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foxbox/firmware/include/diacritic.h
Solomon Peachy d05c59f35b internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * on-screen keyboard
 * font manipulation, caching, rendering, and generation
 * VFAT code parses and generates utf16 dirents
 * WIN32 simulator reads and writes utf16 filenames

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Known bugs:

  * Native players in 32-bit unicode mode generate mangled filename
    entries if they include UTF16 surrogate codepoints.  Root cause
    is unclear, and may reside in core dircache code.

Needs testing on:

 * windows simulator (16bit+32bit)

Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
2025-08-20 16:08:43 -04:00

40 lines
1.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Tomer Shalev
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _DIACRITIC_H_
#define _DIACRITIC_H_
#include "system.h"
#define FIRST_DIACRITIC (0x0300)
/* Tests whether a given charactor code is a diacritic mark.
* Sets is_rtl (if it's not NULL) to whether the character
* belongs to an RTL language.
*/
bool is_diacritic(const ucschar_t char_code, bool *is_rtl);
/* Note IS_DIACRITIC macros may elide the function call
* therefore there is a separate _RTL version that requires a bool pointer
* as it sets the variable to false when the is_diacritic func is skipped
*/
#define IS_DIACRITIC(c) (c >= FIRST_DIACRITIC && is_diacritic(c, NULL))
/* sets the rtl variable to false when function call is skipped */
#define IS_DIACRITIC_RTL(c, rtl) ((c >= FIRST_DIACRITIC || ( (*rtl = false) )) && is_diacritic(c, rtl))
#endif