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foxbox/apps/plugins/xrick/data/sprites.h
Sebastian Leonhardt 102c374248 added xrick game
original xrick code by 'BigOrno' at:
http://www.bigorno.net/xrick/

Rockbox port, plus bugfixes at:
https://github.com/pierluigi-vicinanza/xrick

Further changes:

 * Additonal fixes from g#3026
 * Port to modern plugin API
 * Add Pluginlib keymap fallback
 * Support all >1bpp screens
 * Fix build warnings in miniz
 * Better error message when resources are missing

Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
2024-06-30 17:24:16 -04:00

70 lines
1.6 KiB
C

/*
* xrick/data/sprites.h
*
* Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net).
* Copyright (C) 2008-2014 Pierluigi Vicinanza.
* All rights reserved.
*
* The use and distribution terms for this software are contained in the file
* named README, which can be found in the root of this distribution. By
* using this software in any fashion, you are agreeing to be bound by the
* terms of this license.
*
* You must not remove this notice, or any other, from this software.
*/
/*
* NOTES -- PC version
*
* A sprite consists in 4 columns and 21 rows of (U16 mask, U16 pict),
* each pair representing 8 pixels (cga encoding, two bits per pixels).
* Sprites are stored in 'sprites.bin' and are loaded by spr_init. Memory
* is freed by spr_shutdown.
*
* There are four sprites planes. Plane 0 is the raw content of 'sprites.bin',
* and planes 1, 2 and 3 contain copies of plane 0 with all sprites shifted
* 2, 4 and 6 pixels to the right.
*/
#ifndef _SPRITES_H_
#define _SPRITES_H_
#include "xrick/config.h"
#include "xrick/system/basic_types.h"
#include <stddef.h> /* size_t */
#ifdef GFXPC
typedef struct {
U16 mask;
U16 pict;
} spriteX_t;
enum {
SPRITES_NBR_ROWS = 21,
SPRITES_NBR_COLS = 4
};
typedef spriteX_t sprite_t[SPRITES_NBR_COLS][SPRITES_NBR_ROWS]; /* one sprite */
#endif /* GFXPC */
#ifdef GFXST
enum {
SPRITES_NBR_ROWS = 21,
SPRITES_NBR_COLS = 4,
SPRITES_NBR_DATA = SPRITES_NBR_ROWS * SPRITES_NBR_COLS
};
typedef U32 sprite_t[SPRITES_NBR_DATA];
#endif /* GFXST */
extern size_t sprites_nbr_sprites;
extern sprite_t *sprites_data;
#endif /* ndef _SPRITES_H_ */
/* eof */