forked from len0rd/rockbox
rb core allows you to load custom keyboard layouts this patch adds the ability to load a keyboard layout in a buffer the custom layout is temporary and does not overwrite the current layout use like so: unsigned short kbd[64]; unsigned short *kbd_p = kbd; if (!kbd_create_layout("ABCD1234\n", kbd, sizeof(kbd))) kbd_p = NULL; rb->kbd_input(buf,sizeof(buf), kbd_p); Change-Id: I7be2bd4a1b4797a147fa70228a9749dc56ac052a
78 lines
1 KiB
Text
78 lines
1 KiB
Text
sha1.c
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gcc-support.c
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pluginlib_actions.c
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helper.c
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md5.c
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jhash.c
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configfile.c
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playback_control.c
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rgb_hsv.c
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highscore.c
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simple_viewer.c
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display_text.c
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strncpy.c
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stdio_compat.c
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#if defined(HAVE_LCD_BITMAP) && (LCD_DEPTH < 4)
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grey_core.c
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grey_draw.c
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grey_parm.c
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grey_scroll.c
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#ifdef CPU_COLDFIRE
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grey_coldfire.S
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#elif CONFIG_CPU == SH7034
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grey_sh.S
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#endif
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#endif /* HAVE_LCD_BITMAP && LCD_DEPTH < 4 */
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#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
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overlay.c
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#endif
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#ifdef RB_PROFILE
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profile_plugin.c
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#endif
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#ifdef HAVE_LCD_CHARCELLS
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playergfx.c
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#endif
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#ifdef HAVE_LCD_BITMAP
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#ifdef CPU_ARM
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pluginlib_jpeg_idct_arm.S
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#endif
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pluginlib_jpeg_mem.c
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pluginlib_resize.c
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#ifndef HAVE_JPEG
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pluginlib_jpeg_load.c
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#endif
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checkbox.c
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osd.c
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picture.c
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xlcd_core.c
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xlcd_draw.c
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xlcd_scroll.c
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pluginlib_bmp.c
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read_image.c
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#ifdef HAVE_LCD_COLOR
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bmp_smooth_scale.c
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#endif
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#if !defined(HAVE_ALBUMART) || !defined(HAVE_JPEG)
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pluginlib_albumart.c
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#endif
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kbd_helper.c
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#endif /* HAVE_LCD_BITMAP */
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#ifdef HAVE_TOUCHSCREEN
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pluginlib_touchscreen.c
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#endif
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