chunk _before_ file_loc. */
*lookup_table_idx = i;
chunk_sample = demux_res->lookup_table[i].sample;
new_pos = demux_res->lookup_table[i].offset;
/* Get sound sample offset. */
i = 0;
time_to_sample_t *tab2 = demux_res->time_to_sample;
while (i < demux_res->num_time_to_samples)
{
tmp_dur = tab2[i].sample_duration;
tmp_cnt = tab2[i].sample_count;
total_samples += tmp_cnt;
new_sound_sample += tmp_cnt * tmp_dur;
if (chunk_sample <= total_samples)
{
new_sound_sample -= (total_samples - chunk_sample) * tmp_dur;
break;
}
++i;
}
/* Go to the new file position. */
if (stream->ci->seek_buffer(new_pos))
{
*sound_samples_done = new_sound_sample;
*current_sample = chunk_sample;
return 1;
}
return 0;
}