..
lib
Unified build system to use SOURCES for sim builds too, a single Makefile-look
2005-02-18 13:47:17 +00:00
a52towav.c
Move contents of plugins/xxx2wav.h into the plugin library
2005-02-16 18:51:21 +00:00
alpine_cdc.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
battery_test.c
iriver support
2005-02-04 08:36:36 +00:00
bounce.c
Adjusted for iRiver LCD screen size.
2005-02-08 22:38:23 +00:00
calculator.c
iRiver: Working keys for the calculator
2005-02-10 23:46:12 +00:00
calendar.c
Plugin fixes for simulator: (1) Don't compile calendar for units without RTC. (2) Don't compile wormlet for non-recorders.
2005-01-16 15:54:47 +00:00
chessclock.c
first basic attempt at supporting chessclock on the h100
2005-02-04 08:36:19 +00:00
chip8.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
clock.c
Fixed general settings typo, split up general settings function, added cursor animations and updated cursor look (rounded edges).
2004-12-14 02:47:59 +00:00
cube.c
Adapted to new playergfx lib, release playergfx in all return cases, some optimisation for player.
2005-02-11 19:38:14 +00:00
euroconverter.c
Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr.
2005-01-26 22:48:25 +00:00
favorites.c
The favorites plugin can now be a viewer as well
2004-11-17 13:00:50 +00:00
firmware_flash.c
Allow flashing for players with alternative boot ROM.
2005-01-08 01:06:15 +00:00
flac2wav.c
Call button_clear_queue() before we start decoding - otherwise "open with" exited immediately
2005-02-18 11:56:55 +00:00
flipit.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
grayscale.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
helloworld.c
The splash() function's second argument (keymask) is now removed, as it
2004-01-08 09:58:58 +00:00
jackpot.c
Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr.
2005-01-26 22:48:25 +00:00
jpeg.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
logo.c
C89 fix: variables first then code
2005-02-15 09:27:23 +00:00
Makefile
Unified build system to use SOURCES for sim builds too, a single Makefile-look
2005-02-18 13:47:17 +00:00
mandelbrot.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
metronome.c
nah, this doesn't depend on MAS but assumed bad stuff about LED/SH
2005-02-04 10:02:42 +00:00
minesweeper.c
iRiver: Working buttons, better support for large fonts
2005-02-10 23:55:24 +00:00
mosaique.c
Mosaique now working on the player, using the player graphics library.
2005-02-11 19:48:52 +00:00
mpa2wav.c
Move contents of plugins/xxx2wav.h into the plugin library
2005-02-16 18:51:21 +00:00
nim.c
Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr.
2005-01-26 22:48:25 +00:00
oscillograph.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
oscilloscope.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
plugin.lds
Discard .eh_frame, otherwise the codec viewer plugins are about 800MB in size. See http://www.rockbox.org/mail/archive/rockbox-archive-2004-07/0445.shtml
2005-02-15 22:25:53 +00:00
pong.c
Patch #1123576 by Jonas Haggqvist: pong adapted to variable screen resolution (iriver).
2005-02-16 01:18:14 +00:00
rockblox.c
Plugin rework 1: (most) Compile-time keyboard configuration, for Ondio adaption. (all) Now using the default event handler, standard placement is now in switch() default case. (snow) Made USB aware. (video) Added contrast setting to Ondio version.
2004-10-16 00:07:43 +00:00
rockbox_flash.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
search.c
I totally wrecked the search functionality when i replaced strpcasecmp() with strcasecmp()
2004-07-26 23:28:37 +00:00
sliding_puzzle.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
snake.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
snake2.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
snake2.levels
Snake2: Changed the level file format, game B always starts from maze 1, plus some cosmetic changes
2004-07-16 08:22:32 +00:00
snow.c
Snow.rock ported to the player, fullscreen.
2005-02-12 01:36:33 +00:00
sokoban.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
sokoban.levels
this is the levels file for sokoban
2004-05-21 17:15:10 +00:00
solitaire.c
Solitaire adapted to iRiver, based on patch #1121520 by Jonas Haggqvist.
2005-02-16 02:08:16 +00:00
sort.c
Only sort once
2004-11-17 15:20:09 +00:00
SOURCES
Add flac2wav decoder - hardcoded output is /flactest.wav
2005-02-16 21:43:57 +00:00
splitedit.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
star.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
stopwatch.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
vbrfix.c
Added possibility to select the priority of the ID3 tags
2004-07-27 14:10:48 +00:00
video.c
Bugfix: Ordinary ending of playback didn't close the file (File handle leak, cleared resume position was not saved).
2005-01-16 00:10:57 +00:00
viewer.c
Complete button assignemt for text viewer on iRiver.
2005-02-12 02:02:20 +00:00
viewers.config
Add flac2wav decoder - hardcoded output is /flactest.wav
2005-02-16 21:43:57 +00:00
vu_meter.c
adapted to build on iRiver
2005-02-04 12:41:09 +00:00
wormlet.c
Plugin fixes for simulator: (1) Don't compile calendar for units without RTC. (2) Don't compile wormlet for non-recorders.
2005-01-16 15:54:47 +00:00